TModLoader v1.4.4.9
TModLoader source code documentation
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◆ dashDelay

int Terraria.Player.dashDelay

The amount of time that has to pass, in ticks, before a new dash input will be registered.
For the first frame of any given dash, this is set to -1. After that frame has passed, it is set to 20 ticks, or 1/3 of a second.
For the Tabi dash, and when dashing into an enemy with the Shield of Cthulhu, this is set to 30 ticks, or 1/2 of a second, instead.

Definition at line 1252 of file Player.cs.

Referenced by Terraria.Player.DashMovement(), Terraria.Player.HorizontalMovement(), Terraria.Player.SetArmorEffectVisuals(), and Terraria.Player.UpdateArmorSets().