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TModLoader v1.4.4.9
TModLoader source code documentation
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Inheritance diagram for Terraria.ModLoader.GlobalType< TEntity, TGlobal >:
Collaboration diagram for Terraria.ModLoader.GlobalType< TEntity, TGlobal >:Public Member Functions | |
| virtual bool | AppliesToEntity (TEntity entity, bool lateInstantiation) |
| Use this to control whether or not this global should be run on the provided entity instance. | |
| virtual void | SetDefaults (TEntity entity) |
| Allows you to set the properties of any and every instance that gets created. | |
| virtual TGlobal | Clone (TEntity? from, TEntity to) |
| Create a copy of this instanced global. Called when an entity is cloned. | |
| virtual ? TGlobal | NewInstance (TEntity target) |
| Only called if P:Terraria.ModLoader.GlobalType`1.InstancePerEntity and M:Terraria.ModLoader.GlobalType`2.AppliesToEntity(`0,System.Boolean)(target , ...) are both true. Returning null is permitted but not recommended over AppliesToEntity for performance reasons. Only return null when the global is disabled based on some runtime property (eg world seed). | |
| TGlobal | Instance (TEntity entity) |
| virtual void | Load () |
| Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated. | |
| virtual bool | IsLoadingEnabled (Mod mod) |
| Allows you to stop M:Terraria.ModLoader.Mod.AddContent(Terraria.ModLoader.ILoadable) from actually adding this content. Useful for items that can be disabled by a config. | |
| virtual void | SetupContent () |
| If you make a new ModType, seal this override, and call M:Terraria.ModLoader.ModType.SetStaticDefaults in it. | |
| virtual void | SetStaticDefaults () |
| Allows you to modify the properties after initial loading has completed. | |
| virtual void | Unload () |
| Allows you to safely unload things you added in M:Terraria.ModLoader.ModType.Load. | |
| string | PrettyPrintName () |
| virtual TModType | Clone (TEntity newEntity) |
| Create a copy of this instanced global. Called when an entity is cloned. | |
Static Public Member Functions | |
| static TResult | GetGlobal< TResult > (int entityType, ReadOnlySpan< TGlobal > entityGlobals, TResult baseInstance) |
| static TResult | GetGlobal< TResult > (int entityType, ReadOnlySpan< TGlobal > entityGlobals) |
| static bool | TryGetGlobal< TResult > (int entityType, ReadOnlySpan< TGlobal > entityGlobals, TResult baseInstance, out TResult result) |
| static bool | TryGetGlobal< TResult > (int entityType, ReadOnlySpan< TGlobal > entityGlobals, out TResult result) |
Protected Member Functions | |
| override void | ValidateType () |
| Check for the correct overrides of different hook methods and fields and properties. | |
| override void | Register () |
| virtual void | InitTemplateInstance () |
| Create dummy objects for instanced mod-types. | |
| override void | InitTemplateInstance () |
| Create dummy objects for instanced mod-types. | |
| TEntity | CreateTemplateEntity () |
Properties | |
| short | StaticIndex [get, set] |
| Index of this global in the list of all globals of the same type, in registration order. | |
| short | PerEntityIndex [get, set] |
| Index of this global in a P:Terraria.ModLoader.IEntityWithGlobals`1.EntityGlobals array -1 if this global does not have a P:Terraria.ModLoader.GlobalType`1.SlotPerEntity | |
| virtual bool | SlotPerEntity [get] |
| If true, the global will be assigned a P:Terraria.ModLoader.GlobalType`1.PerEntityIndex at load time, which can be used to access the instance in the P:Terraria.ModLoader.IEntityWithGlobals`1.EntityGlobals array. If false, the global will be a singleton applying to all entities. | |
| virtual bool | InstancePerEntity [get] |
| Whether to create a new instance of this Global for every entity that exists. Useful for storing information on an entity. Defaults to false. Return true if you need to store information (have non-static fields). | |
| bool | ConditionallyAppliesToEntities [get] |
| Whether this global applies to some entities but not others. | |
| virtual bool | IsCloneable [get] |
| Whether or not this type is cloneable. Cloning is supported if all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference]. | |
| virtual bool | CloneNewInstances [get] |
| Whether to create new instances of this mod type via M:Terraria.ModLoader.GlobalType`2.Clone(`0,`0) or via the default constructor Defaults to false (default constructor). | |
| override bool | ConditionallyAppliesToEntities [get] |
| Whether this global applies to some entities but not others. True if the type overrides M:Terraria.ModLoader.GlobalType`2.AppliesToEntity(`0,System.Boolean) | |
| Mod | Mod [get, set] |
| The mod this belongs to. | |
| virtual string | Name [get] |
| The internal name of this. | |
| string | FullName [get] |
| The internal name of this, including the mod it is from. | |
| TEntity | Entity [get, set] |
Private Member Functions | |
| void ILoadable. | Load (Mod mod) |
| Called when loading the type. | |
Private Attributes | |
| bool? | _isCloneable |
| bool? | _conditionallyAppliesToEntities |
| TEntity | : | IEntityWithGlobals<TGlobal> | |
| TGlobal | : | GlobalType | |
| TGlobal | : | TEntity | |
| TGlobal | : | TGlobal |
Definition at line 102 of file GlobalType.cs.