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TModLoader v1.4.4.9
TModLoader source code documentation
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Definition at line 348 of file Mount.cs.
Referenced by Terraria.Projectile.AI_158_GetHomeLocation(), Terraria.Player.ApplyEquipFunctional(), Terraria.Player.ApplyEquipVanity(), Terraria.DataStructures.PlayerDrawSet.BoringSetup_2(), Terraria.ModLoader.FlipperJump.CanStart(), Terraria.Player.CanVisuallyHoldItem(), Terraria.Player.CarpetMovement(), Terraria.Player.CheckDrowning(), Terraria.Player.DashMovement(), Terraria.Graphics.Renderers.LegacyPlayerRenderer.DrawPlayerFull(), Terraria.Player.DryCollision(), Terraria.GameInput.PlayerInput.GamePadInput(), Terraria.Player.GetHurtTile(), Terraria.Player.GrappleMovement(), Terraria.Player.HorizontalMovement(), Terraria.Player.Hurt(), Terraria.Player.ItemCheck_HandleMount(), Terraria.Player.ItemCheck_Inner(), Terraria.Player.ItemCheck_ManageRightClickFeatures_ShieldRaise(), Terraria.Player.JumpMovement(), Terraria.Player.KeyDoubleTap(), Terraria.Player.PetAnimal(), Terraria.Player.PlayerFrame(), Terraria.Player.QuickGrapple(), Terraria.Player.QuickMount(), Terraria.Player.SetArmorEffectVisuals(), Terraria.Player.ShouldDrawWingsThatAreAlwaysAnimated(), Terraria.GameContent.PlayerSittingHelper.SitDown(), Terraria.Player.SlopeDownMovement(), Terraria.DelegateMethods.Minecart.SpawnFartCloud(), Terraria.GameContent.PlayerSleepingHelper.StartSleeping(), Terraria.Player.TileInteractionsUse(), Terraria.Player.TryFloatingInFluid(), Terraria.Player.TryInteractingWithMinecartTrackInNearbyArea(), Terraria.Player.TryPortalJumping(), Terraria.Player.TryUsingDiggerCart(), Terraria.Player.Update(), Terraria.Player.UpdateArmorSets(), Terraria.Player.UpdateEquips(), Terraria.Player.UpdateJumpHeight(), Terraria.Player.UpdatePettingAnimal(), Terraria.GameContent.PlayerSittingHelper.UpdateSitting(), Terraria.GameContent.PlayerSleepingHelper.UpdateState(), Terraria.Player.UpdateVisibleAccessories(), Terraria.Player.WallslideMovement(), and Terraria.Player.Yoraiz0rEye().