TModLoader v1.4.4.9
TModLoader source code documentation
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Terraria.DataStructures.EntitySource_Buff Class Reference

Intended for mods to use when spawning projectiles periodically from buffs.

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+ Inheritance diagram for Terraria.DataStructures.EntitySource_Buff:
+ Collaboration diagram for Terraria.DataStructures.EntitySource_Buff:

Public Member Functions

 EntitySource_Buff (Entity entity, int buffId, int buffIndex, string? context=null)
 

Static Package Functions

static ? IEntitySource GetGoreFallback ()
 
static FallbackSourceRef PushFallback (IEntitySource source)
 

Properties

int BuffId [get]
 The type of the buff (T:Terraria.ID.BuffID or M:Terraria.ModLoader.ModContent.BuffType``1)
 
int BuffIndex [get]
 The index of the buff in the entity's buffType and buffTime arrays.
 
Entity Entity [get]
 The entity which is the source of the effect or action. In many cases, it makes sense to consider buffs or effects applied to the parent entity, and make changes to the spawned entity.
 
string? Context [get]
 Additional context identifier, particularly useful for set bonuses or accessory affects. See T:Terraria.ID.ItemSourceID and T:Terraria.ID.ProjectileSourceID for vanilla uses.
 

Static Private Attributes

static ? IEntitySource _goreFallback
 

Detailed Description

Intended for mods to use when spawning projectiles periodically from buffs.

Note that this can be used for both NPCs and Players

Definition at line 8 of file EntitySource_Buff.cs.


The documentation for this class was generated from the following file: