TModLoader v1.4.4.9
TModLoader source code documentation
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◆ AnimateTiles()

static void Terraria.ModLoader.TileLoader.AnimateTiles ( )
inlinestatic

Definition at line 861 of file TileLoader.cs.

862 {
863 if (loaded)
864 {
865 for (int i = 0; i < tiles.Count; i++)
866 {
867 ModTile modTile = tiles[i];
868 modTile.AnimateTile(ref Main.tileFrame[modTile.Type], ref Main.tileFrameCounter[modTile.Type]);
869 }
871 for (int j = 0; j < hookAnimateTile.Length; j++)
872 {
874 }
875 }
876 }
static Action[] HookAnimateTile
Definition TileLoader.cs:95
static readonly IList< ModTile > tiles
Definition TileLoader.cs:48

References Terraria.ModLoader.TileLoader.HookAnimateTile, Terraria.ModLoader.TileLoader.loaded, Terraria.Main.tileFrame, Terraria.Main.tileFrameCounter, and Terraria.ModLoader.TileLoader.tiles.

Referenced by Terraria.Main.AnimateTiles().

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