TModLoader v1.4.4.9
TModLoader source code documentation
Loading...
Searching...
No Matches
Terraria.ID.ArmorIDs.Balloon.Sets Class Reference
+ Collaboration diagram for Terraria.ID.ArmorIDs.Balloon.Sets:

Static Public Attributes

static SetFactory Factory = new SetFactory(EquipLoader.nextEquip[EquipType.Balloon])
 
static bool[] DrawInFrontOfBackArmLayer = Factory.CreateBoolSet(false, 18)
 If true for a given T:Terraria.ID.ArmorIDs.Balloon, then that equip will draw in the player's front balloon layer (F:Terraria.Player.balloonFront, F:Terraria.Player.cBalloonFront).
Defaults to false.
 
static bool[] UsesTorsoFraming = Factory.CreateBoolSet(false, 18)
 If true for a given T:Terraria.ID.ArmorIDs.Balloon, then that equip will strictly use F:Terraria.Player.bodyFrame for its framing instead of auto-animating.
Equips in this set must have 20 frames as opposed to the normal 4, arranged in the order as the player's movement frames.
Defaults to false.
 

Detailed Description

Definition at line 2293 of file ArmorIDs.cs.


The documentation for this class was generated from the following file: