terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.UI.Minimap.MinimapFrameManager Member List

This is the complete list of members for Terraria.GameContent.UI.Minimap.MinimapFrameManager, including all inherited members.

ActiveSelectionTerraria.DataStructures.SelectionHolder< MinimapFrame >protected
ActiveSelectionConfigKeyTerraria.DataStructures.SelectionHolder< MinimapFrame >protected
ActiveSelectionKeyNameTerraria.DataStructures.SelectionHolder< MinimapFrame >
BindTo(Preferences preferences)Terraria.DataStructures.SelectionHolder< MinimapFrame >inline
Configuration_OnLoad(Preferences obj)Terraria.GameContent.UI.Minimap.MinimapFrameManagerinlineprotected
SelectionHolder< MinimapFrame >.Configuration_OnLoad(Preferences obj)Terraria.DataStructures.SelectionHolder< MinimapFrame >protected
Configuration_Save(Preferences obj)Terraria.GameContent.UI.Minimap.MinimapFrameManagerinlineprotected
SelectionHolder< MinimapFrame >.Configuration_Save(Preferences obj)Terraria.DataStructures.SelectionHolder< MinimapFrame >protected
CreateAndAdd(string name, Vector2 frameOffset, Vector2 resetPosition, Vector2 zoomInPosition, Vector2 zoomOutPosition, AssetRequestMode mode)Terraria.GameContent.UI.Minimap.MinimapFrameManagerinlineprivate
CycleSelection()Terraria.DataStructures.SelectionHolder< MinimapFrame >inline
DrawForeground(SpriteBatch spriteBatch)Terraria.GameContent.UI.Minimap.MinimapFrameManagerinline
DrawTo(SpriteBatch spriteBatch, Vector2 position)Terraria.GameContent.UI.Minimap.MinimapFrameManagerinline
k__BackingFieldTerraria.DataStructures.SelectionHolder< MinimapFrame >private
LoadContent(AssetRequestMode mode)Terraria.DataStructures.SelectionHolder< MinimapFrame >inline
LoadedContentTerraria.DataStructures.SelectionHolder< MinimapFrame >protected
MinimapFrameManager()Terraria.GameContent.UI.Minimap.MinimapFrameManagerinline
OptionsTerraria.DataStructures.SelectionHolder< MinimapFrame >protected
PopulateOptionsAndLoadContent(AssetRequestMode mode)Terraria.GameContent.UI.Minimap.MinimapFrameManagerinlineprotected
SelectionHolder< MinimapFrame >.PopulateOptionsAndLoadContent(AssetRequestMode mode)Terraria.DataStructures.SelectionHolder< MinimapFrame >protected
SelectionHolder()Terraria.DataStructures.SelectionHolder< MinimapFrame >inlineprotected
SetActiveFrame(string frameName)Terraria.DataStructures.SelectionHolder< MinimapFrame >inlineprivate
SetActiveFrame(TCycleType frame)Terraria.DataStructures.SelectionHolder< MinimapFrame >inlineprivate
SetActiveMinimapFromLoadedConfigKey()Terraria.DataStructures.SelectionHolder< MinimapFrame >inline
Wrapped_Configuration_OnLoad(Preferences obj)Terraria.DataStructures.SelectionHolder< MinimapFrame >inlineprotected