terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IVertexModifier.cs
Go to the documentation of this file.
1
using
System
;
2
using
System.Collections.Generic
;
3
using
System.ComponentModel
;
4
using
Cpp2ILInjected
;
5
6
namespace
UnityEngine.UI
7
{
8
[
Obsolete
(
"Use IMeshModifier instead"
,
true
)]
9
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
10
[global::Cpp2ILInjected.Token(Token =
"0x2000082"
)]
11
public
interface
IVertexModifier
12
{
13
[
EditorBrowsable
(
EditorBrowsableState
.Never)]
14
[
Obsolete
(
"use IMeshModifier.ModifyMesh (VertexHelper verts) instead"
,
true
)]
15
[global::Cpp2ILInjected.Token(Token =
"0x600052B"
)]
16
void
ModifyVertices
(
List<UIVertex>
verts);
17
}
18
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Collections.Generic.List
Definition
List.cs:15
UnityEngine.UI.IVertexModifier.ModifyVertices
void ModifyVertices(List< UIVertex > verts)
UnityEngine.UI.IVertexModifier
Definition
IVertexModifier.cs:12
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Collections.Generic
Definition
ArrayBuilder.cs:6
System.ComponentModel.EditorBrowsableState
EditorBrowsableState
Definition
EditorBrowsableState.cs:8
System.ComponentModel
Definition
AddingNewEventArgs.cs:9
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.UI
Definition
AnimationTriggers.cs:7
source
UnityEngine.UI
UnityEngine
UI
IVertexModifier.cs
Generated by
1.10.0