terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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InAttribute.cs
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1using System;
5
7{
8 [global::System.AttributeUsage(global::System.AttributeTargets.Parameter, Inherited = false)]
9 [ComVisible(true)]
10 [global::Cpp2ILInjected.Token(Token = "0x2000444")]
11 public sealed class InAttribute : global::System.Attribute
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x600216F")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1B70178", Offset = "0x1B70178", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(global::System.Reflection.RuntimeParameterInfo), Member = "GetPseudoCustomAttributes", ReturnType = typeof(object[]))]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
17 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::System.Attribute), Member = ".ctor", ReturnType = typeof(void))]
18 public InAttribute()
19 {
20 throw null;
21 }
22 }
23}
class f__AnonymousType0<< Count > j__TPar