terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ShadowColor

Color Terraria.GameContent.UI.Elements.UIText.ShadowColor
getset

Definition at line 184 of file UIText.cs.

185 {
186 [global::Cpp2ILInjected.Token(Token = "0x6005169")]
187 [global::Cpp2ILInjected.Address(RVA = "0x92F360", Offset = "0x92F360", Length = "0xC")]
188 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
189 get
190 {
191 throw null;
192 }
193 [global::Cpp2ILInjected.Token(Token = "0x600516A")]
194 [global::Cpp2ILInjected.Address(RVA = "0x92F36C", Offset = "0x92F36C", Length = "0xC")]
195 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
196 set
197 {
198 throw null;
199 }
200 }