terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IComponent.cs
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1using System;
5
7{
8 [ComVisible(true)]
10 [RootDesignerSerializer("System.ComponentModel.Design.Serialization.RootCodeDomSerializer, System.Design, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", "System.ComponentModel.Design.Serialization.CodeDomSerializer, System.Design, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", true)]
11 [global::Cpp2ILInjected.Token(Token = "0x20003E3")]
12 public interface IComponent : IDisposable
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x1700060A")]
16 {
17 [global::Cpp2ILInjected.Token(Token = "0x6001A4E")]
18 get;
19 [global::Cpp2ILInjected.Token(Token = "0x6001A4F")]
20 set;
21 }
22
23 [global::Cpp2ILInjected.Token(Token = "0x1400001A")]
24 event EventHandler Disposed;
25 }
26}
class f__AnonymousType0<< Count > j__TPar