terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
IEqualityComparer.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Collections.Generic
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000632"
)]
7
public
interface
IEqualityComparer
<
in
T>
8
{
9
[global::Cpp2ILInjected.Token(Token =
"0x6003091"
)]
10
bool
Equals
(T x, T y);
11
12
[global::Cpp2ILInjected.Token(Token =
"0x6003092"
)]
13
int
GetHashCode
(T
obj
);
14
}
15
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
System.Collections.Generic.IEqualityComparer.Equals
bool Equals(T x, T y)
System.Collections.Generic.IEqualityComparer.GetHashCode
int GetHashCode(T obj)
System.Collections.Generic.IEqualityComparer
Definition
IEqualityComparer.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Collections.Generic
Definition
ArrayBuilder.cs:6
System.ExceptionArgument.obj
@ obj
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Collections
Generic
IEqualityComparer.cs
Generated by
1.10.0