terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ PreLockOnX

int Terraria.GameInput.PlayerInput.PreLockOnX
staticgetset

Definition at line 287 of file PlayerInput.cs.

288 {
289 [global::Cpp2ILInjected.Token(Token = "0x6003989")]
290 [global::Cpp2ILInjected.Address(RVA = "0x144FD10", Offset = "0x144FD10", Length = "0x4C")]
291 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PlayerInput), Member = "LockOnUnCachePosition", ReturnType = typeof(void))]
292 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
293 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
294 get
295 {
296 throw null;
297 }
298 [global::Cpp2ILInjected.Token(Token = "0x600398A")]
299 [global::Cpp2ILInjected.Address(RVA = "0x144FD5C", Offset = "0x144FD5C", Length = "0x50")]
300 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PlayerInput), Member = "LockOnCachePosition", ReturnType = typeof(void))]
301 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
302 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
303 set
304 {
305 throw null;
306 }
307 }
class f__AnonymousType0<< Count > j__TPar