terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ PreUIY

int Terraria.GameInput.PlayerInput.PreUIY
staticgetset

Definition at line 266 of file PlayerInput.cs.

267 {
268 [global::Cpp2ILInjected.Token(Token = "0x6003987")]
269 [global::Cpp2ILInjected.Address(RVA = "0x144FC74", Offset = "0x144FC74", Length = "0x4C")]
270 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
271 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
272 get
273 {
274 throw null;
275 }
276 [global::Cpp2ILInjected.Token(Token = "0x6003988")]
277 [global::Cpp2ILInjected.Address(RVA = "0x144FCC0", Offset = "0x144FCC0", Length = "0x50")]
278 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
279 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
280 set
281 {
282 throw null;
283 }
284 }