terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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X500DistinguishedNameFlags.cs
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1using System;
3
5{
6 [Flags]
7 [global::Cpp2ILInjected.Token(Token = "0x20000F9")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x4000487")]
11 None = 0,
12 [global::Cpp2ILInjected.Token(Token = "0x4000488")]
13 Reversed = 1,
14 [global::Cpp2ILInjected.Token(Token = "0x4000489")]
15 UseSemicolons = 16,
16 [global::Cpp2ILInjected.Token(Token = "0x400048A")]
18 [global::Cpp2ILInjected.Token(Token = "0x400048B")]
19 DoNotUseQuotes = 64,
20 [global::Cpp2ILInjected.Token(Token = "0x400048C")]
21 UseCommas = 128,
22 [global::Cpp2ILInjected.Token(Token = "0x400048D")]
23 UseNewLines = 256,
24 [global::Cpp2ILInjected.Token(Token = "0x400048E")]
25 UseUTF8Encoding = 4096,
26 [global::Cpp2ILInjected.Token(Token = "0x400048F")]
27 UseT61Encoding = 8192,
28 [global::Cpp2ILInjected.Token(Token = "0x4000490")]
29 ForceUTF8Encoding = 16384
30 }
31}