terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GoreID.cs
Go to the documentation of this file.
1using System;
5
6namespace Terraria.ID
7{
8 [global::Cpp2ILInjected.Token(Token = "0x20005CC")]
9 public static class GoreID
10 {
11 // Note: this type is marked as 'beforefieldinit'.
12 [global::Cpp2ILInjected.Token(Token = "0x600354B")]
13 [global::Cpp2ILInjected.Address(RVA = "0x138E4E0", Offset = "0x138E4E0", Length = "0x4C")]
14 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
16 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
17 static GoreID()
18 {
19 throw null;
20 }
21
22 [global::Cpp2ILInjected.Token(Token = "0x4004B14")]
23 public const int Smoke1 = 61;
24
25 [global::Cpp2ILInjected.Token(Token = "0x4004B15")]
26 public const int Smoke2 = 62;
27
28 [global::Cpp2ILInjected.Token(Token = "0x4004B16")]
29 public const int Smoke3 = 63;
30
31 [global::Cpp2ILInjected.Token(Token = "0x4004B17")]
32 public const int FartCloud1 = 435;
33
34 [global::Cpp2ILInjected.Token(Token = "0x4004B18")]
35 public const int FartCloud2 = 436;
36
37 [global::Cpp2ILInjected.Token(Token = "0x4004B19")]
38 public const int FartCloud3 = 437;
39
40 [global::Cpp2ILInjected.Token(Token = "0x4004B1A")]
41 public const int ChargedBlasterRing = 618;
42
43 [global::Cpp2ILInjected.Token(Token = "0x4004B1B")]
44 public const int MoonLordHeart1 = 619;
45
46 [global::Cpp2ILInjected.Token(Token = "0x4004B1C")]
47 public const int MoonLordHeart2 = 620;
48
49 [global::Cpp2ILInjected.Token(Token = "0x4004B1D")]
50 public const int MoonLordHeart3 = 621;
51
52 [global::Cpp2ILInjected.Token(Token = "0x4004B1E")]
53 public const int MoonLordHeart4 = 622;
54
55 [global::Cpp2ILInjected.Token(Token = "0x4004B1F")]
56 public const int GoblinArcherHead = 623;
57
58 [global::Cpp2ILInjected.Token(Token = "0x4004B20")]
59 public const int GoblinArcherHand = 624;
60
61 [global::Cpp2ILInjected.Token(Token = "0x4004B21")]
62 public const int GoblinArcherLeg = 625;
63
64 [global::Cpp2ILInjected.Token(Token = "0x4004B22")]
65 public const int GoblinPeonHead = 626;
66
67 [global::Cpp2ILInjected.Token(Token = "0x4004B23")]
68 public const int GoblinPeonHand = 627;
69
70 [global::Cpp2ILInjected.Token(Token = "0x4004B24")]
71 public const int GoblinPeonLeg = 628;
72
73 [global::Cpp2ILInjected.Token(Token = "0x4004B25")]
74 public const int GoblinScoutHead = 629;
75
76 [global::Cpp2ILInjected.Token(Token = "0x4004B26")]
77 public const int GoblinScoutHand = 630;
78
79 [global::Cpp2ILInjected.Token(Token = "0x4004B27")]
80 public const int GoblinScoutLeg = 631;
81
82 [global::Cpp2ILInjected.Token(Token = "0x4004B28")]
83 public const int GoblinThiefHead = 632;
84
85 [global::Cpp2ILInjected.Token(Token = "0x4004B29")]
86 public const int GoblinThiefHand = 633;
87
88 [global::Cpp2ILInjected.Token(Token = "0x4004B2A")]
89 public const int GoblinThiefLeg = 634;
90
91 [global::Cpp2ILInjected.Token(Token = "0x4004B2B")]
92 public const int GoblinWarriorHead = 635;
93
94 [global::Cpp2ILInjected.Token(Token = "0x4004B2C")]
95 public const int GoblinWarriorHand = 636;
96
97 [global::Cpp2ILInjected.Token(Token = "0x4004B2D")]
98 public const int GoblinWarriorLeg = 637;
99
100 [global::Cpp2ILInjected.Token(Token = "0x4004B2E")]
101 public const int SkeletonMerchantHead = 638;
102
103 [global::Cpp2ILInjected.Token(Token = "0x4004B2F")]
104 public const int SkeletonMerchantBag = 639;
105
106 [global::Cpp2ILInjected.Token(Token = "0x4004B30")]
107 public const int SkeletonMerchantChunk1 = 640;
108
109 [global::Cpp2ILInjected.Token(Token = "0x4004B31")]
110 public const int SkeletonMerchantChunk2 = 641;
111
112 [global::Cpp2ILInjected.Token(Token = "0x4004B32")]
113 public const int SkeletonMerchantChunk3 = 642;
114
115 [global::Cpp2ILInjected.Token(Token = "0x4004B33")]
116 public const int ButcherHead = 643;
117
118 [global::Cpp2ILInjected.Token(Token = "0x4004B34")]
119 public const int ButcherSaw = 644;
120
121 [global::Cpp2ILInjected.Token(Token = "0x4004B35")]
122 public const int ButcherArm = 645;
123
124 [global::Cpp2ILInjected.Token(Token = "0x4004B36")]
125 public const int ButcherLeg = 646;
126
127 [global::Cpp2ILInjected.Token(Token = "0x4004B37")]
128 public const int CreatureFromTheDeepHead = 647;
129
130 [global::Cpp2ILInjected.Token(Token = "0x4004B38")]
131 public const int CreatureFromTheDeepArm = 648;
132
133 [global::Cpp2ILInjected.Token(Token = "0x4004B39")]
134 public const int CreatureFromTheDeepLeg = 649;
135
136 [global::Cpp2ILInjected.Token(Token = "0x4004B3A")]
137 public const int FritzHead = 650;
138
139 [global::Cpp2ILInjected.Token(Token = "0x4004B3B")]
140 public const int FritzArm = 651;
141
142 [global::Cpp2ILInjected.Token(Token = "0x4004B3C")]
143 public const int FritzLeg = 652;
144
145 [global::Cpp2ILInjected.Token(Token = "0x4004B3D")]
146 public const int NailheadHead = 653;
147
148 [global::Cpp2ILInjected.Token(Token = "0x4004B3E")]
149 public const int NailheadArm = 654;
150
151 [global::Cpp2ILInjected.Token(Token = "0x4004B3F")]
152 public const int NailheadLeg = 655;
153
154 [global::Cpp2ILInjected.Token(Token = "0x4004B40")]
155 public const int PsychoHead = 656;
156
157 [global::Cpp2ILInjected.Token(Token = "0x4004B41")]
158 public const int PsychoArm = 657;
159
160 [global::Cpp2ILInjected.Token(Token = "0x4004B42")]
161 public const int PsychoLeg = 658;
162
163 [global::Cpp2ILInjected.Token(Token = "0x4004B43")]
164 public const int PsychoKnife = 659;
165
166 [global::Cpp2ILInjected.Token(Token = "0x4004B44")]
167 public const int DeadlySphere1 = 660;
168
169 [global::Cpp2ILInjected.Token(Token = "0x4004B45")]
170 public const int DeadlySphere2 = 661;
171
172 [global::Cpp2ILInjected.Token(Token = "0x4004B46")]
173 public const int DrManFlyHead = 662;
174
175 [global::Cpp2ILInjected.Token(Token = "0x4004B47")]
176 public const int DrManFlyArm = 663;
177
178 [global::Cpp2ILInjected.Token(Token = "0x4004B48")]
179 public const int DrManFlyLeg = 664;
180
181 [global::Cpp2ILInjected.Token(Token = "0x4004B49")]
182 public const int ThePossessedHead = 665;
183
184 [global::Cpp2ILInjected.Token(Token = "0x4004B4A")]
185 public const int ThePossessedArm = 666;
186
187 [global::Cpp2ILInjected.Token(Token = "0x4004B4B")]
188 public const int ThePossessedLeg = 667;
189
190 [global::Cpp2ILInjected.Token(Token = "0x4004B4C")]
191 public const int CrimsonBunnyHead = 668;
192
193 [global::Cpp2ILInjected.Token(Token = "0x4004B4D")]
194 public const int CrimsonBunnyLeg = 669;
195
196 [global::Cpp2ILInjected.Token(Token = "0x4004B4E")]
197 public const int CrimsonGoldfishHead = 670;
198
199 [global::Cpp2ILInjected.Token(Token = "0x4004B4F")]
200 public const int CrimsonGoldfishTail = 671;
201
202 [global::Cpp2ILInjected.Token(Token = "0x4004B50")]
203 public const int CrimsonPenguinBody = 672;
204
205 [global::Cpp2ILInjected.Token(Token = "0x4004B51")]
206 public const int CrimsonPenguinHead = 673;
207
208 [global::Cpp2ILInjected.Token(Token = "0x4004B52")]
209 public const int CrimsonPenguinLeg = 674;
210
211 [global::Cpp2ILInjected.Token(Token = "0x4004B53")]
212 public const int GoblinSummonerHead = 675;
213
214 [global::Cpp2ILInjected.Token(Token = "0x4004B54")]
215 public const int GoblinSummonerArm = 676;
216
217 [global::Cpp2ILInjected.Token(Token = "0x4004B55")]
218 public const int GoblinSummonerItem = 677;
219
220 [global::Cpp2ILInjected.Token(Token = "0x4004B56")]
221 public const int GoblinSummonerLeg = 678;
222
223 [global::Cpp2ILInjected.Token(Token = "0x4004B57")]
224 public const int ShadowflameApparation = 679;
225
226 [global::Cpp2ILInjected.Token(Token = "0x4004B58")]
227 public const int ShadowflameApparation2 = 680;
228
229 [global::Cpp2ILInjected.Token(Token = "0x4004B59")]
230 public const int MothronSpawn1 = 681;
231
232 [global::Cpp2ILInjected.Token(Token = "0x4004B5A")]
233 public const int MothronSpawn2 = 682;
234
235 [global::Cpp2ILInjected.Token(Token = "0x4004B5B")]
236 public const int MothronSpawn3 = 683;
237
238 [global::Cpp2ILInjected.Token(Token = "0x4004B5C")]
239 public const int MothronEgg1 = 684;
240
241 [global::Cpp2ILInjected.Token(Token = "0x4004B5D")]
242 public const int MothronEgg2 = 685;
243
244 [global::Cpp2ILInjected.Token(Token = "0x4004B5E")]
245 public const int MothronEgg3 = 686;
246
247 [global::Cpp2ILInjected.Token(Token = "0x4004B5F")]
248 public const int Mothron1 = 687;
249
250 [global::Cpp2ILInjected.Token(Token = "0x4004B60")]
251 public const int Mothron2 = 688;
252
253 [global::Cpp2ILInjected.Token(Token = "0x4004B61")]
254 public const int Mothron3 = 689;
255
256 [global::Cpp2ILInjected.Token(Token = "0x4004B62")]
257 public const int Mothron4 = 690;
258
259 [global::Cpp2ILInjected.Token(Token = "0x4004B63")]
260 public const int Mothron5 = 691;
261
262 [global::Cpp2ILInjected.Token(Token = "0x4004B64")]
263 public const int MedusaHead = 692;
264
265 [global::Cpp2ILInjected.Token(Token = "0x4004B65")]
266 public const int MedusaArm = 693;
267
268 [global::Cpp2ILInjected.Token(Token = "0x4004B66")]
269 public const int MedusaLeg = 694;
270
271 [global::Cpp2ILInjected.Token(Token = "0x4004B67")]
272 public const int GreekSkeletonHead = 695;
273
274 [global::Cpp2ILInjected.Token(Token = "0x4004B68")]
275 public const int GreekSkeletonArm = 696;
276
277 [global::Cpp2ILInjected.Token(Token = "0x4004B69")]
278 public const int GreekSkeletonLeg = 697;
279
280 [global::Cpp2ILInjected.Token(Token = "0x4004B6A")]
281 public const int GreekPot1 = 698;
282
283 [global::Cpp2ILInjected.Token(Token = "0x4004B6B")]
284 public const int GreekPot2 = 699;
285
286 [global::Cpp2ILInjected.Token(Token = "0x4004B6C")]
287 public const int GreekPot3 = 700;
288
289 [global::Cpp2ILInjected.Token(Token = "0x4004B6D")]
290 public const int GreekPot4 = 701;
291
292 [global::Cpp2ILInjected.Token(Token = "0x4004B6E")]
293 public const int GreekPot5 = 702;
294
295 [global::Cpp2ILInjected.Token(Token = "0x4004B6F")]
296 public const int GreekPot6 = 703;
297
298 [global::Cpp2ILInjected.Token(Token = "0x4004B70")]
299 public const int ToxicFlask = 704;
300
301 [global::Cpp2ILInjected.Token(Token = "0x4004B71")]
302 public const int ToxicFlask2 = 705;
303
304 [global::Cpp2ILInjected.Token(Token = "0x4004B72")]
305 public const int WaterDrip = 706;
306
307 [global::Cpp2ILInjected.Token(Token = "0x4004B73")]
308 public const int WaterDripCorrupt = 707;
309
310 [global::Cpp2ILInjected.Token(Token = "0x4004B74")]
311 public const int WaterDripJungle = 708;
312
313 [global::Cpp2ILInjected.Token(Token = "0x4004B75")]
314 public const int WaterDripHallow = 709;
315
316 [global::Cpp2ILInjected.Token(Token = "0x4004B76")]
317 public const int WaterDripIce = 710;
318
319 [global::Cpp2ILInjected.Token(Token = "0x4004B77")]
320 public const int WaterDripDesert = 711;
321
322 [global::Cpp2ILInjected.Token(Token = "0x4004B78")]
323 public const int WaterDripUnderground = 712;
324
325 [global::Cpp2ILInjected.Token(Token = "0x4004B79")]
326 public const int WaterDripCavern = 713;
327
328 [global::Cpp2ILInjected.Token(Token = "0x4004B7A")]
329 public const int WaterDripBlood = 714;
330
331 [global::Cpp2ILInjected.Token(Token = "0x4004B7B")]
332 public const int WaterDripCrimson = 715;
333
334 [global::Cpp2ILInjected.Token(Token = "0x4004B7C")]
335 public const int LavaDrip = 716;
336
337 [global::Cpp2ILInjected.Token(Token = "0x4004B7D")]
338 public const int HoneyDrip = 717;
339
340 [global::Cpp2ILInjected.Token(Token = "0x4004B7E")]
341 public const int GraniteGolemHead = 718;
342
343 [global::Cpp2ILInjected.Token(Token = "0x4004B7F")]
344 public const int GraniteGolemBody = 719;
345
346 [global::Cpp2ILInjected.Token(Token = "0x4004B80")]
347 public const int GraniteGolemArm = 720;
348
349 [global::Cpp2ILInjected.Token(Token = "0x4004B81")]
350 public const int GraniteGolemLeg = 721;
351
352 [global::Cpp2ILInjected.Token(Token = "0x4004B82")]
353 public const int BloodZombieHead = 722;
354
355 [global::Cpp2ILInjected.Token(Token = "0x4004B83")]
356 public const int BloodZombieChunk = 723;
357
358 [global::Cpp2ILInjected.Token(Token = "0x4004B84")]
359 public const int BloodZombieChunk2 = 724;
360
361 [global::Cpp2ILInjected.Token(Token = "0x4004B85")]
362 public const int DripplerChunk = 725;
363
364 [global::Cpp2ILInjected.Token(Token = "0x4004B86")]
365 public const int DripplerChunk2 = 726;
366
367 [global::Cpp2ILInjected.Token(Token = "0x4004B87")]
368 public const int DripplerChunk3 = 727;
369
370 [global::Cpp2ILInjected.Token(Token = "0x4004B88")]
371 public const int LunarTablet1 = 728;
372
373 [global::Cpp2ILInjected.Token(Token = "0x4004B89")]
374 public const int LunarTablet2 = 729;
375
376 [global::Cpp2ILInjected.Token(Token = "0x4004B8A")]
377 public const int LunarTablet3 = 730;
378
379 [global::Cpp2ILInjected.Token(Token = "0x4004B8B")]
380 public const int LunarTablet4 = 731;
381
382 [global::Cpp2ILInjected.Token(Token = "0x4004B8C")]
383 public const int LunarTablet5 = 732;
384
385 [global::Cpp2ILInjected.Token(Token = "0x4004B8D")]
386 public const int LunarTablet6 = 733;
387
388 [global::Cpp2ILInjected.Token(Token = "0x4004B8E")]
389 public const int KingSlimeCrown = 734;
390
391 [global::Cpp2ILInjected.Token(Token = "0x4004B8F")]
392 public const int CrawDadClaw = 735;
393
394 [global::Cpp2ILInjected.Token(Token = "0x4004B90")]
395 public const int CrawDadEye = 736;
396
397 [global::Cpp2ILInjected.Token(Token = "0x4004B91")]
398 public const int CrawDad2Claw = 737;
399
400 [global::Cpp2ILInjected.Token(Token = "0x4004B92")]
401 public const int CrawDad2Eye = 738;
402
403 [global::Cpp2ILInjected.Token(Token = "0x4004B93")]
404 public const int GiantShelly = 739;
405
406 [global::Cpp2ILInjected.Token(Token = "0x4004B94")]
407 public const int GiantShelly2 = 740;
408
409 [global::Cpp2ILInjected.Token(Token = "0x4004B95")]
410 public const int SalamanderArm = 741;
411
412 [global::Cpp2ILInjected.Token(Token = "0x4004B96")]
413 public const int SalamanderHead = 750;
414
415 [global::Cpp2ILInjected.Token(Token = "0x4004B97")]
416 public const int SalamanderLeg = 759;
417
418 [global::Cpp2ILInjected.Token(Token = "0x4004B98")]
419 public const int TaxCollectorHead = 768;
420
421 [global::Cpp2ILInjected.Token(Token = "0x4004B99")]
422 public const int TaxCollectorArm = 769;
423
424 [global::Cpp2ILInjected.Token(Token = "0x4004B9A")]
425 public const int TaxCollectorCane = 770;
426
427 [global::Cpp2ILInjected.Token(Token = "0x4004B9B")]
428 public const int TaxCollectorLeg = 771;
429
430 [global::Cpp2ILInjected.Token(Token = "0x4004B9C")]
431 public const int StardustSoldier1 = 772;
432
433 [global::Cpp2ILInjected.Token(Token = "0x4004B9D")]
434 public const int StardustSoldier2 = 773;
435
436 [global::Cpp2ILInjected.Token(Token = "0x4004B9E")]
437 public const int StardustSoldier3 = 774;
438
439 [global::Cpp2ILInjected.Token(Token = "0x4004B9F")]
440 public const int StardustSpider1 = 775;
441
442 [global::Cpp2ILInjected.Token(Token = "0x4004BA0")]
443 public const int StardustSpider2 = 776;
444
445 [global::Cpp2ILInjected.Token(Token = "0x4004BA1")]
446 public const int StardustSpider3 = 777;
447
448 [global::Cpp2ILInjected.Token(Token = "0x4004BA2")]
449 public const int StardustJellyfish1 = 778;
450
451 [global::Cpp2ILInjected.Token(Token = "0x4004BA3")]
452 public const int StardustJellyfish2 = 779;
453
454 [global::Cpp2ILInjected.Token(Token = "0x4004BA4")]
455 public const int StardustJellyfish3 = 780;
456
457 [global::Cpp2ILInjected.Token(Token = "0x4004BA5")]
458 public const int StardustJellyfish4 = 781;
459
460 [global::Cpp2ILInjected.Token(Token = "0x4004BA6")]
461 public const int NebulaBrain1 = 782;
462
463 [global::Cpp2ILInjected.Token(Token = "0x4004BA7")]
464 public const int NebulaBrain2 = 783;
465
466 [global::Cpp2ILInjected.Token(Token = "0x4004BA8")]
467 public const int NebulaBrain3 = 784;
468
469 [global::Cpp2ILInjected.Token(Token = "0x4004BA9")]
470 public const int NebulaHeadcrab1 = 785;
471
472 [global::Cpp2ILInjected.Token(Token = "0x4004BAA")]
473 public const int NebulaHeadcrab2 = 786;
474
475 [global::Cpp2ILInjected.Token(Token = "0x4004BAB")]
476 public const int NebulaHeadcrab3 = 787;
477
478 [global::Cpp2ILInjected.Token(Token = "0x4004BAC")]
479 public const int NebulaEye1 = 788;
480
481 [global::Cpp2ILInjected.Token(Token = "0x4004BAD")]
482 public const int NebulaEye2 = 789;
483
484 [global::Cpp2ILInjected.Token(Token = "0x4004BAE")]
485 public const int NebulaBeast1 = 790;
486
487 [global::Cpp2ILInjected.Token(Token = "0x4004BAF")]
488 public const int NebulaBeast2 = 791;
489
490 [global::Cpp2ILInjected.Token(Token = "0x4004BB0")]
491 public const int NebulaBeast3 = 792;
492
493 [global::Cpp2ILInjected.Token(Token = "0x4004BB1")]
494 public const int NebulaSoldier1 = 793;
495
496 [global::Cpp2ILInjected.Token(Token = "0x4004BB2")]
497 public const int NebulaSoldier2 = 794;
498
499 [global::Cpp2ILInjected.Token(Token = "0x4004BB3")]
500 public const int NebulaSoldier3 = 795;
501
502 [global::Cpp2ILInjected.Token(Token = "0x4004BB4")]
503 public const int VortexRifleman1 = 796;
504
505 [global::Cpp2ILInjected.Token(Token = "0x4004BB5")]
506 public const int VortexRifleman2 = 797;
507
508 [global::Cpp2ILInjected.Token(Token = "0x4004BB6")]
509 public const int VortexRifleman3 = 798;
510
511 [global::Cpp2ILInjected.Token(Token = "0x4004BB7")]
512 public const int VortexHornetQueen1 = 799;
513
514 [global::Cpp2ILInjected.Token(Token = "0x4004BB8")]
515 public const int VortexHornetQueen2 = 800;
516
517 [global::Cpp2ILInjected.Token(Token = "0x4004BB9")]
518 public const int VortexHornetQueen3 = 801;
519
520 [global::Cpp2ILInjected.Token(Token = "0x4004BBA")]
521 public const int VortexHornet1 = 802;
522
523 [global::Cpp2ILInjected.Token(Token = "0x4004BBB")]
524 public const int VortexHornet2 = 803;
525
526 [global::Cpp2ILInjected.Token(Token = "0x4004BBC")]
527 public const int VortexHornet3 = 804;
528
529 [global::Cpp2ILInjected.Token(Token = "0x4004BBD")]
530 public const int VortexHornet4 = 805;
531
532 [global::Cpp2ILInjected.Token(Token = "0x4004BBE")]
533 public const int VortexLarva1 = 806;
534
535 [global::Cpp2ILInjected.Token(Token = "0x4004BBF")]
536 public const int VortexLarve2 = 807;
537
538 [global::Cpp2ILInjected.Token(Token = "0x4004BC0")]
539 public const int VortexSoldier1 = 808;
540
541 [global::Cpp2ILInjected.Token(Token = "0x4004BC1")]
542 public const int VortexSoldier2 = 809;
543
544 [global::Cpp2ILInjected.Token(Token = "0x4004BC2")]
545 public const int VortexSoldier3 = 810;
546
547 [global::Cpp2ILInjected.Token(Token = "0x4004BC3")]
548 public const int GiantWalkingAntlion1 = 811;
549
550 [global::Cpp2ILInjected.Token(Token = "0x4004BC4")]
551 public const int GiantWalkingAntlion2 = 812;
552
553 [global::Cpp2ILInjected.Token(Token = "0x4004BC5")]
554 public const int GiantWalkingAntlion3 = 813;
555
556 [global::Cpp2ILInjected.Token(Token = "0x4004BC6")]
557 public const int GiantWalkingAntlion4 = 814;
558
559 [global::Cpp2ILInjected.Token(Token = "0x4004BC7")]
560 public const int GiantFlyingAntlion1 = 815;
561
562 [global::Cpp2ILInjected.Token(Token = "0x4004BC8")]
563 public const int GiantFlyingAntlion2 = 816;
564
565 [global::Cpp2ILInjected.Token(Token = "0x4004BC9")]
566 public const int GiantFlyingAntlion3 = 817;
567
568 [global::Cpp2ILInjected.Token(Token = "0x4004BCA")]
569 public const int GiantFlyingAntlion4 = 818;
570
571 [global::Cpp2ILInjected.Token(Token = "0x4004BCB")]
572 public const int DuneSplicerHead = 819;
573
574 [global::Cpp2ILInjected.Token(Token = "0x4004BCC")]
575 public const int DuneSplicerBody = 820;
576
577 [global::Cpp2ILInjected.Token(Token = "0x4004BCD")]
578 public const int DuneSplicerTail = 821;
579
580 [global::Cpp2ILInjected.Token(Token = "0x4004BCE")]
581 public const int TombCrawlerHead = 822;
582
583 [global::Cpp2ILInjected.Token(Token = "0x4004BCF")]
584 public const int TombCrawlerBody = 823;
585
586 [global::Cpp2ILInjected.Token(Token = "0x4004BD0")]
587 public const int TombCrawlerTail = 824;
588
589 [global::Cpp2ILInjected.Token(Token = "0x4004BD1")]
590 public const int ChimneySmoke1 = 825;
591
592 [global::Cpp2ILInjected.Token(Token = "0x4004BD2")]
593 public const int ChimneySmoke2 = 826;
594
595 [global::Cpp2ILInjected.Token(Token = "0x4004BD3")]
596 public const int ChimneySmoke3 = 827;
597
598 [global::Cpp2ILInjected.Token(Token = "0x4004BD4")]
599 public const int SolarWormHead = 828;
600
601 [global::Cpp2ILInjected.Token(Token = "0x4004BD5")]
602 public const int SolarWormBody = 829;
603
604 [global::Cpp2ILInjected.Token(Token = "0x4004BD6")]
605 public const int SolarWormTail = 830;
606
607 [global::Cpp2ILInjected.Token(Token = "0x4004BD7")]
608 public const int SolarBeast1 = 831;
609
610 [global::Cpp2ILInjected.Token(Token = "0x4004BD8")]
611 public const int SolarBeast2 = 832;
612
613 [global::Cpp2ILInjected.Token(Token = "0x4004BD9")]
614 public const int SolarBeast3 = 833;
615
616 [global::Cpp2ILInjected.Token(Token = "0x4004BDA")]
617 public const int SolarBeast4 = 834;
618
619 [global::Cpp2ILInjected.Token(Token = "0x4004BDB")]
620 public const int SolarSpearman1 = 835;
621
622 [global::Cpp2ILInjected.Token(Token = "0x4004BDC")]
623 public const int SolarSpearman2 = 836;
624
625 [global::Cpp2ILInjected.Token(Token = "0x4004BDD")]
626 public const int SolarRoller1 = 837;
627
628 [global::Cpp2ILInjected.Token(Token = "0x4004BDE")]
629 public const int SolarRoller2 = 838;
630
631 [global::Cpp2ILInjected.Token(Token = "0x4004BDF")]
632 public const int SolarRoller3 = 839;
633
634 [global::Cpp2ILInjected.Token(Token = "0x4004BE0")]
635 public const int SolarRoller4 = 840;
636
637 [global::Cpp2ILInjected.Token(Token = "0x4004BE1")]
638 public const int SolarMeteor1 = 841;
639
640 [global::Cpp2ILInjected.Token(Token = "0x4004BE2")]
641 public const int SolarMeteor2 = 842;
642
643 [global::Cpp2ILInjected.Token(Token = "0x4004BE3")]
644 public const int SolarMeteor3 = 843;
645
646 [global::Cpp2ILInjected.Token(Token = "0x4004BE4")]
647 public const int SolarSoldier1 = 844;
648
649 [global::Cpp2ILInjected.Token(Token = "0x4004BE5")]
650 public const int SolarSoldier2 = 845;
651
652 [global::Cpp2ILInjected.Token(Token = "0x4004BE6")]
653 public const int SolarSoldier3 = 846;
654
655 [global::Cpp2ILInjected.Token(Token = "0x4004BE7")]
656 public const int SolarSoldier4 = 847;
657
658 [global::Cpp2ILInjected.Token(Token = "0x4004BE8")]
659 public const int MartianWalker1 = 848;
660
661 [global::Cpp2ILInjected.Token(Token = "0x4004BE9")]
662 public const int MartianWalker2 = 849;
663
664 [global::Cpp2ILInjected.Token(Token = "0x4004BEA")]
665 public const int MartianWalker3 = 850;
666
667 [global::Cpp2ILInjected.Token(Token = "0x4004BEB")]
668 public const int MartianWalker4 = 851;
669
670 [global::Cpp2ILInjected.Token(Token = "0x4004BEC")]
671 public const int MartianWalker5 = 852;
672
673 [global::Cpp2ILInjected.Token(Token = "0x4004BED")]
674 public const int PirateShip1 = 853;
675
676 [global::Cpp2ILInjected.Token(Token = "0x4004BEE")]
677 public const int PirateShip2 = 854;
678
679 [global::Cpp2ILInjected.Token(Token = "0x4004BEF")]
680 public const int PirateShip3 = 855;
681
682 [global::Cpp2ILInjected.Token(Token = "0x4004BF0")]
683 public const int PirateShip4 = 856;
684
685 [global::Cpp2ILInjected.Token(Token = "0x4004BF1")]
686 public const int PirateShip5 = 857;
687
688 [global::Cpp2ILInjected.Token(Token = "0x4004BF2")]
689 public const int PirateShip6 = 858;
690
691 [global::Cpp2ILInjected.Token(Token = "0x4004BF3")]
692 public const int PirateShip7 = 859;
693
694 [global::Cpp2ILInjected.Token(Token = "0x4004BF4")]
695 public const int PirateShip8 = 860;
696
697 [global::Cpp2ILInjected.Token(Token = "0x4004BF5")]
698 public const int PirateShip9 = 861;
699
700 [global::Cpp2ILInjected.Token(Token = "0x4004BF6")]
701 public const int PirateShip10 = 862;
702
703 [global::Cpp2ILInjected.Token(Token = "0x4004BF7")]
704 public const int DesertGhoul1 = 863;
705
706 [global::Cpp2ILInjected.Token(Token = "0x4004BF8")]
707 public const int DesertGhoul2 = 864;
708
709 [global::Cpp2ILInjected.Token(Token = "0x4004BF9")]
710 public const int DesertGhoul3 = 865;
711
712 [global::Cpp2ILInjected.Token(Token = "0x4004BFA")]
713 public const int DesertGhoul4 = 866;
714
715 [global::Cpp2ILInjected.Token(Token = "0x4004BFB")]
716 public const int DesertGhoulCorruption1 = 867;
717
718 [global::Cpp2ILInjected.Token(Token = "0x4004BFC")]
719 public const int DesertGhoulCorruption2 = 868;
720
721 [global::Cpp2ILInjected.Token(Token = "0x4004BFD")]
722 public const int DesertGhoulCorruption3 = 869;
723
724 [global::Cpp2ILInjected.Token(Token = "0x4004BFE")]
725 public const int DesertGhoulCorruption4 = 870;
726
727 [global::Cpp2ILInjected.Token(Token = "0x4004BFF")]
728 public const int DesertGhoulCrimson1 = 871;
729
730 [global::Cpp2ILInjected.Token(Token = "0x4004C00")]
731 public const int DesertGhoulCrimson2 = 872;
732
733 [global::Cpp2ILInjected.Token(Token = "0x4004C01")]
734 public const int DesertGhoulCrimson3 = 873;
735
736 [global::Cpp2ILInjected.Token(Token = "0x4004C02")]
737 public const int DesertGhoulCrimson4 = 874;
738
739 [global::Cpp2ILInjected.Token(Token = "0x4004C03")]
740 public const int DesertLamia1 = 875;
741
742 [global::Cpp2ILInjected.Token(Token = "0x4004C04")]
743 public const int DesertLamia2 = 876;
744
745 [global::Cpp2ILInjected.Token(Token = "0x4004C05")]
746 public const int DesertLamia3 = 877;
747
748 [global::Cpp2ILInjected.Token(Token = "0x4004C06")]
749 public const int DesertLamia4 = 878;
750
751 [global::Cpp2ILInjected.Token(Token = "0x4004C07")]
752 public const int DesertGhoulHallow1 = 879;
753
754 [global::Cpp2ILInjected.Token(Token = "0x4004C08")]
755 public const int DesertGhoulHallow2 = 880;
756
757 [global::Cpp2ILInjected.Token(Token = "0x4004C09")]
758 public const int DesertGhoulHallow3 = 881;
759
760 [global::Cpp2ILInjected.Token(Token = "0x4004C0A")]
761 public const int DesertGhoulHallow4 = 882;
762
763 [global::Cpp2ILInjected.Token(Token = "0x4004C0B")]
764 public const int DesertScorpion1 = 883;
765
766 [global::Cpp2ILInjected.Token(Token = "0x4004C0C")]
767 public const int DesertScorpion2 = 884;
768
769 [global::Cpp2ILInjected.Token(Token = "0x4004C0D")]
770 public const int DesertScorpion3 = 885;
771
772 [global::Cpp2ILInjected.Token(Token = "0x4004C0E")]
773 public const int DesertScorpion4 = 886;
774
775 [global::Cpp2ILInjected.Token(Token = "0x4004C0F")]
776 public const int DesertScorpion5 = 887;
777
778 [global::Cpp2ILInjected.Token(Token = "0x4004C10")]
779 public const int DesertBeast1 = 888;
780
781 [global::Cpp2ILInjected.Token(Token = "0x4004C11")]
782 public const int DesertBeast2 = 889;
783
784 [global::Cpp2ILInjected.Token(Token = "0x4004C12")]
785 public const int DesertBeast3 = 890;
786
787 [global::Cpp2ILInjected.Token(Token = "0x4004C13")]
788 public const int DesertBeast4 = 891;
789
790 [global::Cpp2ILInjected.Token(Token = "0x4004C14")]
791 public const int PirateShip11 = 892;
792
793 [global::Cpp2ILInjected.Token(Token = "0x4004C15")]
794 public const int PirateShip12 = 893;
795
796 [global::Cpp2ILInjected.Token(Token = "0x4004C16")]
797 public const int DemonTaxCollectorHead = 894;
798
799 [global::Cpp2ILInjected.Token(Token = "0x4004C17")]
800 public const int DemonTaxCollectorArm = 895;
801
802 [global::Cpp2ILInjected.Token(Token = "0x4004C18")]
803 public const int DemonTaxCollectorLeg = 896;
804
805 [global::Cpp2ILInjected.Token(Token = "0x4004C19")]
806 public const int SquirrelRed = 897;
807
808 [global::Cpp2ILInjected.Token(Token = "0x4004C1A")]
809 public const int MartianProbe1 = 898;
810
811 [global::Cpp2ILInjected.Token(Token = "0x4004C1B")]
812 public const int MartianProbe2 = 899;
813
814 [global::Cpp2ILInjected.Token(Token = "0x4004C1C")]
815 public const int Cultist1 = 900;
816
817 [global::Cpp2ILInjected.Token(Token = "0x4004C1D")]
818 public const int Cultist2 = 901;
819
820 [global::Cpp2ILInjected.Token(Token = "0x4004C1E")]
821 public const int CultistBoss1 = 902;
822
823 [global::Cpp2ILInjected.Token(Token = "0x4004C1F")]
824 public const int CultistBoss2 = 903;
825
826 [global::Cpp2ILInjected.Token(Token = "0x4004C20")]
827 public const int GigaZapperHead = 904;
828
829 [global::Cpp2ILInjected.Token(Token = "0x4004C21")]
830 public const int GigaZapperHand = 905;
831
832 [global::Cpp2ILInjected.Token(Token = "0x4004C22")]
833 public const int GigaZapperLeg = 906;
834
835 [global::Cpp2ILInjected.Token(Token = "0x4004C23")]
836 public const int SillyBallonPink = 907;
837
838 [global::Cpp2ILInjected.Token(Token = "0x4004C24")]
839 public const int SillyBalloonPurple = 908;
840
841 [global::Cpp2ILInjected.Token(Token = "0x4004C25")]
842 public const int SillyBalloonGreen = 909;
843
844 [global::Cpp2ILInjected.Token(Token = "0x4004C26")]
845 public const int TreeLeaf_Normal = 910;
846
847 [global::Cpp2ILInjected.Token(Token = "0x4004C27")]
848 public const int TreeLeaf_Palm = 911;
849
850 [global::Cpp2ILInjected.Token(Token = "0x4004C28")]
851 public const int TreeLeaf_Mushroom = 912;
852
853 [global::Cpp2ILInjected.Token(Token = "0x4004C29")]
854 public const int TreeLeaf_Boreal = 913;
855
856 [global::Cpp2ILInjected.Token(Token = "0x4004C2A")]
857 public const int TreeLeaf_Jungle = 914;
858
859 [global::Cpp2ILInjected.Token(Token = "0x4004C2B")]
860 public const int TreeLeaf_Corruption = 915;
861
862 [global::Cpp2ILInjected.Token(Token = "0x4004C2C")]
863 public const int TreeLeaf_Crimson = 916;
864
865 [global::Cpp2ILInjected.Token(Token = "0x4004C2D")]
866 public const int TreeLeaf_Hallow = 917;
867
868 [global::Cpp2ILInjected.Token(Token = "0x4004C2E")]
869 public const int TreeLeaf_HallowLast = 925;
870
871 [global::Cpp2ILInjected.Token(Token = "0x4004C2F")]
872 public const int PartyHatBlue = 926;
873
874 [global::Cpp2ILInjected.Token(Token = "0x4004C30")]
875 public const int PartyHatDemolitionist = 927;
876
877 [global::Cpp2ILInjected.Token(Token = "0x4004C31")]
878 public const int PartyHatDyeTrader = 928;
879
880 [global::Cpp2ILInjected.Token(Token = "0x4004C32")]
881 public const int PartyHatMerchant = 929;
882
883 [global::Cpp2ILInjected.Token(Token = "0x4004C33")]
884 public const int PartyHatNurse = 930;
885
886 [global::Cpp2ILInjected.Token(Token = "0x4004C34")]
887 public const int PartyHatPainter = 931;
888
889 [global::Cpp2ILInjected.Token(Token = "0x4004C35")]
890 public const int PartyHatPirate = 932;
891
892 [global::Cpp2ILInjected.Token(Token = "0x4004C36")]
893 public const int PartyHatSanta = 933;
894
895 [global::Cpp2ILInjected.Token(Token = "0x4004C37")]
896 public const int PartyHatSkeletonMerchant = 934;
897
898 [global::Cpp2ILInjected.Token(Token = "0x4004C38")]
899 public const int PartyHatSteampunker = 935;
900
901 [global::Cpp2ILInjected.Token(Token = "0x4004C39")]
902 public const int PartyHatStylist = 936;
903
904 [global::Cpp2ILInjected.Token(Token = "0x4004C3A")]
905 public const int PartyHatTravellingMerchant = 937;
906
907 [global::Cpp2ILInjected.Token(Token = "0x4004C3B")]
908 public const int PartyHatWizard = 938;
909
910 [global::Cpp2ILInjected.Token(Token = "0x4004C3C")]
911 public const int PartyHatPink = 939;
912
913 [global::Cpp2ILInjected.Token(Token = "0x4004C3D")]
914 public const int PartyHatCyan = 940;
915
916 [global::Cpp2ILInjected.Token(Token = "0x4004C3E")]
917 public const int PartyHatPurple = 941;
918
919 [global::Cpp2ILInjected.Token(Token = "0x4004C3F")]
920 public const int PartyHatWhite = 942;
921
922 [global::Cpp2ILInjected.Token(Token = "0x4004C40")]
923 public const int SandDrip = 943;
924
925 [global::Cpp2ILInjected.Token(Token = "0x4004C41")]
926 public const int Sandshark1 = 944;
927
928 [global::Cpp2ILInjected.Token(Token = "0x4004C42")]
929 public const int Sandshark2 = 945;
930
931 [global::Cpp2ILInjected.Token(Token = "0x4004C43")]
932 public const int Sandshark3 = 946;
933
934 [global::Cpp2ILInjected.Token(Token = "0x4004C44")]
935 public const int Sandshark4 = 947;
936
937 [global::Cpp2ILInjected.Token(Token = "0x4004C45")]
938 public const int Sandshark1Corrupt = 948;
939
940 [global::Cpp2ILInjected.Token(Token = "0x4004C46")]
941 public const int Sandshark2Corrupt = 949;
942
943 [global::Cpp2ILInjected.Token(Token = "0x4004C47")]
944 public const int Sandshark3Corrupt = 950;
945
946 [global::Cpp2ILInjected.Token(Token = "0x4004C48")]
947 public const int Sandshark4Corrupt = 951;
948
949 [global::Cpp2ILInjected.Token(Token = "0x4004C49")]
950 public const int Sandshark1Crimson = 952;
951
952 [global::Cpp2ILInjected.Token(Token = "0x4004C4A")]
953 public const int Sandshark2Crimson = 953;
954
955 [global::Cpp2ILInjected.Token(Token = "0x4004C4B")]
956 public const int Sandshark3Crimson = 954;
957
958 [global::Cpp2ILInjected.Token(Token = "0x4004C4C")]
959 public const int Sandshark4Crimson = 955;
960
961 [global::Cpp2ILInjected.Token(Token = "0x4004C4D")]
962 public const int Sandshark1Hallowed = 956;
963
964 [global::Cpp2ILInjected.Token(Token = "0x4004C4E")]
965 public const int Sandshark2Hallowed = 957;
966
967 [global::Cpp2ILInjected.Token(Token = "0x4004C4F")]
968 public const int Sandshark3Hallowed = 958;
969
970 [global::Cpp2ILInjected.Token(Token = "0x4004C50")]
971 public const int Sandshark4Hallowed = 959;
972
973 [global::Cpp2ILInjected.Token(Token = "0x4004C51")]
974 public const int SandElemental1 = 960;
975
976 [global::Cpp2ILInjected.Token(Token = "0x4004C52")]
977 public const int SandElemental2 = 961;
978
979 [global::Cpp2ILInjected.Token(Token = "0x4004C53")]
980 public const int SandElemental3 = 962;
981
982 [global::Cpp2ILInjected.Token(Token = "0x4004C54")]
983 public const int SandElemental4 = 963;
984
985 [global::Cpp2ILInjected.Token(Token = "0x4004C55")]
986 public const int Tumbleweed1 = 964;
987
988 [global::Cpp2ILInjected.Token(Token = "0x4004C56")]
989 public const int Tumbleweed2 = 965;
990
991 [global::Cpp2ILInjected.Token(Token = "0x4004C57")]
992 public const int Tumbleweed3 = 966;
993
994 [global::Cpp2ILInjected.Token(Token = "0x4004C58")]
995 public const int Bartender1 = 967;
996
997 [global::Cpp2ILInjected.Token(Token = "0x4004C59")]
998 public const int Bartender2 = 968;
999
1000 [global::Cpp2ILInjected.Token(Token = "0x4004C5A")]
1001 public const int Bartender3 = 969;
1002
1003 [global::Cpp2ILInjected.Token(Token = "0x4004C5B")]
1004 public const int DD2Skeleton1 = 970;
1005
1006 [global::Cpp2ILInjected.Token(Token = "0x4004C5C")]
1007 public const int DD2Skeleton2 = 971;
1008
1009 [global::Cpp2ILInjected.Token(Token = "0x4004C5D")]
1010 public const int DD2Skeleton3 = 972;
1011
1012 [global::Cpp2ILInjected.Token(Token = "0x4004C5E")]
1013 public const int DD2Skeleton4 = 973;
1014
1015 [global::Cpp2ILInjected.Token(Token = "0x4004C5F")]
1016 public const int DD2WyvernT1_1 = 974;
1017
1018 [global::Cpp2ILInjected.Token(Token = "0x4004C60")]
1019 public const int DD2WyvernT1_2 = 975;
1020
1021 [global::Cpp2ILInjected.Token(Token = "0x4004C61")]
1022 public const int DD2WyvernT1_3 = 976;
1023
1024 [global::Cpp2ILInjected.Token(Token = "0x4004C62")]
1025 public const int DD2WyvernT1_4 = 977;
1026
1027 [global::Cpp2ILInjected.Token(Token = "0x4004C63")]
1028 public const int DD2WyvernT1_5 = 978;
1029
1030 [global::Cpp2ILInjected.Token(Token = "0x4004C64")]
1031 public const int DD2DrakinT3_1 = 979;
1032
1033 [global::Cpp2ILInjected.Token(Token = "0x4004C65")]
1034 public const int DD2DrakinT3_2 = 980;
1035
1036 [global::Cpp2ILInjected.Token(Token = "0x4004C66")]
1037 public const int DD2DrakinT3_3 = 981;
1038
1039 [global::Cpp2ILInjected.Token(Token = "0x4004C67")]
1040 public const int DD2DrakinT3_4 = 982;
1041
1042 [global::Cpp2ILInjected.Token(Token = "0x4004C68")]
1043 public const int DD2GoblinT1_1 = 983;
1044
1045 [global::Cpp2ILInjected.Token(Token = "0x4004C69")]
1046 public const int DD2GoblinT1_2 = 984;
1047
1048 [global::Cpp2ILInjected.Token(Token = "0x4004C6A")]
1049 public const int DD2GoblinT1_3 = 985;
1050
1051 [global::Cpp2ILInjected.Token(Token = "0x4004C6B")]
1052 public const int DD2GoblinT1_4 = 986;
1053
1054 [global::Cpp2ILInjected.Token(Token = "0x4004C6C")]
1055 public const int DD2JavelinThrowerT1_1 = 987;
1056
1057 [global::Cpp2ILInjected.Token(Token = "0x4004C6D")]
1058 public const int DD2JavelinThrowerT1_2 = 988;
1059
1060 [global::Cpp2ILInjected.Token(Token = "0x4004C6E")]
1061 public const int DD2JavelinThrowerT1_3 = 989;
1062
1063 [global::Cpp2ILInjected.Token(Token = "0x4004C6F")]
1064 public const int DD2JavelinThrowerT1_4 = 990;
1065
1066 [global::Cpp2ILInjected.Token(Token = "0x4004C70")]
1067 public const int DD2JavelinThrowerT1_5 = 991;
1068
1069 [global::Cpp2ILInjected.Token(Token = "0x4004C71")]
1070 public const int DD2JavelinThrowerT1_6 = 992;
1071
1072 [global::Cpp2ILInjected.Token(Token = "0x4004C72")]
1073 public const int DD2Kobold1 = 993;
1074
1075 [global::Cpp2ILInjected.Token(Token = "0x4004C73")]
1076 public const int DD2Kobold2 = 994;
1077
1078 [global::Cpp2ILInjected.Token(Token = "0x4004C74")]
1079 public const int DD2Kobold3 = 995;
1080
1081 [global::Cpp2ILInjected.Token(Token = "0x4004C75")]
1082 public const int DD2Kobold4 = 996;
1083
1084 [global::Cpp2ILInjected.Token(Token = "0x4004C76")]
1085 public const int LightningBugT3_1 = 997;
1086
1087 [global::Cpp2ILInjected.Token(Token = "0x4004C77")]
1088 public const int LightningBugT3_2 = 998;
1089
1090 [global::Cpp2ILInjected.Token(Token = "0x4004C78")]
1091 public const int LightningBugT3_3 = 999;
1092
1093 [global::Cpp2ILInjected.Token(Token = "0x4004C79")]
1094 public const int DD2Ogre1 = 1000;
1095
1096 [global::Cpp2ILInjected.Token(Token = "0x4004C7A")]
1097 public const int DD2Ogre2 = 1001;
1098
1099 [global::Cpp2ILInjected.Token(Token = "0x4004C7B")]
1100 public const int DD2Ogre3 = 1002;
1101
1102 [global::Cpp2ILInjected.Token(Token = "0x4004C7C")]
1103 public const int DD2Ogre4 = 1003;
1104
1105 [global::Cpp2ILInjected.Token(Token = "0x4004C7D")]
1106 public const int DD2Ogre5 = 1004;
1107
1108 [global::Cpp2ILInjected.Token(Token = "0x4004C7E")]
1109 public const int DD2Ogre6 = 1005;
1110
1111 [global::Cpp2ILInjected.Token(Token = "0x4004C7F")]
1112 public const int DD2Ogre6Alt = 1006;
1113
1114 [global::Cpp2ILInjected.Token(Token = "0x4004C80")]
1115 public const int Pages = 1007;
1116
1117 [global::Cpp2ILInjected.Token(Token = "0x4004C81")]
1118 public const int PageScrap = 1008;
1119
1120 [global::Cpp2ILInjected.Token(Token = "0x4004C82")]
1121 public const int DD2DarkMageT1_1 = 1009;
1122
1123 [global::Cpp2ILInjected.Token(Token = "0x4004C83")]
1124 public const int DD2DarkMageT1_2 = 1010;
1125
1126 [global::Cpp2ILInjected.Token(Token = "0x4004C84")]
1127 public const int DD2DarkMageT1_3 = 1011;
1128
1129 [global::Cpp2ILInjected.Token(Token = "0x4004C85")]
1130 public const int DD2DarkMageT1_4 = 1012;
1131
1132 [global::Cpp2ILInjected.Token(Token = "0x4004C86")]
1133 public const int DD2DarkMageT1_5 = 1013;
1134
1135 [global::Cpp2ILInjected.Token(Token = "0x4004C87")]
1136 public const int DD2DarkMageT1_6 = 1014;
1137
1138 [global::Cpp2ILInjected.Token(Token = "0x4004C88")]
1139 public const int DD2DarkMageT1_7 = 1015;
1140
1141 [global::Cpp2ILInjected.Token(Token = "0x4004C89")]
1142 public const int DD2DarkMageT1_8 = 1016;
1143
1144 [global::Cpp2ILInjected.Token(Token = "0x4004C8A")]
1145 public const int DD2DarkMageT1_9 = 1017;
1146
1147 [global::Cpp2ILInjected.Token(Token = "0x4004C8B")]
1148 public const int DD2DarkMageT1_10 = 1018;
1149
1150 [global::Cpp2ILInjected.Token(Token = "0x4004C8C")]
1151 public const int DD2DarkMageT1_11 = 1019;
1152
1153 [global::Cpp2ILInjected.Token(Token = "0x4004C8D")]
1154 public const int DD2WitherBeast1 = 1020;
1155
1156 [global::Cpp2ILInjected.Token(Token = "0x4004C8E")]
1157 public const int DD2WitherBeast2 = 1021;
1158
1159 [global::Cpp2ILInjected.Token(Token = "0x4004C8F")]
1160 public const int DD2WitherBeast3 = 1022;
1161
1162 [global::Cpp2ILInjected.Token(Token = "0x4004C90")]
1163 public const int DD2WitherBeast4 = 1023;
1164
1165 [global::Cpp2ILInjected.Token(Token = "0x4004C91")]
1166 public const int OgreSpit1 = 1024;
1167
1168 [global::Cpp2ILInjected.Token(Token = "0x4004C92")]
1169 public const int OgreSpit2 = 1025;
1170
1171 [global::Cpp2ILInjected.Token(Token = "0x4004C93")]
1172 public const int OgreSpit3 = 1026;
1173
1174 [global::Cpp2ILInjected.Token(Token = "0x4004C94")]
1175 public const int DD2Crystal1 = 1027;
1176
1177 [global::Cpp2ILInjected.Token(Token = "0x4004C95")]
1178 public const int DD2Crystal2 = 1028;
1179
1180 [global::Cpp2ILInjected.Token(Token = "0x4004C96")]
1181 public const int DD2Crystal3 = 1029;
1182
1183 [global::Cpp2ILInjected.Token(Token = "0x4004C97")]
1184 public const int DD2Crystal4 = 1030;
1185
1186 [global::Cpp2ILInjected.Token(Token = "0x4004C98")]
1187 public const int DD2GoblinBomberT1_1 = 1031;
1188
1189 [global::Cpp2ILInjected.Token(Token = "0x4004C99")]
1190 public const int DD2GoblinBomberT1_2 = 1032;
1191
1192 [global::Cpp2ILInjected.Token(Token = "0x4004C9A")]
1193 public const int DD2GoblinBomberT1_3 = 1033;
1194
1195 [global::Cpp2ILInjected.Token(Token = "0x4004C9B")]
1196 public const int DD2GoblinBomberT2_1 = 1034;
1197
1198 [global::Cpp2ILInjected.Token(Token = "0x4004C9C")]
1199 public const int DD2GoblinBomberT2_2 = 1035;
1200
1201 [global::Cpp2ILInjected.Token(Token = "0x4004C9D")]
1202 public const int DD2GoblinBomberT2_3 = 1036;
1203
1204 [global::Cpp2ILInjected.Token(Token = "0x4004C9E")]
1205 public const int DD2GoblinBomberT3_1 = 1037;
1206
1207 [global::Cpp2ILInjected.Token(Token = "0x4004C9F")]
1208 public const int DD2GoblinBomberT3_2 = 1038;
1209
1210 [global::Cpp2ILInjected.Token(Token = "0x4004CA0")]
1211 public const int DD2GoblinBomberT3_3 = 1039;
1212
1213 [global::Cpp2ILInjected.Token(Token = "0x4004CA1")]
1214 public const int DD2WyvernT2_1 = 1040;
1215
1216 [global::Cpp2ILInjected.Token(Token = "0x4004CA2")]
1217 public const int DD2WyvernT2_2 = 1041;
1218
1219 [global::Cpp2ILInjected.Token(Token = "0x4004CA3")]
1220 public const int DD2WyvernT2_3 = 1042;
1221
1222 [global::Cpp2ILInjected.Token(Token = "0x4004CA4")]
1223 public const int DD2WyvernT2_4 = 1043;
1224
1225 [global::Cpp2ILInjected.Token(Token = "0x4004CA5")]
1226 public const int DD2WyvernT2_5 = 1044;
1227
1228 [global::Cpp2ILInjected.Token(Token = "0x4004CA6")]
1229 public const int DD2WyvernT3_1 = 1045;
1230
1231 [global::Cpp2ILInjected.Token(Token = "0x4004CA7")]
1232 public const int DD2WyvernT3_2 = 1046;
1233
1234 [global::Cpp2ILInjected.Token(Token = "0x4004CA8")]
1235 public const int DD2WyvernT3_3 = 1047;
1236
1237 [global::Cpp2ILInjected.Token(Token = "0x4004CA9")]
1238 public const int DD2WyvernT3_4 = 1048;
1239
1240 [global::Cpp2ILInjected.Token(Token = "0x4004CAA")]
1241 public const int DD2WyvernT3_5 = 1049;
1242
1243 [global::Cpp2ILInjected.Token(Token = "0x4004CAB")]
1244 public const int DD2KoboldFlyerT2_1 = 1050;
1245
1246 [global::Cpp2ILInjected.Token(Token = "0x4004CAC")]
1247 public const int DD2KoboldFlyerT2_2 = 1051;
1248
1249 [global::Cpp2ILInjected.Token(Token = "0x4004CAD")]
1250 public const int DD2KoboldFlyerT2_3 = 1052;
1251
1252 [global::Cpp2ILInjected.Token(Token = "0x4004CAE")]
1253 public const int DD2KoboldFlyerT2_4 = 1053;
1254
1255 [global::Cpp2ILInjected.Token(Token = "0x4004CAF")]
1256 public const int DD2KoboldFlyerT2_5 = 1054;
1257
1258 [global::Cpp2ILInjected.Token(Token = "0x4004CB0")]
1259 public const int DD2JavelinThrowerT2_1 = 1055;
1260
1261 [global::Cpp2ILInjected.Token(Token = "0x4004CB1")]
1262 public const int DD2JavelinThrowerT2_2 = 1056;
1263
1264 [global::Cpp2ILInjected.Token(Token = "0x4004CB2")]
1265 public const int DD2JavelinThrowerT2_3 = 1057;
1266
1267 [global::Cpp2ILInjected.Token(Token = "0x4004CB3")]
1268 public const int DD2JavelinThrowerT2_4 = 1058;
1269
1270 [global::Cpp2ILInjected.Token(Token = "0x4004CB4")]
1271 public const int DD2JavelinThrowerT2_5 = 1059;
1272
1273 [global::Cpp2ILInjected.Token(Token = "0x4004CB5")]
1274 public const int DD2JavelinThrowerT2_6 = 1060;
1275
1276 [global::Cpp2ILInjected.Token(Token = "0x4004CB6")]
1277 public const int DD2JavelinThrowerT3_1 = 1061;
1278
1279 [global::Cpp2ILInjected.Token(Token = "0x4004CB7")]
1280 public const int DD2JavelinThrowerT3_2 = 1062;
1281
1282 [global::Cpp2ILInjected.Token(Token = "0x4004CB8")]
1283 public const int DD2JavelinThrowerT3_3 = 1063;
1284
1285 [global::Cpp2ILInjected.Token(Token = "0x4004CB9")]
1286 public const int DD2JavelinThrowerT3_4 = 1064;
1287
1288 [global::Cpp2ILInjected.Token(Token = "0x4004CBA")]
1289 public const int DD2JavelinThrowerT3_5 = 1065;
1290
1291 [global::Cpp2ILInjected.Token(Token = "0x4004CBB")]
1292 public const int DD2JavelinThrowerT3_6 = 1066;
1293
1294 [global::Cpp2ILInjected.Token(Token = "0x4004CBC")]
1295 public const int DD2GoblinT2_1 = 1067;
1296
1297 [global::Cpp2ILInjected.Token(Token = "0x4004CBD")]
1298 public const int DD2GoblinT2_2 = 1068;
1299
1300 [global::Cpp2ILInjected.Token(Token = "0x4004CBE")]
1301 public const int DD2GoblinT2_3 = 1069;
1302
1303 [global::Cpp2ILInjected.Token(Token = "0x4004CBF")]
1304 public const int DD2GoblinT2_4 = 1070;
1305
1306 [global::Cpp2ILInjected.Token(Token = "0x4004CC0")]
1307 public const int DD2GoblinT3_1 = 1071;
1308
1309 [global::Cpp2ILInjected.Token(Token = "0x4004CC1")]
1310 public const int DD2GoblinT3_2 = 1072;
1311
1312 [global::Cpp2ILInjected.Token(Token = "0x4004CC2")]
1313 public const int DD2GoblinT3_3 = 1073;
1314
1315 [global::Cpp2ILInjected.Token(Token = "0x4004CC3")]
1316 public const int DD2GoblinT3_4 = 1074;
1317
1318 [global::Cpp2ILInjected.Token(Token = "0x4004CC4")]
1319 public const int DD2DrakinT2_1 = 1075;
1320
1321 [global::Cpp2ILInjected.Token(Token = "0x4004CC5")]
1322 public const int DD2DrakinT2_2 = 1076;
1323
1324 [global::Cpp2ILInjected.Token(Token = "0x4004CC6")]
1325 public const int DD2DrakinT2_3 = 1077;
1326
1327 [global::Cpp2ILInjected.Token(Token = "0x4004CC7")]
1328 public const int DD2DrakinT2_4 = 1078;
1329
1330 [global::Cpp2ILInjected.Token(Token = "0x4004CC8")]
1331 public const int DD2BetsyTail = 1079;
1332
1333 [global::Cpp2ILInjected.Token(Token = "0x4004CC9")]
1334 public const int DD2BetsyFoot = 1080;
1335
1336 [global::Cpp2ILInjected.Token(Token = "0x4004CCA")]
1337 public const int DD2BetsyHead = 1081;
1338
1339 [global::Cpp2ILInjected.Token(Token = "0x4004CCB")]
1340 public const int DD2BetsyBody = 1082;
1341
1342 [global::Cpp2ILInjected.Token(Token = "0x4004CCC")]
1343 public const int DD2BetsyWing1 = 1083;
1344
1345 [global::Cpp2ILInjected.Token(Token = "0x4004CCD")]
1346 public const int DD2BetsyWing2 = 1084;
1347
1348 [global::Cpp2ILInjected.Token(Token = "0x4004CCE")]
1349 public const int DD2BetsyHand = 1085;
1350
1351 [global::Cpp2ILInjected.Token(Token = "0x4004CCF")]
1352 public const int DD2BetsyButt = 1086;
1353
1354 [global::Cpp2ILInjected.Token(Token = "0x4004CD0")]
1355 public const int AmbientFloorCloud1 = 1087;
1356
1357 [global::Cpp2ILInjected.Token(Token = "0x4004CD1")]
1358 public const int AmbientFloorCloud2 = 1088;
1359
1360 [global::Cpp2ILInjected.Token(Token = "0x4004CD2")]
1361 public const int AmbientFloorCloud3 = 1089;
1362
1363 [global::Cpp2ILInjected.Token(Token = "0x4004CD3")]
1364 public const int AmbientFloorCloud4 = 1090;
1365
1366 [global::Cpp2ILInjected.Token(Token = "0x4004CD4")]
1367 public const int AmbientAirborneCloud1 = 1091;
1368
1369 [global::Cpp2ILInjected.Token(Token = "0x4004CD5")]
1370 public const int AmbientAirborneCloud2 = 1092;
1371
1372 [global::Cpp2ILInjected.Token(Token = "0x4004CD6")]
1373 public const int AmbientAirborneCloud3 = 1093;
1374
1375 [global::Cpp2ILInjected.Token(Token = "0x4004CD7")]
1376 public const int WalkingAntlion1 = 1094;
1377
1378 [global::Cpp2ILInjected.Token(Token = "0x4004CD8")]
1379 public const int WalkingAntlion2 = 1095;
1380
1381 [global::Cpp2ILInjected.Token(Token = "0x4004CD9")]
1382 public const int WalkingAntlion3 = 1096;
1383
1384 [global::Cpp2ILInjected.Token(Token = "0x4004CDA")]
1385 public const int WalkingAntlion4 = 1097;
1386
1387 [global::Cpp2ILInjected.Token(Token = "0x4004CDB")]
1388 public const int FlyingAntlion1 = 1098;
1389
1390 [global::Cpp2ILInjected.Token(Token = "0x4004CDC")]
1391 public const int FlyingAntlion2 = 1099;
1392
1393 [global::Cpp2ILInjected.Token(Token = "0x4004CDD")]
1394 public const int FlyingAntlion3 = 1100;
1395
1396 [global::Cpp2ILInjected.Token(Token = "0x4004CDE")]
1397 public const int FlyingAntlion4 = 1101;
1398
1399 [global::Cpp2ILInjected.Token(Token = "0x4004CDF")]
1400 public const int LarvaeAntlion1 = 1102;
1401
1402 [global::Cpp2ILInjected.Token(Token = "0x4004CE0")]
1403 public const int LarvaeAntlion2 = 1103;
1404
1405 [global::Cpp2ILInjected.Token(Token = "0x4004CE1")]
1406 public const short EyeballFlyingFish1 = 1104;
1407
1408 [global::Cpp2ILInjected.Token(Token = "0x4004CE2")]
1409 public const short EyeballFlyingFish2 = 1105;
1410
1411 [global::Cpp2ILInjected.Token(Token = "0x4004CE3")]
1412 public const short ZombieMerman1 = 1106;
1413
1414 [global::Cpp2ILInjected.Token(Token = "0x4004CE4")]
1415 public const short ZombieMerman2 = 1107;
1416
1417 [global::Cpp2ILInjected.Token(Token = "0x4004CE5")]
1418 public const short ZombieMerman3 = 1108;
1419
1420 [global::Cpp2ILInjected.Token(Token = "0x4004CE6")]
1421 public const short Golfer1 = 1109;
1422
1423 [global::Cpp2ILInjected.Token(Token = "0x4004CE7")]
1424 public const short Golfer2 = 1110;
1425
1426 [global::Cpp2ILInjected.Token(Token = "0x4004CE8")]
1427 public const short Golfer3 = 1111;
1428
1429 [global::Cpp2ILInjected.Token(Token = "0x4004CE9")]
1430 public const short Golfer4 = 1112;
1431
1432 [global::Cpp2ILInjected.Token(Token = "0x4004CEA")]
1433 public const int TreeLeaf_HallowJim = 1113;
1434
1435 [global::Cpp2ILInjected.Token(Token = "0x4004CEB")]
1436 public const int TreeLeaf_HallowLastJim = 1121;
1437
1438 [global::Cpp2ILInjected.Token(Token = "0x4004CEC")]
1439 public const short DesertPot1 = 1122;
1440
1441 [global::Cpp2ILInjected.Token(Token = "0x4004CED")]
1442 public const short DesertPot2 = 1123;
1443
1444 [global::Cpp2ILInjected.Token(Token = "0x4004CEE")]
1445 public const short DesertPot3 = 1124;
1446
1447 [global::Cpp2ILInjected.Token(Token = "0x4004CEF")]
1448 public const short Balloon_White_1 = 1125;
1449
1450 [global::Cpp2ILInjected.Token(Token = "0x4004CF0")]
1451 public const short Balloon_White_2 = 1126;
1452
1453 [global::Cpp2ILInjected.Token(Token = "0x4004CF1")]
1454 public const short Balloon_White_3 = 1127;
1455
1456 [global::Cpp2ILInjected.Token(Token = "0x4004CF2")]
1457 public const short Balloon_Red_1 = 1128;
1458
1459 [global::Cpp2ILInjected.Token(Token = "0x4004CF3")]
1460 public const short Balloon_Red_2 = 1129;
1461
1462 [global::Cpp2ILInjected.Token(Token = "0x4004CF4")]
1463 public const short Balloon_Red_3 = 1130;
1464
1465 [global::Cpp2ILInjected.Token(Token = "0x4004CF5")]
1466 public const short Balloon_Orange_1 = 1131;
1467
1468 [global::Cpp2ILInjected.Token(Token = "0x4004CF6")]
1469 public const short Balloon_Orange_2 = 1132;
1470
1471 [global::Cpp2ILInjected.Token(Token = "0x4004CF7")]
1472 public const short Balloon_Orange_3 = 1133;
1473
1474 [global::Cpp2ILInjected.Token(Token = "0x4004CF8")]
1475 public const short Balloon_Yellow_1 = 1134;
1476
1477 [global::Cpp2ILInjected.Token(Token = "0x4004CF9")]
1478 public const short Balloon_Yellow_2 = 1135;
1479
1480 [global::Cpp2ILInjected.Token(Token = "0x4004CFA")]
1481 public const short Balloon_Yellow_3 = 1136;
1482
1483 [global::Cpp2ILInjected.Token(Token = "0x4004CFB")]
1484 public const short Balloon_Green_1 = 1137;
1485
1486 [global::Cpp2ILInjected.Token(Token = "0x4004CFC")]
1487 public const short Balloon_Green_2 = 1138;
1488
1489 [global::Cpp2ILInjected.Token(Token = "0x4004CFD")]
1490 public const short Balloon_Green_3 = 1139;
1491
1492 [global::Cpp2ILInjected.Token(Token = "0x4004CFE")]
1493 public const short Balloon_Blue_1 = 1140;
1494
1495 [global::Cpp2ILInjected.Token(Token = "0x4004CFF")]
1496 public const short Balloon_Blue_2 = 1141;
1497
1498 [global::Cpp2ILInjected.Token(Token = "0x4004D00")]
1499 public const short Balloon_Blue_3 = 1142;
1500
1501 [global::Cpp2ILInjected.Token(Token = "0x4004D01")]
1502 public const short Balloon_Purple_1 = 1143;
1503
1504 [global::Cpp2ILInjected.Token(Token = "0x4004D02")]
1505 public const short Balloon_Purple_2 = 1144;
1506
1507 [global::Cpp2ILInjected.Token(Token = "0x4004D03")]
1508 public const short Balloon_Purple_3 = 1145;
1509
1510 [global::Cpp2ILInjected.Token(Token = "0x4004D04")]
1511 public const short Balloon_String = 1146;
1512
1513 [global::Cpp2ILInjected.Token(Token = "0x4004D05")]
1514 public const int WaterDripDesert2 = 1147;
1515
1516 [global::Cpp2ILInjected.Token(Token = "0x4004D06")]
1517 public const int Ladybug1 = 1148;
1518
1519 [global::Cpp2ILInjected.Token(Token = "0x4004D07")]
1520 public const int Ladybug2 = 1149;
1521
1522 [global::Cpp2ILInjected.Token(Token = "0x4004D08")]
1523 public const int Seagull1 = 1150;
1524
1525 [global::Cpp2ILInjected.Token(Token = "0x4004D09")]
1526 public const int Seagull2 = 1151;
1527
1528 [global::Cpp2ILInjected.Token(Token = "0x4004D0A")]
1529 public const int Pupfish1 = 1152;
1530
1531 [global::Cpp2ILInjected.Token(Token = "0x4004D0B")]
1532 public const int Pupfish2 = 1153;
1533
1534 [global::Cpp2ILInjected.Token(Token = "0x4004D0C")]
1535 public const int Grebe1 = 1154;
1536
1537 [global::Cpp2ILInjected.Token(Token = "0x4004D0D")]
1538 public const int Grebe2 = 1155;
1539
1540 [global::Cpp2ILInjected.Token(Token = "0x4004D0E")]
1541 public const int Grebe3 = 1156;
1542
1543 [global::Cpp2ILInjected.Token(Token = "0x4004D0F")]
1544 public const int Rat1 = 1157;
1545
1546 [global::Cpp2ILInjected.Token(Token = "0x4004D10")]
1547 public const int Rat2 = 1158;
1548
1549 [global::Cpp2ILInjected.Token(Token = "0x4004D11")]
1550 public const int Rat3 = 1159;
1551
1552 [global::Cpp2ILInjected.Token(Token = "0x4004D12")]
1553 public const int EbonsandDrip = 1160;
1554
1555 [global::Cpp2ILInjected.Token(Token = "0x4004D13")]
1556 public const int CrimsandDrip = 1161;
1557
1558 [global::Cpp2ILInjected.Token(Token = "0x4004D14")]
1559 public const int PearlsandDrip = 1162;
1560
1561 [global::Cpp2ILInjected.Token(Token = "0x4004D15")]
1562 public const int LittleRat1 = 1163;
1563
1564 [global::Cpp2ILInjected.Token(Token = "0x4004D16")]
1565 public const int Owl1 = 1164;
1566
1567 [global::Cpp2ILInjected.Token(Token = "0x4004D17")]
1568 public const int Owl2 = 1165;
1569
1570 [global::Cpp2ILInjected.Token(Token = "0x4004D18")]
1571 public const short Turtle1 = 1166;
1572
1573 [global::Cpp2ILInjected.Token(Token = "0x4004D19")]
1574 public const short Turtle2 = 1167;
1575
1576 [global::Cpp2ILInjected.Token(Token = "0x4004D1A")]
1577 public const short Turtle3 = 1168;
1578
1579 [global::Cpp2ILInjected.Token(Token = "0x4004D1B")]
1580 public const short TurtleJungle1 = 1169;
1581
1582 [global::Cpp2ILInjected.Token(Token = "0x4004D1C")]
1583 public const short TurtleJungle2 = 1170;
1584
1585 [global::Cpp2ILInjected.Token(Token = "0x4004D1D")]
1586 public const short TurtleJungle3 = 1171;
1587
1588 [global::Cpp2ILInjected.Token(Token = "0x4004D1E")]
1589 public const short BloodNautilus1 = 1172;
1590
1591 [global::Cpp2ILInjected.Token(Token = "0x4004D1F")]
1592 public const short BloodNautilus2 = 1173;
1593
1594 [global::Cpp2ILInjected.Token(Token = "0x4004D20")]
1595 public const short BloodNautilus3 = 1174;
1596
1597 [global::Cpp2ILInjected.Token(Token = "0x4004D21")]
1598 public const short BloodNautilus4 = 1175;
1599
1600 [global::Cpp2ILInjected.Token(Token = "0x4004D22")]
1601 public const short BloodNautilus5 = 1176;
1602
1603 [global::Cpp2ILInjected.Token(Token = "0x4004D23")]
1604 public const short BloodNautilus6 = 1177;
1605
1606 [global::Cpp2ILInjected.Token(Token = "0x4004D24")]
1607 public const short BloodNautilus7 = 1178;
1608
1609 [global::Cpp2ILInjected.Token(Token = "0x4004D25")]
1610 public const short BloodSquid1 = 1179;
1611
1612 [global::Cpp2ILInjected.Token(Token = "0x4004D26")]
1613 public const short BloodSquid2 = 1180;
1614
1615 [global::Cpp2ILInjected.Token(Token = "0x4004D27")]
1616 public const short BloodSquid3 = 1181;
1617
1618 [global::Cpp2ILInjected.Token(Token = "0x4004D28")]
1619 public const short BloodSquid4 = 1182;
1620
1621 [global::Cpp2ILInjected.Token(Token = "0x4004D29")]
1622 public const short GoblinShark1 = 1183;
1623
1624 [global::Cpp2ILInjected.Token(Token = "0x4004D2A")]
1625 public const short GoblinShark2 = 1184;
1626
1627 [global::Cpp2ILInjected.Token(Token = "0x4004D2B")]
1628 public const short GoblinShark3 = 1185;
1629
1630 [global::Cpp2ILInjected.Token(Token = "0x4004D2C")]
1631 public const short GoblinShark4 = 1186;
1632
1633 [global::Cpp2ILInjected.Token(Token = "0x4004D2D")]
1634 public const short BloodEel1 = 1187;
1635
1636 [global::Cpp2ILInjected.Token(Token = "0x4004D2E")]
1637 public const short BloodEel2 = 1188;
1638
1639 [global::Cpp2ILInjected.Token(Token = "0x4004D2F")]
1640 public const short BloodEel3 = 1189;
1641
1642 [global::Cpp2ILInjected.Token(Token = "0x4004D30")]
1643 public const short Gnome1 = 1190;
1644
1645 [global::Cpp2ILInjected.Token(Token = "0x4004D31")]
1646 public const short Gnome2 = 1191;
1647
1648 [global::Cpp2ILInjected.Token(Token = "0x4004D32")]
1649 public const short Gnome3 = 1192;
1650
1651 [global::Cpp2ILInjected.Token(Token = "0x4004D33")]
1652 public const short Gnome4 = 1193;
1653
1654 [global::Cpp2ILInjected.Token(Token = "0x4004D34")]
1655 public const short SeaTurtle1 = 1194;
1656
1657 [global::Cpp2ILInjected.Token(Token = "0x4004D35")]
1658 public const short SeaTurtle2 = 1195;
1659
1660 [global::Cpp2ILInjected.Token(Token = "0x4004D36")]
1661 public const short SeaTurtle3 = 1196;
1662
1663 [global::Cpp2ILInjected.Token(Token = "0x4004D37")]
1664 public const short Seahorse1 = 1197;
1665
1666 [global::Cpp2ILInjected.Token(Token = "0x4004D38")]
1667 public const short Dolphin1 = 1198;
1668
1669 [global::Cpp2ILInjected.Token(Token = "0x4004D39")]
1670 public const short Dolphin2 = 1199;
1671
1672 [global::Cpp2ILInjected.Token(Token = "0x4004D3A")]
1673 public const short Dolphin3 = 1200;
1674
1675 [global::Cpp2ILInjected.Token(Token = "0x4004D3B")]
1676 public const short ChumBucket = 1201;
1677
1678 [global::Cpp2ILInjected.Token(Token = "0x4004D3C")]
1679 public const int FogMachineCloud1 = 1202;
1680
1681 [global::Cpp2ILInjected.Token(Token = "0x4004D3D")]
1682 public const int FogMachineCloud2 = 1203;
1683
1684 [global::Cpp2ILInjected.Token(Token = "0x4004D3E")]
1685 public const int FogMachineCloud3 = 1204;
1686
1687 [global::Cpp2ILInjected.Token(Token = "0x4004D3F")]
1688 public const int Dandelion1 = 1205;
1689
1690 [global::Cpp2ILInjected.Token(Token = "0x4004D40")]
1691 public const int Dandelion2 = 1206;
1692
1693 [global::Cpp2ILInjected.Token(Token = "0x4004D41")]
1694 public const int Dandelion3 = 1207;
1695
1696 [global::Cpp2ILInjected.Token(Token = "0x4004D42")]
1697 public const int ChumBucketFloatingChunks = 1208;
1698
1699 [global::Cpp2ILInjected.Token(Token = "0x4004D43")]
1700 public const int SparkleGuitar = 1209;
1701
1702 [global::Cpp2ILInjected.Token(Token = "0x4004D44")]
1703 public const int RockGolem1 = 1210;
1704
1705 [global::Cpp2ILInjected.Token(Token = "0x4004D45")]
1706 public const int RockGolem2 = 1211;
1707
1708 [global::Cpp2ILInjected.Token(Token = "0x4004D46")]
1709 public const int RockGolem3 = 1212;
1710
1711 [global::Cpp2ILInjected.Token(Token = "0x4004D47")]
1712 public const int RockGolem4 = 1213;
1713
1714 [global::Cpp2ILInjected.Token(Token = "0x4004D48")]
1715 public const int MaggotZombie1 = 1214;
1716
1717 [global::Cpp2ILInjected.Token(Token = "0x4004D49")]
1718 public const int MaggotZombie2 = 1215;
1719
1720 [global::Cpp2ILInjected.Token(Token = "0x4004D4A")]
1721 public const int MaggotZombie3 = 1216;
1722
1723 [global::Cpp2ILInjected.Token(Token = "0x4004D4B")]
1724 public const int MaggotZombieMaggotPieces = 1217;
1725
1726 [global::Cpp2ILInjected.Token(Token = "0x4004D4C")]
1727 public const int ShadowMimicCoins = 1218;
1728
1729 [global::Cpp2ILInjected.Token(Token = "0x4004D4D")]
1730 public const int BestiaryGirl1 = 1219;
1731
1732 [global::Cpp2ILInjected.Token(Token = "0x4004D4E")]
1733 public const int BestiaryGirl2 = 1220;
1734
1735 [global::Cpp2ILInjected.Token(Token = "0x4004D4F")]
1736 public const int BestiaryGirl3 = 1221;
1737
1738 [global::Cpp2ILInjected.Token(Token = "0x4004D50")]
1739 public const int BestiaryGirl4 = 1222;
1740
1741 [global::Cpp2ILInjected.Token(Token = "0x4004D51")]
1742 public const int BestiaryGirlFox1 = 1223;
1743
1744 [global::Cpp2ILInjected.Token(Token = "0x4004D52")]
1745 public const int BestiaryGirlFox2 = 1224;
1746
1747 [global::Cpp2ILInjected.Token(Token = "0x4004D53")]
1748 public const int LightningBunnySparks = 1225;
1749
1750 [global::Cpp2ILInjected.Token(Token = "0x4004D54")]
1751 public const int KingSlimePetCrown = 1226;
1752
1753 [global::Cpp2ILInjected.Token(Token = "0x4004D55")]
1754 public const int GemSquirrelAmethyst = 1227;
1755
1756 [global::Cpp2ILInjected.Token(Token = "0x4004D56")]
1757 public const int GemSquirrelTopaz = 1228;
1758
1759 [global::Cpp2ILInjected.Token(Token = "0x4004D57")]
1760 public const int GemSquirrelSapphire = 1229;
1761
1762 [global::Cpp2ILInjected.Token(Token = "0x4004D58")]
1763 public const int GemSquirrelEmerald = 1230;
1764
1765 [global::Cpp2ILInjected.Token(Token = "0x4004D59")]
1766 public const int GemSquirrelRuby = 1231;
1767
1768 [global::Cpp2ILInjected.Token(Token = "0x4004D5A")]
1769 public const int GemSquirrelDiamond = 1232;
1770
1771 [global::Cpp2ILInjected.Token(Token = "0x4004D5B")]
1772 public const int GemSquirrelAmber = 1233;
1773
1774 [global::Cpp2ILInjected.Token(Token = "0x4004D5C")]
1775 public const int GemBunnyAmethystHead = 1234;
1776
1777 [global::Cpp2ILInjected.Token(Token = "0x4004D5D")]
1778 public const int GemBunnyAmethystBack = 1235;
1779
1780 [global::Cpp2ILInjected.Token(Token = "0x4004D5E")]
1781 public const int GemBunnyTopazHead = 1236;
1782
1783 [global::Cpp2ILInjected.Token(Token = "0x4004D5F")]
1784 public const int GemBunnyTopazBack = 1237;
1785
1786 [global::Cpp2ILInjected.Token(Token = "0x4004D60")]
1787 public const int GemBunnySapphireHead = 1238;
1788
1789 [global::Cpp2ILInjected.Token(Token = "0x4004D61")]
1790 public const int GemBunnySapphireBack = 1239;
1791
1792 [global::Cpp2ILInjected.Token(Token = "0x4004D62")]
1793 public const int GemBunnyEmeraldHead = 1240;
1794
1795 [global::Cpp2ILInjected.Token(Token = "0x4004D63")]
1796 public const int GemBunnyEmeraldBack = 1241;
1797
1798 [global::Cpp2ILInjected.Token(Token = "0x4004D64")]
1799 public const int GemBunnyRubyHead = 1242;
1800
1801 [global::Cpp2ILInjected.Token(Token = "0x4004D65")]
1802 public const int GemBunnyRubyBack = 1243;
1803
1804 [global::Cpp2ILInjected.Token(Token = "0x4004D66")]
1805 public const int GemBunnyDiamondHead = 1244;
1806
1807 [global::Cpp2ILInjected.Token(Token = "0x4004D67")]
1808 public const int GemBunnyDiamondBack = 1245;
1809
1810 [global::Cpp2ILInjected.Token(Token = "0x4004D68")]
1811 public const int GemBunnyAmberHead = 1246;
1812
1813 [global::Cpp2ILInjected.Token(Token = "0x4004D69")]
1814 public const int GemBunnyAmberBack = 1247;
1815
1816 [global::Cpp2ILInjected.Token(Token = "0x4004D6A")]
1817 public const int TreeLeaf_VanityTreeSakura = 1248;
1818
1819 [global::Cpp2ILInjected.Token(Token = "0x4004D6B")]
1820 public const int TreeLeaf_GemTreeTopaz = 1249;
1821
1822 [global::Cpp2ILInjected.Token(Token = "0x4004D6C")]
1823 public const int TreeLeaf_GemTreeAmethyst = 1250;
1824
1825 [global::Cpp2ILInjected.Token(Token = "0x4004D6D")]
1826 public const int TreeLeaf_GemTreeSapphire = 1251;
1827
1828 [global::Cpp2ILInjected.Token(Token = "0x4004D6E")]
1829 public const int TreeLeaf_GemTreeEmerald = 1252;
1830
1831 [global::Cpp2ILInjected.Token(Token = "0x4004D6F")]
1832 public const int TreeLeaf_GemTreeRuby = 1253;
1833
1834 [global::Cpp2ILInjected.Token(Token = "0x4004D70")]
1835 public const int TreeLeaf_GemTreeDiamond = 1254;
1836
1837 [global::Cpp2ILInjected.Token(Token = "0x4004D71")]
1838 public const int TreeLeaf_GemTreeAmber = 1255;
1839
1840 [global::Cpp2ILInjected.Token(Token = "0x4004D72")]
1841 public const int MagmaSnailShell = 1256;
1842
1843 [global::Cpp2ILInjected.Token(Token = "0x4004D73")]
1844 public const int TreeLeaf_VanityTreeYellowWillow = 1257;
1845
1846 [global::Cpp2ILInjected.Token(Token = "0x4004D74")]
1847 public const int QueenSlimeCrown = 1258;
1848
1849 [global::Cpp2ILInjected.Token(Token = "0x4004D75")]
1850 public const int QueenSlimeWing = 1259;
1851
1852 [global::Cpp2ILInjected.Token(Token = "0x4004D76")]
1853 public const int QueenSlimeMinionPurpleWing = 1260;
1854
1855 [global::Cpp2ILInjected.Token(Token = "0x4004D77")]
1856 public const int QueenSlimePetCrown = 1261;
1857
1858 [global::Cpp2ILInjected.Token(Token = "0x4004D78")]
1859 public const int HallowBoss1 = 1262;
1860
1861 [global::Cpp2ILInjected.Token(Token = "0x4004D79")]
1862 public const int HallowBoss2 = 1263;
1863
1864 [global::Cpp2ILInjected.Token(Token = "0x4004D7A")]
1865 public const int HallowBoss3 = 1264;
1866
1867 [global::Cpp2ILInjected.Token(Token = "0x4004D7B")]
1868 public const int HallowBoss4 = 1265;
1869
1870 [global::Cpp2ILInjected.Token(Token = "0x4004D7C")]
1871 public const int HallowBoss5 = 1266;
1872
1873 [global::Cpp2ILInjected.Token(Token = "0x4004D7D")]
1874 public const int HallowBoss6 = 1267;
1875
1876 [global::Cpp2ILInjected.Token(Token = "0x4004D7E")]
1877 public const int HallowBoss7 = 1268;
1878
1879 [global::Cpp2ILInjected.Token(Token = "0x4004D7F")]
1880 public const int PlanteroSombrero = 1269;
1881
1882 [global::Cpp2ILInjected.Token(Token = "0x4004D80")]
1883 public const int DeerclopsHead = 1270;
1884
1885 [global::Cpp2ILInjected.Token(Token = "0x4004D81")]
1886 public const int DeerclopsAntler = 1271;
1887
1888 [global::Cpp2ILInjected.Token(Token = "0x4004D82")]
1889 public const int DeerclopsBody = 1272;
1890
1891 [global::Cpp2ILInjected.Token(Token = "0x4004D83")]
1892 public const int DeerclopsArm = 1273;
1893
1894 [global::Cpp2ILInjected.Token(Token = "0x4004D84")]
1895 public const int DeerclopsLeg = 1274;
1896
1897 [global::Cpp2ILInjected.Token(Token = "0x4004D85")]
1898 public const int Stinkbug1 = 1275;
1899
1900 [global::Cpp2ILInjected.Token(Token = "0x4004D86")]
1901 public const int Stinkbug2 = 1276;
1902
1903 [global::Cpp2ILInjected.Token(Token = "0x4004D87")]
1904 public const int ScarletMacaw1 = 1277;
1905
1906 [global::Cpp2ILInjected.Token(Token = "0x4004D88")]
1907 public const int TreeLeaf_TreeAsh = 1278;
1908
1909 [global::Cpp2ILInjected.Token(Token = "0x4004D89")]
1910 public const int ScarletMacaw2 = 1279;
1911
1912 [global::Cpp2ILInjected.Token(Token = "0x4004D8A")]
1913 public const int BlueMacaw1 = 1280;
1914
1915 [global::Cpp2ILInjected.Token(Token = "0x4004D8B")]
1916 public const int BlueMacaw2 = 1281;
1917
1918 [global::Cpp2ILInjected.Token(Token = "0x4004D8C")]
1919 public const int Toucan1 = 1282;
1920
1921 [global::Cpp2ILInjected.Token(Token = "0x4004D8D")]
1922 public const int Toucan2 = 1283;
1923
1924 [global::Cpp2ILInjected.Token(Token = "0x4004D8E")]
1925 public const int YellowCockatiel1 = 1284;
1926
1927 [global::Cpp2ILInjected.Token(Token = "0x4004D8F")]
1928 public const int YellowCockatiel2 = 1285;
1929
1930 [global::Cpp2ILInjected.Token(Token = "0x4004D90")]
1931 public const int GrayCockatiel1 = 1286;
1932
1933 [global::Cpp2ILInjected.Token(Token = "0x4004D91")]
1934 public const int GrayCockatiel2 = 1287;
1935
1936 [global::Cpp2ILInjected.Token(Token = "0x4004D92")]
1937 public const int ArmsDealerShimmeredHead = 1288;
1938
1939 [global::Cpp2ILInjected.Token(Token = "0x4004D93")]
1940 public const int ArmsDealerShimmeredArm = 1289;
1941
1942 [global::Cpp2ILInjected.Token(Token = "0x4004D94")]
1943 public const int ArmsDealerShimmeredLeg = 1290;
1944
1945 [global::Cpp2ILInjected.Token(Token = "0x4004D95")]
1946 public const int ClothierShimmeredHead = 1291;
1947
1948 [global::Cpp2ILInjected.Token(Token = "0x4004D96")]
1949 public const int ClothierShimmeredArm = 1292;
1950
1951 [global::Cpp2ILInjected.Token(Token = "0x4004D97")]
1952 public const int ClothierShimmeredLeg = 1293;
1953
1954 [global::Cpp2ILInjected.Token(Token = "0x4004D98")]
1955 public const int CyborgShimmeredHead = 1294;
1956
1957 [global::Cpp2ILInjected.Token(Token = "0x4004D99")]
1958 public const int CyborgShimmeredArm = 1295;
1959
1960 [global::Cpp2ILInjected.Token(Token = "0x4004D9A")]
1961 public const int CyborgShimmeredLeg = 1296;
1962
1963 [global::Cpp2ILInjected.Token(Token = "0x4004D9B")]
1964 public const int DemolitionistShimmeredHead = 1297;
1965
1966 [global::Cpp2ILInjected.Token(Token = "0x4004D9C")]
1967 public const int DemolitionistShimmeredHeadParty = 1298;
1968
1969 [global::Cpp2ILInjected.Token(Token = "0x4004D9D")]
1970 public const int DemolitionistShimmeredArm = 1299;
1971
1972 [global::Cpp2ILInjected.Token(Token = "0x4004D9E")]
1973 public const int DemolitionistShimmeredLeg = 1300;
1974
1975 [global::Cpp2ILInjected.Token(Token = "0x4004D9F")]
1976 public const int DryadShimmeredHead = 1301;
1977
1978 [global::Cpp2ILInjected.Token(Token = "0x4004DA0")]
1979 public const int DryadShimmeredArm = 1302;
1980
1981 [global::Cpp2ILInjected.Token(Token = "0x4004DA1")]
1982 public const int DryadShimmeredLeg = 1303;
1983
1984 [global::Cpp2ILInjected.Token(Token = "0x4004DA2")]
1985 public const int DyeTraderShimmeredHead = 1304;
1986
1987 [global::Cpp2ILInjected.Token(Token = "0x4004DA3")]
1988 public const int DyeTraderShimmeredHeadParty = 1305;
1989
1990 [global::Cpp2ILInjected.Token(Token = "0x4004DA4")]
1991 public const int DyeTraderShimmeredArm = 1306;
1992
1993 [global::Cpp2ILInjected.Token(Token = "0x4004DA5")]
1994 public const int DyeTraderShimmeredLeg = 1307;
1995
1996 [global::Cpp2ILInjected.Token(Token = "0x4004DA6")]
1997 public const int GoblinTinkererShimmeredHead = 1308;
1998
1999 [global::Cpp2ILInjected.Token(Token = "0x4004DA7")]
2000 public const int GoblinTinkererShimmeredArm = 1309;
2001
2002 [global::Cpp2ILInjected.Token(Token = "0x4004DA8")]
2003 public const int GoblinTinkererShimmeredLeg = 1310;
2004
2005 [global::Cpp2ILInjected.Token(Token = "0x4004DA9")]
2006 public const int GolferShimmeredHead = 1311;
2007
2008 [global::Cpp2ILInjected.Token(Token = "0x4004DAA")]
2009 public const int GolferShimmeredArm = 1312;
2010
2011 [global::Cpp2ILInjected.Token(Token = "0x4004DAB")]
2012 public const int GolferShimmeredLeg = 1313;
2013
2014 [global::Cpp2ILInjected.Token(Token = "0x4004DAC")]
2015 public const int GuideShimmeredHead = 1314;
2016
2017 [global::Cpp2ILInjected.Token(Token = "0x4004DAD")]
2018 public const int GuideShimmeredArm = 1315;
2019
2020 [global::Cpp2ILInjected.Token(Token = "0x4004DAE")]
2021 public const int GuideShimmeredLeg = 1316;
2022
2023 [global::Cpp2ILInjected.Token(Token = "0x4004DAF")]
2024 public const int MechanicShimmeredHead = 1317;
2025
2026 [global::Cpp2ILInjected.Token(Token = "0x4004DB0")]
2027 public const int MechanicShimmeredArm = 1318;
2028
2029 [global::Cpp2ILInjected.Token(Token = "0x4004DB1")]
2030 public const int MechanicShimmeredLeg = 1319;
2031
2032 [global::Cpp2ILInjected.Token(Token = "0x4004DB2")]
2033 public const int MerchantShimmeredHead = 1320;
2034
2035 [global::Cpp2ILInjected.Token(Token = "0x4004DB3")]
2036 public const int MerchantShimmeredHeadParty = 1321;
2037
2038 [global::Cpp2ILInjected.Token(Token = "0x4004DB4")]
2039 public const int MerchantShimmeredArm = 1322;
2040
2041 [global::Cpp2ILInjected.Token(Token = "0x4004DB5")]
2042 public const int MerchantShimmeredLeg = 1323;
2043
2044 [global::Cpp2ILInjected.Token(Token = "0x4004DB6")]
2045 public const int NurseShimmeredHead = 1324;
2046
2047 [global::Cpp2ILInjected.Token(Token = "0x4004DB7")]
2048 public const int NurseShimmeredHeadParty = 1325;
2049
2050 [global::Cpp2ILInjected.Token(Token = "0x4004DB8")]
2051 public const int NurseShimmeredArm = 1326;
2052
2053 [global::Cpp2ILInjected.Token(Token = "0x4004DB9")]
2054 public const int NurseShimmeredLeg = 1327;
2055
2056 [global::Cpp2ILInjected.Token(Token = "0x4004DBA")]
2057 public const int OldManShimmeredHead = 1328;
2058
2059 [global::Cpp2ILInjected.Token(Token = "0x4004DBB")]
2060 public const int OldManShimmeredArm = 1329;
2061
2062 [global::Cpp2ILInjected.Token(Token = "0x4004DBC")]
2063 public const int OldManShimmeredLeg = 1330;
2064
2065 [global::Cpp2ILInjected.Token(Token = "0x4004DBD")]
2066 public const int PainterShimmeredHead = 1331;
2067
2068 [global::Cpp2ILInjected.Token(Token = "0x4004DBE")]
2069 public const int PainterShimmeredLeg = 1332;
2070
2071 [global::Cpp2ILInjected.Token(Token = "0x4004DBF")]
2072 public const int PainterShimmeredPaintcan = 1333;
2073
2074 [global::Cpp2ILInjected.Token(Token = "0x4004DC0")]
2075 public const int PainterShimmeredPaintbrush = 1334;
2076
2077 [global::Cpp2ILInjected.Token(Token = "0x4004DC1")]
2078 public const int PartyGirlShimmeredHead = 1335;
2079
2080 [global::Cpp2ILInjected.Token(Token = "0x4004DC2")]
2081 public const int PartyGirlShimmeredArm = 1336;
2082
2083 [global::Cpp2ILInjected.Token(Token = "0x4004DC3")]
2084 public const int PartyGirlShimmeredLeg = 1337;
2085
2086 [global::Cpp2ILInjected.Token(Token = "0x4004DC4")]
2087 public const int SantaClausShimmeredHead = 1338;
2088
2089 [global::Cpp2ILInjected.Token(Token = "0x4004DC5")]
2090 public const int SantaClausShimmeredHeadParty = 1339;
2091
2092 [global::Cpp2ILInjected.Token(Token = "0x4004DC6")]
2093 public const int SantaClausShimmeredArm = 1340;
2094
2095 [global::Cpp2ILInjected.Token(Token = "0x4004DC7")]
2096 public const int SantaClausShimmeredLeg = 1341;
2097
2098 [global::Cpp2ILInjected.Token(Token = "0x4004DC8")]
2099 public const int SkeletonMerchantShimmeredHead = 1342;
2100
2101 [global::Cpp2ILInjected.Token(Token = "0x4004DC9")]
2102 public const int SkeletonMerchantShimmeredHeadParty = 1343;
2103
2104 [global::Cpp2ILInjected.Token(Token = "0x4004DCA")]
2105 public const int SkeletonMerchantShimmeredArm = 1344;
2106
2107 [global::Cpp2ILInjected.Token(Token = "0x4004DCB")]
2108 public const int SkeletonMerchantShimmeredLeg = 1345;
2109
2110 [global::Cpp2ILInjected.Token(Token = "0x4004DCC")]
2111 public const int SkeletonMerchantShimmeredBag = 1346;
2112
2113 [global::Cpp2ILInjected.Token(Token = "0x4004DCD")]
2114 public const int SkeletonMerchantShimmeredScrap = 1347;
2115
2116 [global::Cpp2ILInjected.Token(Token = "0x4004DCE")]
2117 public const int SteampunkerShimmeredHead = 1348;
2118
2119 [global::Cpp2ILInjected.Token(Token = "0x4004DCF")]
2120 public const int SteampunkerShimmeredArm = 1349;
2121
2122 [global::Cpp2ILInjected.Token(Token = "0x4004DD0")]
2123 public const int SteampunkerShimmeredLegs = 1350;
2124
2125 [global::Cpp2ILInjected.Token(Token = "0x4004DD1")]
2126 public const int StylistShimmeredHead = 1351;
2127
2128 [global::Cpp2ILInjected.Token(Token = "0x4004DD2")]
2129 public const int StylistShimmeredHair = 1352;
2130
2131 [global::Cpp2ILInjected.Token(Token = "0x4004DD3")]
2132 public const int StylistShimmeredArm = 1353;
2133
2134 [global::Cpp2ILInjected.Token(Token = "0x4004DD4")]
2135 public const int StylistShimmeredLeg = 1354;
2136
2137 [global::Cpp2ILInjected.Token(Token = "0x4004DD5")]
2138 public const int TavernkeepShimmeredHead = 1355;
2139
2140 [global::Cpp2ILInjected.Token(Token = "0x4004DD6")]
2141 public const int TavernkeepShimmeredArm = 1356;
2142
2143 [global::Cpp2ILInjected.Token(Token = "0x4004DD7")]
2144 public const int TavernkeepShimmeredLeg = 1357;
2145
2146 [global::Cpp2ILInjected.Token(Token = "0x4004DD8")]
2147 public const int TaxCollectorShimmeredHead = 1358;
2148
2149 [global::Cpp2ILInjected.Token(Token = "0x4004DD9")]
2150 public const int TaxCollectorShimmeredArm = 1359;
2151
2152 [global::Cpp2ILInjected.Token(Token = "0x4004DDA")]
2153 public const int TaxCollectorShimmeredLeg = 1360;
2154
2155 [global::Cpp2ILInjected.Token(Token = "0x4004DDB")]
2156 public const int TaxCollectorShimmeredCane = 1361;
2157
2158 [global::Cpp2ILInjected.Token(Token = "0x4004DDC")]
2159 public const int TravelingMerchantShimmeredHead = 1362;
2160
2161 [global::Cpp2ILInjected.Token(Token = "0x4004DDD")]
2163
2164 [global::Cpp2ILInjected.Token(Token = "0x4004DDE")]
2165 public const int TravelingMerchantShimmeredArm = 1364;
2166
2167 [global::Cpp2ILInjected.Token(Token = "0x4004DDF")]
2168 public const int TravelingMerchantShimmeredLeg = 1365;
2169
2170 [global::Cpp2ILInjected.Token(Token = "0x4004DE0")]
2171 public const int TruffleShimmeredHead = 1366;
2172
2173 [global::Cpp2ILInjected.Token(Token = "0x4004DE1")]
2174 public const int TruffleShimmeredArm = 1367;
2175
2176 [global::Cpp2ILInjected.Token(Token = "0x4004DE2")]
2177 public const int TruffleShimmeredLeg = 1368;
2178
2179 [global::Cpp2ILInjected.Token(Token = "0x4004DE3")]
2180 public const int WitchDoctorShimmeredHead = 1369;
2181
2182 [global::Cpp2ILInjected.Token(Token = "0x4004DE4")]
2183 public const int WitchDoctorShimmeredArm = 1370;
2184
2185 [global::Cpp2ILInjected.Token(Token = "0x4004DE5")]
2186 public const int WitchDoctorShimmeredLeg = 1371;
2187
2188 [global::Cpp2ILInjected.Token(Token = "0x4004DE6")]
2189 public const int WitchDoctorShimmeredSpear = 1372;
2190
2191 [global::Cpp2ILInjected.Token(Token = "0x4004DE7")]
2192 public const int WizardShimmeredHat = 1373;
2193
2194 [global::Cpp2ILInjected.Token(Token = "0x4004DE8")]
2195 public const int WizardShimmeredClothScrap1 = 1374;
2196
2197 [global::Cpp2ILInjected.Token(Token = "0x4004DE9")]
2198 public const int WizardShimmeredClothScrap2 = 1375;
2199
2200 [global::Cpp2ILInjected.Token(Token = "0x4004DEA")]
2201 public const int WizardShimmeredClothScrap3 = 1376;
2202
2203 [global::Cpp2ILInjected.Token(Token = "0x4004DEB")]
2204 public const int BestiaryGirlShimmeredHead = 1377;
2205
2206 [global::Cpp2ILInjected.Token(Token = "0x4004DEC")]
2208
2209 [global::Cpp2ILInjected.Token(Token = "0x4004DED")]
2210 public const int BestiaryGirlShimmeredArm = 1379;
2211
2212 [global::Cpp2ILInjected.Token(Token = "0x4004DEE")]
2214
2215 [global::Cpp2ILInjected.Token(Token = "0x4004DEF")]
2216 public const int BestiaryGirlShimmeredLeg = 1381;
2217
2218 [global::Cpp2ILInjected.Token(Token = "0x4004DF0")]
2219 public const int BestiaryGirlShimmeredTail = 1382;
2220
2221 [global::Cpp2ILInjected.Token(Token = "0x4004DF1")]
2222 public static readonly short Count;
2223
2224 [global::Cpp2ILInjected.Token(Token = "0x20005CD")]
2225 public static class Sets
2226 {
2227 // Note: this type is marked as 'beforefieldinit'.
2228 [global::Cpp2ILInjected.Token(Token = "0x600354C")]
2229 [global::Cpp2ILInjected.Address(RVA = "0x138E52C", Offset = "0x138E52C", Length = "0x1CC")]
2230 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
2231 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
2232 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
2233 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
2234 {
2235 typeof(Array),
2237 }, ReturnType = typeof(void))]
2238 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateIntSet", MemberParameters = new object[]
2239 {
2240 typeof(int),
2241 typeof(int[])
2242 }, ReturnType = typeof(int[]))]
2243 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 12)]
2244 static Sets()
2245 {
2246 throw null;
2247 }
2248
2249 [global::Cpp2ILInjected.Token(Token = "0x4004DF2")]
2250 public static SetFactory Factory;
2251
2252 [global::Cpp2ILInjected.Token(Token = "0x4004DF3")]
2253 public static int[] SpecialAI;
2254
2255 [global::Cpp2ILInjected.Token(Token = "0x4004DF4")]
2256 public static int[] DisappearSpeed;
2257
2258 [global::Cpp2ILInjected.Token(Token = "0x4004DF5")]
2259 public static int[] DisappearSpeedAlpha;
2260 }
2261 }
2262}
class f__AnonymousType0<< Count > j__TPar
static int[] DisappearSpeed
Definition GoreID.cs:2256
static int[] SpecialAI
Definition GoreID.cs:2253
static SetFactory Factory
Definition GoreID.cs:2250
static int[] DisappearSpeedAlpha
Definition GoreID.cs:2259
const int SparkleGuitar
Definition GoreID.cs:1700
const int MerchantShimmeredLeg
Definition GoreID.cs:2042
const int DD2JavelinThrowerT3_4
Definition GoreID.cs:1286
const int BestiaryGirlShimmeredArmTransformed
Definition GoreID.cs:2213
const int DD2JavelinThrowerT2_1
Definition GoreID.cs:1259
const int LunarTablet2
Definition GoreID.cs:374
const int AmbientFloorCloud2
Definition GoreID.cs:1358
const short Golfer3
Definition GoreID.cs:1427
const int PartyHatMerchant
Definition GoreID.cs:881
const int DD2WyvernT1_4
Definition GoreID.cs:1025
const short Balloon_String
Definition GoreID.cs:1511
const int PlanteroSombrero
Definition GoreID.cs:1880
const int MerchantShimmeredHeadParty
Definition GoreID.cs:2036
const int PartyHatPainter
Definition GoreID.cs:887
const int NebulaHeadcrab1
Definition GoreID.cs:470
const int HallowBoss5
Definition GoreID.cs:1871
const short BloodNautilus3
Definition GoreID.cs:1595
const short Balloon_White_3
Definition GoreID.cs:1454
const int ArmsDealerShimmeredArm
Definition GoreID.cs:1940
const int DesertScorpion3
Definition GoreID.cs:770
const int DD2KoboldFlyerT2_4
Definition GoreID.cs:1253
const int DD2KoboldFlyerT2_1
Definition GoreID.cs:1244
const int BestiaryGirlShimmeredHead
Definition GoreID.cs:2204
const int HallowBoss4
Definition GoreID.cs:1868
const int MaggotZombieMaggotPieces
Definition GoreID.cs:1724
const int NebulaSoldier2
Definition GoreID.cs:497
const int SolarRoller4
Definition GoreID.cs:635
const int DD2JavelinThrowerT3_3
Definition GoreID.cs:1283
const int NebulaBeast1
Definition GoreID.cs:485
const int GiantWalkingAntlion1
Definition GoreID.cs:548
const int WitchDoctorShimmeredLeg
Definition GoreID.cs:2186
const int GraniteGolemLeg
Definition GoreID.cs:350
const int Sandshark1
Definition GoreID.cs:926
const int DrManFlyLeg
Definition GoreID.cs:179
const int GrayCockatiel2
Definition GoreID.cs:1934
const int GoblinPeonHead
Definition GoreID.cs:65
const int FritzHead
Definition GoreID.cs:137
const int PartyHatSteampunker
Definition GoreID.cs:899
const int CyborgShimmeredHead
Definition GoreID.cs:1955
const int SantaClausShimmeredArm
Definition GoreID.cs:2093
const int DyeTraderShimmeredHeadParty
Definition GoreID.cs:1988
const int DD2BetsyHand
Definition GoreID.cs:1349
const int GiantFlyingAntlion1
Definition GoreID.cs:560
const int TreeLeaf_GemTreeTopaz
Definition GoreID.cs:1820
const int DD2Crystal2
Definition GoreID.cs:1178
const int DesertGhoulHallow4
Definition GoreID.cs:761
const int NebulaHeadcrab3
Definition GoreID.cs:476
const int DesertGhoulHallow3
Definition GoreID.cs:758
const int StylistShimmeredArm
Definition GoreID.cs:2132
const int NurseShimmeredArm
Definition GoreID.cs:2051
const int DD2DarkMageT1_6
Definition GoreID.cs:1136
const short GoblinShark2
Definition GoreID.cs:1625
const short Turtle1
Definition GoreID.cs:1571
const short GoblinShark3
Definition GoreID.cs:1628
const int DD2DrakinT2_2
Definition GoreID.cs:1322
const int LittleRat1
Definition GoreID.cs:1562
const int PartyGirlShimmeredArm
Definition GoreID.cs:2081
const int Pupfish2
Definition GoreID.cs:1532
const int SolarSpearman1
Definition GoreID.cs:620
const int Stinkbug2
Definition GoreID.cs:1901
const int WaterDripDesert2
Definition GoreID.cs:1514
const int ShadowMimicCoins
Definition GoreID.cs:1727
const int SkeletonMerchantHead
Definition GoreID.cs:101
const int TruffleShimmeredHead
Definition GoreID.cs:2171
const int Rat3
Definition GoreID.cs:1550
const int DD2WyvernT3_3
Definition GoreID.cs:1235
const short Golfer2
Definition GoreID.cs:1424
const int SalamanderArm
Definition GoreID.cs:410
const int DD2Kobold2
Definition GoreID.cs:1076
const int MoonLordHeart4
Definition GoreID.cs:53
const short Turtle2
Definition GoreID.cs:1574
const int NurseShimmeredLeg
Definition GoreID.cs:2054
const int GemBunnyRubyBack
Definition GoreID.cs:1802
const int DryadShimmeredLeg
Definition GoreID.cs:1982
const short Gnome4
Definition GoreID.cs:1652
const short Balloon_Blue_2
Definition GoreID.cs:1496
const int Cultist2
Definition GoreID.cs:818
const int Ladybug2
Definition GoreID.cs:1520
const int ClothierShimmeredArm
Definition GoreID.cs:1949
const int DemonTaxCollectorLeg
Definition GoreID.cs:803
const int MerchantShimmeredArm
Definition GoreID.cs:2039
const short Balloon_Orange_3
Definition GoreID.cs:1472
const int Tumbleweed1
Definition GoreID.cs:986
const int GemSquirrelAmethyst
Definition GoreID.cs:1754
const int GemBunnyEmeraldBack
Definition GoreID.cs:1796
const int GreekSkeletonHead
Definition GoreID.cs:272
const int DD2JavelinThrowerT3_1
Definition GoreID.cs:1277
const int WitchDoctorShimmeredSpear
Definition GoreID.cs:2189
const int ButcherLeg
Definition GoreID.cs:125
const int PirateShip7
Definition GoreID.cs:692
const int Ladybug1
Definition GoreID.cs:1517
const int NebulaHeadcrab2
Definition GoreID.cs:473
const int VortexLarva1
Definition GoreID.cs:533
const int GoblinWarriorHand
Definition GoreID.cs:95
const int DuneSplicerBody
Definition GoreID.cs:575
const int CultistBoss1
Definition GoreID.cs:821
const int DD2Crystal1
Definition GoreID.cs:1175
const int DD2DrakinT2_1
Definition GoreID.cs:1319
const short Seahorse1
Definition GoreID.cs:1664
const int NurseShimmeredHeadParty
Definition GoreID.cs:2048
const int YellowCockatiel2
Definition GoreID.cs:1928
const int Pupfish1
Definition GoreID.cs:1529
const int SandDrip
Definition GoreID.cs:923
const int TaxCollectorCane
Definition GoreID.cs:425
const int DeadlySphere1
Definition GoreID.cs:167
const int StardustJellyfish1
Definition GoreID.cs:449
const int StardustSoldier3
Definition GoreID.cs:437
const short Balloon_Yellow_1
Definition GoreID.cs:1475
const int TreeLeaf_Boreal
Definition GoreID.cs:854
const int FogMachineCloud2
Definition GoreID.cs:1682
const int SolarBeast3
Definition GoreID.cs:614
const short BloodEel3
Definition GoreID.cs:1640
const int Smoke1
Definition GoreID.cs:23
const int BestiaryGirlFox2
Definition GoreID.cs:1745
const int DD2GoblinBomberT1_1
Definition GoreID.cs:1187
const int GemBunnyDiamondBack
Definition GoreID.cs:1808
const int OldManShimmeredArm
Definition GoreID.cs:2060
const int ToxicFlask
Definition GoreID.cs:299
const int GreekPot3
Definition GoreID.cs:287
const int WalkingAntlion3
Definition GoreID.cs:1382
const int NurseShimmeredHead
Definition GoreID.cs:2045
const int DD2GoblinBomberT2_2
Definition GoreID.cs:1199
const int TavernkeepShimmeredHead
Definition GoreID.cs:2138
const int QueenSlimeCrown
Definition GoreID.cs:1847
const int DD2GoblinT1_3
Definition GoreID.cs:1049
const int DD2BetsyFoot
Definition GoreID.cs:1334
const int BestiaryGirlShimmeredHeadTransformed
Definition GoreID.cs:2207
const int HallowBoss6
Definition GoreID.cs:1874
const int TreeLeaf_Mushroom
Definition GoreID.cs:851
const short DesertPot1
Definition GoreID.cs:1439
const int PirateShip11
Definition GoreID.cs:791
const int FritzArm
Definition GoreID.cs:140
const int DD2JavelinThrowerT3_6
Definition GoreID.cs:1292
const int NebulaBrain2
Definition GoreID.cs:464
const int DD2GoblinBomberT3_2
Definition GoreID.cs:1208
const int NebulaBeast3
Definition GoreID.cs:491
const int Sandshark3Hallowed
Definition GoreID.cs:968
const int BloodZombieHead
Definition GoreID.cs:353
const int Bartender1
Definition GoreID.cs:995
const int PartyHatDemolitionist
Definition GoreID.cs:875
const int PirateShip5
Definition GoreID.cs:686
const int OgreSpit3
Definition GoreID.cs:1172
const int Toucan1
Definition GoreID.cs:1919
const int TravelingMerchantShimmeredArm
Definition GoreID.cs:2165
const int DD2GoblinBomberT3_3
Definition GoreID.cs:1211
const int WaterDripCrimson
Definition GoreID.cs:332
const int DD2JavelinThrowerT1_6
Definition GoreID.cs:1070
const int Grebe3
Definition GoreID.cs:1541
const int HallowBoss3
Definition GoreID.cs:1865
const int MartianWalker5
Definition GoreID.cs:671
const int WalkingAntlion2
Definition GoreID.cs:1379
const int CrawDad2Claw
Definition GoreID.cs:398
const int Mothron3
Definition GoreID.cs:254
const int DD2Ogre3
Definition GoreID.cs:1100
const int DemonTaxCollectorHead
Definition GoreID.cs:797
const int LunarTablet4
Definition GoreID.cs:380
const int DesertGhoulCorruption2
Definition GoreID.cs:719
const int DD2GoblinT3_4
Definition GoreID.cs:1316
const int ScarletMacaw2
Definition GoreID.cs:1910
const int Smoke2
Definition GoreID.cs:26
const int DD2Crystal4
Definition GoreID.cs:1184
const int PainterShimmeredPaintbrush
Definition GoreID.cs:2075
const short BloodSquid1
Definition GoreID.cs:1610
const int SolarBeast4
Definition GoreID.cs:617
const int WaterDrip
Definition GoreID.cs:305
const int DD2DarkMageT1_5
Definition GoreID.cs:1133
const int TreeLeaf_Normal
Definition GoreID.cs:845
const int PirateShip6
Definition GoreID.cs:689
const int SolarRoller1
Definition GoreID.cs:626
const int GemBunnyAmethystHead
Definition GoreID.cs:1775
const int StardustSoldier2
Definition GoreID.cs:434
const int DesertGhoulCorruption3
Definition GoreID.cs:722
const int DD2JavelinThrowerT1_1
Definition GoreID.cs:1055
const int Pages
Definition GoreID.cs:1115
const int DesertLamia3
Definition GoreID.cs:746
const int ClothierShimmeredHead
Definition GoreID.cs:1946
const int StylistShimmeredLeg
Definition GoreID.cs:2135
const int RockGolem4
Definition GoreID.cs:1712
const int SkeletonMerchantShimmeredHeadParty
Definition GoreID.cs:2102
const short Balloon_Green_3
Definition GoreID.cs:1490
const short SeaTurtle1
Definition GoreID.cs:1655
const int DD2WyvernT2_3
Definition GoreID.cs:1220
const int GraniteGolemArm
Definition GoreID.cs:347
const int DD2Ogre6Alt
Definition GoreID.cs:1112
const int DD2JavelinThrowerT2_4
Definition GoreID.cs:1268
const int CrimsonPenguinBody
Definition GoreID.cs:203
const int DesertBeast2
Definition GoreID.cs:782
const int TaxCollectorHead
Definition GoreID.cs:419
const int TavernkeepShimmeredArm
Definition GoreID.cs:2141
const int TruffleShimmeredLeg
Definition GoreID.cs:2177
const int GoblinThiefHand
Definition GoreID.cs:86
const int MagmaSnailShell
Definition GoreID.cs:1841
const int DeerclopsLeg
Definition GoreID.cs:1895
const int GemSquirrelEmerald
Definition GoreID.cs:1763
const int SandElemental2
Definition GoreID.cs:977
const int DD2GoblinBomberT1_3
Definition GoreID.cs:1193
const short Gnome2
Definition GoreID.cs:1646
const int ShadowflameApparation2
Definition GoreID.cs:227
const int GoblinWarriorLeg
Definition GoreID.cs:98
const int FartCloud3
Definition GoreID.cs:38
const int DesertGhoul1
Definition GoreID.cs:704
const short Balloon_Yellow_2
Definition GoreID.cs:1478
const int SkeletonMerchantShimmeredScrap
Definition GoreID.cs:2114
const int NailheadHead
Definition GoreID.cs:146
const int DD2Skeleton1
Definition GoreID.cs:1004
const int MoonLordHeart3
Definition GoreID.cs:50
const int PartyHatCyan
Definition GoreID.cs:914
const int SantaClausShimmeredHeadParty
Definition GoreID.cs:2090
const int NailheadLeg
Definition GoreID.cs:152
const int LunarTablet6
Definition GoreID.cs:386
const int SillyBalloonPurple
Definition GoreID.cs:839
const int StardustSpider2
Definition GoreID.cs:443
const int TaxCollectorLeg
Definition GoreID.cs:428
const int FogMachineCloud1
Definition GoreID.cs:1679
const int TaxCollectorShimmeredHead
Definition GoreID.cs:2147
const int DD2DrakinT2_3
Definition GoreID.cs:1325
const int SkeletonMerchantShimmeredBag
Definition GoreID.cs:2111
const int KingSlimeCrown
Definition GoreID.cs:389
const int GemBunnySapphireBack
Definition GoreID.cs:1790
const int MartianWalker3
Definition GoreID.cs:665
const int SolarMeteor1
Definition GoreID.cs:638
const int DD2Kobold1
Definition GoreID.cs:1073
const int LightningBunnySparks
Definition GoreID.cs:1748
const int CultistBoss2
Definition GoreID.cs:824
const int TreeLeaf_TreeAsh
Definition GoreID.cs:1907
const int GoblinScoutHead
Definition GoreID.cs:74
const int PearlsandDrip
Definition GoreID.cs:1559
const int DD2Ogre4
Definition GoreID.cs:1103
const int GemSquirrelAmber
Definition GoreID.cs:1772
const int DD2KoboldFlyerT2_3
Definition GoreID.cs:1250
const int GreekPot5
Definition GoreID.cs:293
const int PirateShip1
Definition GoreID.cs:674
const int DesertGhoulCrimson4
Definition GoreID.cs:737
const int DryadShimmeredArm
Definition GoreID.cs:1979
const int MaggotZombie2
Definition GoreID.cs:1718
const short BloodNautilus4
Definition GoreID.cs:1598
const int PainterShimmeredHead
Definition GoreID.cs:2066
const int Seagull2
Definition GoreID.cs:1526
const int DesertLamia1
Definition GoreID.cs:740
const int MothronSpawn2
Definition GoreID.cs:233
const int SandElemental1
Definition GoreID.cs:974
const int RockGolem2
Definition GoreID.cs:1706
const int ToxicFlask2
Definition GoreID.cs:302
const int TreeLeaf_GemTreeRuby
Definition GoreID.cs:1832
const int DD2Ogre2
Definition GoreID.cs:1097
const int PartyHatSkeletonMerchant
Definition GoreID.cs:896
const int DD2WitherBeast4
Definition GoreID.cs:1163
const int SandElemental3
Definition GoreID.cs:980
const int DD2DarkMageT1_1
Definition GoreID.cs:1121
const int GreekSkeletonLeg
Definition GoreID.cs:278
const int ShadowflameApparation
Definition GoreID.cs:224
const int FogMachineCloud3
Definition GoreID.cs:1685
const int DesertGhoulHallow2
Definition GoreID.cs:755
const int GoblinScoutHand
Definition GoreID.cs:77
const int NebulaBrain1
Definition GoreID.cs:461
const int DD2DrakinT2_4
Definition GoreID.cs:1328
const int GiantShelly
Definition GoreID.cs:404
const int WizardShimmeredClothScrap1
Definition GoreID.cs:2195
const int PartyGirlShimmeredHead
Definition GoreID.cs:2078
const int DD2WyvernT2_5
Definition GoreID.cs:1226
const int SolarSoldier1
Definition GoreID.cs:647
const short BloodSquid3
Definition GoreID.cs:1616
const int VortexHornet2
Definition GoreID.cs:524
const int SolarBeast2
Definition GoreID.cs:611
const int BlueMacaw2
Definition GoreID.cs:1916
const int DD2WyvernT1_2
Definition GoreID.cs:1019
const int DD2GoblinT2_2
Definition GoreID.cs:1298
const int TreeLeaf_HallowJim
Definition GoreID.cs:1433
const int WizardShimmeredClothScrap3
Definition GoreID.cs:2201
const int GiantFlyingAntlion4
Definition GoreID.cs:569
const int DesertBeast4
Definition GoreID.cs:788
const int TaxCollectorShimmeredCane
Definition GoreID.cs:2156
const int Owl1
Definition GoreID.cs:1565
const int PirateShip3
Definition GoreID.cs:680
const short BloodEel2
Definition GoreID.cs:1637
const int DD2GoblinBomberT1_2
Definition GoreID.cs:1190
const int DD2KoboldFlyerT2_2
Definition GoreID.cs:1247
const short BloodNautilus7
Definition GoreID.cs:1607
const int GiantWalkingAntlion3
Definition GoreID.cs:554
const short Balloon_Purple_2
Definition GoreID.cs:1505
const int PirateShip4
Definition GoreID.cs:683
const int DD2GoblinT3_1
Definition GoreID.cs:1307
const int GreekPot6
Definition GoreID.cs:296
const int WaterDripCorrupt
Definition GoreID.cs:308
const int GiantShelly2
Definition GoreID.cs:407
const int PartyHatBlue
Definition GoreID.cs:872
const int GoblinThiefLeg
Definition GoreID.cs:89
const int DD2Skeleton3
Definition GoreID.cs:1010
const int MechanicShimmeredArm
Definition GoreID.cs:2027
const short GoblinShark4
Definition GoreID.cs:1631
const int ChargedBlasterRing
Definition GoreID.cs:41
const int SteampunkerShimmeredHead
Definition GoreID.cs:2117
const int SolarMeteor3
Definition GoreID.cs:644
const int GemBunnyEmeraldHead
Definition GoreID.cs:1793
const int MerchantShimmeredHead
Definition GoreID.cs:2033
const int GoblinSummonerHead
Definition GoreID.cs:212
const int MedusaLeg
Definition GoreID.cs:269
const int LarvaeAntlion2
Definition GoreID.cs:1403
const int DD2WyvernT3_5
Definition GoreID.cs:1241
const int LightningBugT3_2
Definition GoreID.cs:1088
const int DemolitionistShimmeredHeadParty
Definition GoreID.cs:1967
const int PsychoArm
Definition GoreID.cs:158
const int WaterDripIce
Definition GoreID.cs:317
const int PsychoHead
Definition GoreID.cs:155
const int FlyingAntlion4
Definition GoreID.cs:1397
const int PartyHatDyeTrader
Definition GoreID.cs:878
const int CrimsonBunnyLeg
Definition GoreID.cs:194
const int GolferShimmeredLeg
Definition GoreID.cs:2012
const short Dolphin1
Definition GoreID.cs:1667
const int DD2JavelinThrowerT1_5
Definition GoreID.cs:1067
const int MartianWalker2
Definition GoreID.cs:662
const int DD2GoblinT2_1
Definition GoreID.cs:1295
const int GemSquirrelTopaz
Definition GoreID.cs:1757
const int MechanicShimmeredHead
Definition GoreID.cs:2024
const short BloodNautilus1
Definition GoreID.cs:1589
const int PartyGirlShimmeredLeg
Definition GoreID.cs:2084
const int GigaZapperLeg
Definition GoreID.cs:833
const int SkeletonMerchantShimmeredHead
Definition GoreID.cs:2099
const int GiantWalkingAntlion4
Definition GoreID.cs:557
const int GigaZapperHand
Definition GoreID.cs:830
const int GoblinArcherHand
Definition GoreID.cs:59
const int Sandshark3
Definition GoreID.cs:932
const int TreeLeaf_HallowLast
Definition GoreID.cs:869
const int DesertGhoulCrimson3
Definition GoreID.cs:734
const short Balloon_Orange_2
Definition GoreID.cs:1469
const short Balloon_White_2
Definition GoreID.cs:1451
const int GemBunnyTopazBack
Definition GoreID.cs:1784
const int DD2GoblinBomberT3_1
Definition GoreID.cs:1205
const int GuideShimmeredHead
Definition GoreID.cs:2015
const int ThePossessedArm
Definition GoreID.cs:185
const int GreekPot4
Definition GoreID.cs:290
const int CyborgShimmeredArm
Definition GoreID.cs:1958
const int FritzLeg
Definition GoreID.cs:143
const int AmbientAirborneCloud2
Definition GoreID.cs:1370
const int DemolitionistShimmeredHead
Definition GoreID.cs:1964
const int DesertScorpion4
Definition GoreID.cs:773
const int GraniteGolemBody
Definition GoreID.cs:344
const int CrawDad2Eye
Definition GoreID.cs:401
const int GemBunnyRubyHead
Definition GoreID.cs:1799
const int CrawDadEye
Definition GoreID.cs:395
const short Balloon_Yellow_3
Definition GoreID.cs:1481
const int VortexHornetQueen3
Definition GoreID.cs:518
const int WaterDripDesert
Definition GoreID.cs:320
const int DuneSplicerHead
Definition GoreID.cs:572
const int SolarSpearman2
Definition GoreID.cs:623
const int MechanicShimmeredLeg
Definition GoreID.cs:2030
const int ButcherSaw
Definition GoreID.cs:119
const int WaterDripBlood
Definition GoreID.cs:329
const int DD2GoblinBomberT2_3
Definition GoreID.cs:1202
const int Mothron4
Definition GoreID.cs:257
const int MaggotZombie3
Definition GoreID.cs:1721
const int MothronEgg3
Definition GoreID.cs:245
const int DuneSplicerTail
Definition GoreID.cs:578
const int BestiaryGirl4
Definition GoreID.cs:1739
const int NebulaEye1
Definition GoreID.cs:479
const short Balloon_Purple_3
Definition GoreID.cs:1508
const int TreeLeaf_VanityTreeYellowWillow
Definition GoreID.cs:1844
const short Dolphin3
Definition GoreID.cs:1673
const short Balloon_Purple_1
Definition GoreID.cs:1502
const int SillyBallonPink
Definition GoreID.cs:836
const int SquirrelRed
Definition GoreID.cs:806
const int SolarRoller2
Definition GoreID.cs:629
const int DD2WyvernT2_4
Definition GoreID.cs:1223
const int GolferShimmeredArm
Definition GoreID.cs:2009
const int BestiaryGirl1
Definition GoreID.cs:1730
const short TurtleJungle3
Definition GoreID.cs:1586
const int NebulaEye2
Definition GoreID.cs:482
const int LunarTablet1
Definition GoreID.cs:371
const int PirateShip8
Definition GoreID.cs:695
const int DD2Skeleton4
Definition GoreID.cs:1013
const int GemBunnyTopazHead
Definition GoreID.cs:1781
const int DD2GoblinT2_3
Definition GoreID.cs:1301
const int TravelingMerchantShimmeredLeg
Definition GoreID.cs:2168
const int PartyHatStylist
Definition GoreID.cs:902
const int WaterDripHallow
Definition GoreID.cs:314
const int Dandelion3
Definition GoreID.cs:1694
const int LarvaeAntlion1
Definition GoreID.cs:1400
const int TaxCollectorShimmeredArm
Definition GoreID.cs:2150
const int VortexRifleman1
Definition GoreID.cs:503
const int VortexHornet1
Definition GoreID.cs:521
const int Bartender2
Definition GoreID.cs:998
const int MothronSpawn3
Definition GoreID.cs:236
const int FlyingAntlion1
Definition GoreID.cs:1388
const int FartCloud1
Definition GoreID.cs:32
const int GoblinSummonerLeg
Definition GoreID.cs:221
const int PartyHatPink
Definition GoreID.cs:911
const int Seagull1
Definition GoreID.cs:1523
const int YellowCockatiel1
Definition GoreID.cs:1925
const short BloodEel1
Definition GoreID.cs:1634
const int Sandshark4
Definition GoreID.cs:935
const int ArmsDealerShimmeredLeg
Definition GoreID.cs:1943
const short GoblinShark1
Definition GoreID.cs:1622
const int Sandshark4Crimson
Definition GoreID.cs:959
const short BloodNautilus6
Definition GoreID.cs:1604
const int TravelingMerchantShimmeredHeadParty
Definition GoreID.cs:2162
const int DD2Skeleton2
Definition GoreID.cs:1007
const int PirateShip9
Definition GoreID.cs:698
const short Balloon_Red_3
Definition GoreID.cs:1463
const int DesertGhoulCorruption1
Definition GoreID.cs:716
const int SolarBeast1
Definition GoreID.cs:608
const int DD2DrakinT3_3
Definition GoreID.cs:1037
const int DD2DarkMageT1_11
Definition GoreID.cs:1151
const int OgreSpit2
Definition GoreID.cs:1169
const int DesertGhoulCrimson2
Definition GoreID.cs:731
const int DD2BetsyHead
Definition GoreID.cs:1337
const int SolarMeteor2
Definition GoreID.cs:641
const int Dandelion1
Definition GoreID.cs:1688
const int CyborgShimmeredLeg
Definition GoreID.cs:1961
const int SkeletonMerchantBag
Definition GoreID.cs:104
const int VortexRifleman2
Definition GoreID.cs:506
const int LunarTablet5
Definition GoreID.cs:383
const int PartyHatPirate
Definition GoreID.cs:890
const int CrimsandDrip
Definition GoreID.cs:1556
const int OldManShimmeredLeg
Definition GoreID.cs:2063
const int DD2JavelinThrowerT1_3
Definition GoreID.cs:1061
const int DD2BetsyButt
Definition GoreID.cs:1352
const int GemBunnyAmberBack
Definition GoreID.cs:1814
const short Balloon_White_1
Definition GoreID.cs:1448
const int TombCrawlerBody
Definition GoreID.cs:584
const int GraniteGolemHead
Definition GoreID.cs:341
const short DesertPot3
Definition GoreID.cs:1445
const int ThePossessedHead
Definition GoreID.cs:182
const int DD2KoboldFlyerT2_5
Definition GoreID.cs:1256
const int GreekSkeletonArm
Definition GoreID.cs:275
const int NebulaSoldier1
Definition GoreID.cs:494
const int StylistShimmeredHead
Definition GoreID.cs:2126
const int Owl2
Definition GoreID.cs:1568
const short Gnome3
Definition GoreID.cs:1649
const int WizardShimmeredHat
Definition GoreID.cs:2192
const int DD2JavelinThrowerT1_4
Definition GoreID.cs:1064
const int QueenSlimeMinionPurpleWing
Definition GoreID.cs:1853
const int TreeLeaf_GemTreeAmethyst
Definition GoreID.cs:1823
const int Rat2
Definition GoreID.cs:1547
const int ChimneySmoke3
Definition GoreID.cs:596
const int BestiaryGirlShimmeredLeg
Definition GoreID.cs:2216
const int TreeLeaf_VanityTreeSakura
Definition GoreID.cs:1817
const int SkeletonMerchantShimmeredLeg
Definition GoreID.cs:2108
const int MoonLordHeart2
Definition GoreID.cs:47
const int GemBunnySapphireHead
Definition GoreID.cs:1787
const int TreeLeaf_Hallow
Definition GoreID.cs:866
const int WizardShimmeredClothScrap2
Definition GoreID.cs:2198
const int Sandshark4Hallowed
Definition GoreID.cs:971
const int ChimneySmoke1
Definition GoreID.cs:590
const int PirateShip2
Definition GoreID.cs:677
const int EbonsandDrip
Definition GoreID.cs:1553
const int Bartender3
Definition GoreID.cs:1001
const int DyeTraderShimmeredHead
Definition GoreID.cs:1985
const int GoblinPeonHand
Definition GoreID.cs:68
const int VortexSoldier1
Definition GoreID.cs:539
const int GreekPot1
Definition GoreID.cs:281
const int DD2WyvernT1_3
Definition GoreID.cs:1022
const int MoonLordHeart1
Definition GoreID.cs:44
const int TreeLeaf_GemTreeAmber
Definition GoreID.cs:1838
static readonly short Count
Definition GoreID.cs:2222
const int SolarWormHead
Definition GoreID.cs:599
const int GoblinSummonerArm
Definition GoreID.cs:215
const int DesertLamia2
Definition GoreID.cs:743
const int SkeletonMerchantChunk3
Definition GoreID.cs:113
const int PainterShimmeredLeg
Definition GoreID.cs:2069
const int GemSquirrelRuby
Definition GoreID.cs:1766
const int Sandshark2Crimson
Definition GoreID.cs:953
const int Sandshark2Corrupt
Definition GoreID.cs:941
const int BlueMacaw1
Definition GoreID.cs:1913
const int DyeTraderShimmeredArm
Definition GoreID.cs:1991
const int WalkingAntlion1
Definition GoreID.cs:1376
const int DesertLamia4
Definition GoreID.cs:749
const int DesertScorpion2
Definition GoreID.cs:767
const int PsychoKnife
Definition GoreID.cs:164
const short DesertPot2
Definition GoreID.cs:1442
const int GrayCockatiel1
Definition GoreID.cs:1931
const int GigaZapperHead
Definition GoreID.cs:827
const int DripplerChunk3
Definition GoreID.cs:368
const short Balloon_Blue_3
Definition GoreID.cs:1499
const int GemBunnyAmethystBack
Definition GoreID.cs:1778
const short ChumBucket
Definition GoreID.cs:1676
const int PartyHatWhite
Definition GoreID.cs:920
const int DD2WitherBeast2
Definition GoreID.cs:1157
const int DeerclopsBody
Definition GoreID.cs:1889
const int StylistShimmeredHair
Definition GoreID.cs:2129
const short ZombieMerman3
Definition GoreID.cs:1418
const int MartianWalker4
Definition GoreID.cs:668
const int HallowBoss1
Definition GoreID.cs:1859
const int MedusaArm
Definition GoreID.cs:266
const int CrawDadClaw
Definition GoreID.cs:392
const int Sandshark2Hallowed
Definition GoreID.cs:965
const int KingSlimePetCrown
Definition GoreID.cs:1751
const int CrimsonGoldfishHead
Definition GoreID.cs:197
const int SantaClausShimmeredHead
Definition GoreID.cs:2087
const int TruffleShimmeredArm
Definition GoreID.cs:2174
const int Sandshark4Corrupt
Definition GoreID.cs:947
const int DD2DarkMageT1_10
Definition GoreID.cs:1148
const int DD2DarkMageT1_9
Definition GoreID.cs:1145
const int TreeLeaf_Corruption
Definition GoreID.cs:860
const int HoneyDrip
Definition GoreID.cs:338
const int SolarSoldier3
Definition GoreID.cs:653
const int DeadlySphere2
Definition GoreID.cs:170
const int QueenSlimePetCrown
Definition GoreID.cs:1856
const int DD2GoblinT1_2
Definition GoreID.cs:1046
const int DripplerChunk
Definition GoreID.cs:362
const int CrimsonPenguinLeg
Definition GoreID.cs:209
const int BloodZombieChunk
Definition GoreID.cs:356
const int PartyHatPurple
Definition GoreID.cs:917
const int SteampunkerShimmeredArm
Definition GoreID.cs:2120
const int WitchDoctorShimmeredArm
Definition GoreID.cs:2183
const int DryadShimmeredHead
Definition GoreID.cs:1976
const int ButcherArm
Definition GoreID.cs:122
const int VortexHornetQueen1
Definition GoreID.cs:512
const int DD2DarkMageT1_8
Definition GoreID.cs:1142
const short TurtleJungle2
Definition GoreID.cs:1583
const int ScarletMacaw1
Definition GoreID.cs:1904
const int GoblinThiefHead
Definition GoreID.cs:83
const int WaterDripJungle
Definition GoreID.cs:311
const int ClothierShimmeredLeg
Definition GoreID.cs:1952
const int Sandshark3Corrupt
Definition GoreID.cs:944
const int VortexHornet4
Definition GoreID.cs:530
const int DD2Kobold4
Definition GoreID.cs:1082
const int GiantWalkingAntlion2
Definition GoreID.cs:551
const int CreatureFromTheDeepHead
Definition GoreID.cs:128
const int DeerclopsArm
Definition GoreID.cs:1892
const int DyeTraderShimmeredLeg
Definition GoreID.cs:1994
const int DD2Crystal3
Definition GoreID.cs:1181
const int OldManShimmeredHead
Definition GoreID.cs:2057
const int MothronEgg1
Definition GoreID.cs:239
const int SteampunkerShimmeredLegs
Definition GoreID.cs:2123
const int CrimsonBunnyHead
Definition GoreID.cs:191
const int PartyHatNurse
Definition GoreID.cs:884
const int GuideShimmeredArm
Definition GoreID.cs:2018
const int DD2WyvernT2_2
Definition GoreID.cs:1217
const short Golfer1
Definition GoreID.cs:1421
const int Dandelion2
Definition GoreID.cs:1691
const int Sandshark2
Definition GoreID.cs:929
const int DD2JavelinThrowerT1_2
Definition GoreID.cs:1058
const int DemolitionistShimmeredArm
Definition GoreID.cs:1970
const short Balloon_Red_1
Definition GoreID.cs:1457
const int VortexRifleman3
Definition GoreID.cs:509
const short Dolphin2
Definition GoreID.cs:1670
const int DD2Ogre1
Definition GoreID.cs:1094
const int SolarWormBody
Definition GoreID.cs:602
const int Sandshark1Corrupt
Definition GoreID.cs:938
const int DD2WyvernT2_1
Definition GoreID.cs:1214
const int DD2DrakinT3_2
Definition GoreID.cs:1034
const int ChumBucketFloatingChunks
Definition GoreID.cs:1697
const int ArmsDealerShimmeredHead
Definition GoreID.cs:1937
const int DD2BetsyBody
Definition GoreID.cs:1340
const int DD2JavelinThrowerT3_5
Definition GoreID.cs:1289
const int SantaClausShimmeredLeg
Definition GoreID.cs:2096
const int MartianWalker1
Definition GoreID.cs:659
const int GoblinTinkererShimmeredLeg
Definition GoreID.cs:2003
const int DesertGhoulHallow1
Definition GoreID.cs:752
const int AmbientFloorCloud3
Definition GoreID.cs:1361
const int RockGolem3
Definition GoreID.cs:1709
const int WaterDripCavern
Definition GoreID.cs:326
const int BestiaryGirlShimmeredArm
Definition GoreID.cs:2210
const int StardustSoldier1
Definition GoreID.cs:431
const int Tumbleweed2
Definition GoreID.cs:989
const int MaggotZombie1
Definition GoreID.cs:1715
const int TaxCollectorShimmeredLeg
Definition GoreID.cs:2153
const int GiantFlyingAntlion2
Definition GoreID.cs:563
const int DD2BetsyTail
Definition GoreID.cs:1331
const short EyeballFlyingFish1
Definition GoreID.cs:1406
const int VortexHornetQueen2
Definition GoreID.cs:515
const int Smoke3
Definition GoreID.cs:29
const int DripplerChunk2
Definition GoreID.cs:365
const short Gnome1
Definition GoreID.cs:1643
const int SolarWormTail
Definition GoreID.cs:605
const short Balloon_Blue_1
Definition GoreID.cs:1493
const int PainterShimmeredPaintcan
Definition GoreID.cs:2072
const int Tumbleweed3
Definition GoreID.cs:992
const int DD2DarkMageT1_2
Definition GoreID.cs:1124
const int SolarSoldier2
Definition GoreID.cs:650
const int GemSquirrelSapphire
Definition GoreID.cs:1760
const int SkeletonMerchantChunk2
Definition GoreID.cs:110
const int DesertGhoul3
Definition GoreID.cs:710
const int NailheadArm
Definition GoreID.cs:149
const int GiantFlyingAntlion3
Definition GoreID.cs:566
const int CrimsonGoldfishTail
Definition GoreID.cs:200
const int ChimneySmoke2
Definition GoreID.cs:593
const int GoblinArcherLeg
Definition GoreID.cs:62
const int PartyHatTravellingMerchant
Definition GoreID.cs:905
const int GemBunnyDiamondHead
Definition GoreID.cs:1805
const short Golfer4
Definition GoreID.cs:1430
const int PartyHatSanta
Definition GoreID.cs:893
const int Sandshark1Crimson
Definition GoreID.cs:950
const int DesertScorpion1
Definition GoreID.cs:764
const int BloodZombieChunk2
Definition GoreID.cs:359
const int OgreSpit1
Definition GoreID.cs:1166
const int NebulaSoldier3
Definition GoreID.cs:500
const int DesertGhoulCorruption4
Definition GoreID.cs:725
const int AmbientFloorCloud4
Definition GoreID.cs:1364
const int VortexSoldier3
Definition GoreID.cs:545
const int MartianProbe2
Definition GoreID.cs:812
const short Turtle3
Definition GoreID.cs:1577
const int StardustJellyfish4
Definition GoreID.cs:458
const short BloodNautilus2
Definition GoreID.cs:1592
const int AmbientFloorCloud1
Definition GoreID.cs:1355
static GoreID()
Definition GoreID.cs:17
const int DesertGhoul4
Definition GoreID.cs:713
const int GoblinArcherHead
Definition GoreID.cs:56
const int Mothron2
Definition GoreID.cs:251
const int BestiaryGirl3
Definition GoreID.cs:1736
const int TreeLeaf_Jungle
Definition GoreID.cs:857
const int TombCrawlerHead
Definition GoreID.cs:581
const int ThePossessedLeg
Definition GoreID.cs:188
const int DD2GoblinBomberT2_1
Definition GoreID.cs:1196
const int DD2Ogre6
Definition GoreID.cs:1109
const int LunarTablet3
Definition GoreID.cs:377
const short BloodSquid4
Definition GoreID.cs:1619
const int PirateShip10
Definition GoreID.cs:701
const int DD2BetsyWing2
Definition GoreID.cs:1346
const int CreatureFromTheDeepArm
Definition GoreID.cs:131
const int SillyBalloonGreen
Definition GoreID.cs:842
const int Rat1
Definition GoreID.cs:1544
const int GoblinScoutLeg
Definition GoreID.cs:80
const int VortexLarve2
Definition GoreID.cs:536
const int WalkingAntlion4
Definition GoreID.cs:1385
const int RockGolem1
Definition GoreID.cs:1703
const int LightningBugT3_1
Definition GoreID.cs:1085
const int GoblinTinkererShimmeredArm
Definition GoreID.cs:2000
const int NebulaBrain3
Definition GoreID.cs:467
const short EyeballFlyingFish2
Definition GoreID.cs:1409
const int TaxCollectorArm
Definition GoreID.cs:422
const int GoblinPeonLeg
Definition GoreID.cs:71
const int DrManFlyHead
Definition GoreID.cs:173
const int GoblinSummonerItem
Definition GoreID.cs:218
const int StardustSpider1
Definition GoreID.cs:440
const int MothronSpawn1
Definition GoreID.cs:230
const short BloodNautilus5
Definition GoreID.cs:1601
const int FlyingAntlion2
Definition GoreID.cs:1391
const int LightningBugT3_3
Definition GoreID.cs:1091
const short SeaTurtle2
Definition GoreID.cs:1658
const int AmbientAirborneCloud3
Definition GoreID.cs:1373
const int HallowBoss7
Definition GoreID.cs:1877
const int TombCrawlerTail
Definition GoreID.cs:587
const int DeerclopsAntler
Definition GoreID.cs:1886
const short Balloon_Orange_1
Definition GoreID.cs:1466
const int GoblinWarriorHead
Definition GoreID.cs:92
const int PirateShip12
Definition GoreID.cs:794
const int DD2BetsyWing1
Definition GoreID.cs:1343
const int DemonTaxCollectorArm
Definition GoreID.cs:800
const int GuideShimmeredLeg
Definition GoreID.cs:2021
const int MartianProbe1
Definition GoreID.cs:809
const short ZombieMerman2
Definition GoreID.cs:1415
const int GoblinTinkererShimmeredHead
Definition GoreID.cs:1997
const int DeerclopsHead
Definition GoreID.cs:1883
const int TreeLeaf_Crimson
Definition GoreID.cs:863
const int DD2JavelinThrowerT2_6
Definition GoreID.cs:1274
const int DD2WitherBeast3
Definition GoreID.cs:1160
const int DD2DarkMageT1_4
Definition GoreID.cs:1130
const int DD2GoblinT1_1
Definition GoreID.cs:1043
const int DD2DarkMageT1_3
Definition GoreID.cs:1127
const int QueenSlimeWing
Definition GoreID.cs:1850
const int GemBunnyAmberHead
Definition GoreID.cs:1811
const int WitchDoctorShimmeredHead
Definition GoreID.cs:2180
const int DD2Ogre5
Definition GoreID.cs:1106
const int VortexSoldier2
Definition GoreID.cs:542
const int TreeLeaf_GemTreeDiamond
Definition GoreID.cs:1835
const int DD2GoblinT2_4
Definition GoreID.cs:1304
const int NebulaBeast2
Definition GoreID.cs:488
const int SalamanderHead
Definition GoreID.cs:413
const int GreekPot2
Definition GoreID.cs:284
const int TravelingMerchantShimmeredHead
Definition GoreID.cs:2159
const int CrimsonPenguinHead
Definition GoreID.cs:206
const int Sandshark1Hallowed
Definition GoreID.cs:962
const int DD2WyvernT3_2
Definition GoreID.cs:1232
const int DD2DrakinT3_4
Definition GoreID.cs:1040
const int MothronEgg2
Definition GoreID.cs:242
const int SkeletonMerchantChunk1
Definition GoreID.cs:107
const int CreatureFromTheDeepLeg
Definition GoreID.cs:134
const int DD2WyvernT3_1
Definition GoreID.cs:1229
const int DD2WitherBeast1
Definition GoreID.cs:1154
const int PsychoLeg
Definition GoreID.cs:161
const int DrManFlyArm
Definition GoreID.cs:176
const int Grebe1
Definition GoreID.cs:1535
const int BestiaryGirlShimmeredTail
Definition GoreID.cs:2219
const int DD2JavelinThrowerT2_2
Definition GoreID.cs:1262
const int DesertBeast3
Definition GoreID.cs:785
const short Balloon_Red_2
Definition GoreID.cs:1460
const int DD2JavelinThrowerT2_5
Definition GoreID.cs:1271
const int SandElemental4
Definition GoreID.cs:983
const int VortexHornet3
Definition GoreID.cs:527
const int BestiaryGirlFox1
Definition GoreID.cs:1742
const short BloodSquid2
Definition GoreID.cs:1613
const int DD2GoblinT3_3
Definition GoreID.cs:1313
const int DD2WyvernT3_4
Definition GoreID.cs:1238
const int GolferShimmeredHead
Definition GoreID.cs:2006
const int PartyHatWizard
Definition GoreID.cs:908
const int DD2GoblinT3_2
Definition GoreID.cs:1310
const int MedusaHead
Definition GoreID.cs:263
const int LavaDrip
Definition GoreID.cs:335
const int TreeLeaf_Palm
Definition GoreID.cs:848
const int DD2JavelinThrowerT3_2
Definition GoreID.cs:1280
const int WaterDripUnderground
Definition GoreID.cs:323
const int TreeLeaf_GemTreeEmerald
Definition GoreID.cs:1829
const int DD2WyvernT1_1
Definition GoreID.cs:1016
const int Cultist1
Definition GoreID.cs:815
const int DD2Kobold3
Definition GoreID.cs:1079
const int Stinkbug1
Definition GoreID.cs:1898
const int FartCloud2
Definition GoreID.cs:35
const int DesertScorpion5
Definition GoreID.cs:776
const int Sandshark3Crimson
Definition GoreID.cs:956
const int Mothron1
Definition GoreID.cs:248
const int HallowBoss2
Definition GoreID.cs:1862
const int StardustJellyfish3
Definition GoreID.cs:455
const int TreeLeaf_GemTreeSapphire
Definition GoreID.cs:1826
const int GemSquirrelDiamond
Definition GoreID.cs:1769
const int DD2DrakinT3_1
Definition GoreID.cs:1031
const int DemolitionistShimmeredLeg
Definition GoreID.cs:1973
const short Balloon_Green_2
Definition GoreID.cs:1487
const int DD2WyvernT1_5
Definition GoreID.cs:1028
const int Mothron5
Definition GoreID.cs:260
const int DD2GoblinT1_4
Definition GoreID.cs:1052
const int StardustSpider3
Definition GoreID.cs:446
const int SalamanderLeg
Definition GoreID.cs:416
const short ZombieMerman1
Definition GoreID.cs:1412
const int TavernkeepShimmeredLeg
Definition GoreID.cs:2144
const int Toucan2
Definition GoreID.cs:1922
const int AmbientAirborneCloud1
Definition GoreID.cs:1367
const int SolarRoller3
Definition GoreID.cs:632
const int DesertBeast1
Definition GoreID.cs:779
const int PageScrap
Definition GoreID.cs:1118
const int SkeletonMerchantShimmeredArm
Definition GoreID.cs:2105
const int DD2DarkMageT1_7
Definition GoreID.cs:1139
const int ButcherHead
Definition GoreID.cs:116
const int TreeLeaf_HallowLastJim
Definition GoreID.cs:1436
const int StardustJellyfish2
Definition GoreID.cs:452
const int DesertGhoulCrimson1
Definition GoreID.cs:728
const int DD2JavelinThrowerT2_3
Definition GoreID.cs:1265
const int FlyingAntlion3
Definition GoreID.cs:1394
const short SeaTurtle3
Definition GoreID.cs:1661
const int Grebe2
Definition GoreID.cs:1538
const short TurtleJungle1
Definition GoreID.cs:1580
const short Balloon_Green_1
Definition GoreID.cs:1484
const int SolarSoldier4
Definition GoreID.cs:656
const int DesertGhoul2
Definition GoreID.cs:707
const int BestiaryGirl2
Definition GoreID.cs:1733