terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Text.UTF8Encoding.UTF8EncodingSealed Member List

This is the complete list of members for System.Text.UTF8Encoding.UTF8EncodingSealed, including all inherited members.

_emitUTF8IdentifierSystem.Text.UTF8Encodingpackage
_isThrowExceptionSystem.Text.UTF8Encodingprivate
ASCIISystem.Text.Encodingstatic
asciiEncodingSystem.Text.Encodingprivatestatic
bigEndianUnicodeSystem.Text.Encodingprivatestatic
BigEndianUnicodeSystem.Text.Encodingstatic
Clone()System.Text.Encodinginlinevirtual
CodePageSystem.Text.Encoding
CreateDefaultEncoding()System.Text.Encodinginlineprivatestatic
dataItemSystem.Text.Encodingpackage
decoderFallbackSystem.Text.Encodingpackage
DecoderFallbackSystem.Text.Encoding
DefaultSystem.Text.Encodingstatic
defaultEncodingSystem.Text.Encodingprivatestatic
DeserializeEncoding(global::System.Runtime.Serialization.SerializationInfo info, global::System.Runtime.Serialization.StreamingContext context)System.Text.Encodinginlinepackage
encoderFallbackSystem.Text.Encodingpackage
EncoderFallbackSystem.Text.Encoding
Encoding()System.Text.Encodinginlineprotected
Encoding(int codePage)System.Text.Encodinginlineprotected
EncodingNameSystem.Text.Encoding
encodingsSystem.Text.Encodingprivatestatic
Equals(object value)System.Text.UTF8Encodinginline
FallbackInvalidByteSequence(ref byte *pSrc, int ch, DecoderFallbackBuffer fallback, ref char *pTarget)System.Text.UTF8Encodinginlineprivate
FallbackInvalidByteSequence(byte *pSrc, int ch, DecoderFallbackBuffer fallback)System.Text.UTF8Encodinginlineprivate
GetBestFitBytesToUnicodeData()System.Text.Encodinginlinepackagevirtual
GetBestFitUnicodeToBytesData()System.Text.Encodinginlinepackagevirtual
GetByteCount(char[] chars, int index, int count)System.Text.UTF8Encodinginline
GetByteCount(string chars)System.Text.UTF8Encodinginlinevirtual
GetByteCount(char *chars, int count)System.Text.UTF8Encodinginlinevirtual
GetByteCount(char *chars, int count, EncoderNLS baseEncoder)System.Text.UTF8Encodinginlinepackagevirtual
GetBytes(string s, int charIndex, int charCount, byte[] bytes, int byteIndex)System.Text.UTF8Encodinginlinevirtual
GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)System.Text.UTF8Encodinginline
GetBytes(char *chars, int charCount, byte *bytes, int byteCount)System.Text.UTF8Encodinginlinevirtual
GetBytes(char *chars, int charCount, byte *bytes, int byteCount, EncoderNLS baseEncoder)System.Text.UTF8Encodinginlinepackagevirtual
System::Text::Encoding.GetBytes(char[] chars)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(char[] chars, int index, int count)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(string s)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetBytes(global::System.ReadOnlySpan< char > chars, global::System.Span< byte > bytes)System.Text.Encodinginlinevirtual
GetBytesUnknown(ref byte *pSrc, int ch)System.Text.UTF8Encodinginlineprivate
GetCharCount(byte[] bytes, int index, int count)System.Text.UTF8Encodinginline
GetCharCount(byte *bytes, int count)System.Text.UTF8Encodinginlinevirtual
GetCharCount(byte *bytes, int count, DecoderNLS baseDecoder)System.Text.UTF8Encodinginlinepackagevirtual
GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)System.Text.UTF8Encodinginline
GetChars(byte *bytes, int byteCount, char *chars, int charCount)System.Text.UTF8Encodinginlinevirtual
GetChars(byte *bytes, int byteCount, char *chars, int charCount, DecoderNLS baseDecoder)System.Text.UTF8Encodinginlinepackagevirtual
System::Text::Encoding.GetChars(byte[] bytes)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetChars(byte[] bytes, int index, int count)System.Text.Encodinginlinevirtual
System::Text::Encoding.GetChars(global::System.ReadOnlySpan< byte > bytes, global::System.Span< char > chars)System.Text.Encodinginlinevirtual
GetDataItem()System.Text.Encodinginlineprivate
GetDecoder()System.Text.UTF8Encodinginlinevirtual
GetEncoder()System.Text.UTF8Encodinginlinevirtual
GetEncoding(int codepage)System.Text.Encodinginlinestatic
GetEncoding(int codepage, EncoderFallback encoderFallback, DecoderFallback decoderFallback)System.Text.Encodinginlinestatic
GetEncoding(string name)System.Text.Encodinginlinestatic
GetEncoding(string name, EncoderFallback encoderFallback, DecoderFallback decoderFallback)System.Text.Encodinginlinestatic
GetHashCode()System.Text.UTF8Encodinginline
GetMaxByteCount(int charCount)System.Text.UTF8Encodinginline
GetMaxCharCount(int byteCount)System.Text.UTF8Encodinginline
GetPreamble()System.Text.UTF8Encodinginlinevirtual
GetString(byte[] bytes, int index, int count)System.Text.UTF8Encodinginlinevirtual
System::Text::Encoding.GetString(byte *bytes, int byteCount)System.Text.Encodinginline
System::Text::Encoding.GetString(global::System.ReadOnlySpan< byte > bytes)System.Text.Encodinginline
System::Text::Encoding.GetString(byte[] bytes)System.Text.Encodinginlinevirtual
InRange(int ch, int start, int end)System.Text.UTF8Encodinginlineprivatestatic
InternalSyncObjectSystem.Text.Encodingprivatestatic
IsReadOnlySystem.Text.Encoding
Latin1System.Text.Encodingprivatestatic
latin1EncodingSystem.Text.Encodingprivatestatic
m_codePageSystem.Text.Encodingpackage
m_deserializedFromEverettSystem.Text.Encodingpackage
m_isReadOnlySystem.Text.Encodingprivate
OnDeserialized()System.Text.Encodinginlinepackage
OnDeserialized(global::System.Runtime.Serialization.StreamingContext ctx)System.Text.Encodinginlineprivate
OnDeserializing()System.Text.Encodinginlinepackage
OnDeserializing(global::System.Runtime.Serialization.StreamingContext ctx)System.Text.Encodinginlineprivate
OnSerializing(global::System.Runtime.Serialization.StreamingContext ctx)System.Text.Encodinginlineprivate
PreambleSystem.Text.UTF8Encoding.UTF8EncodingSealed
PtrDiff(char *a, char *b)System.Text.UTF8Encodinginlineprivatestatic
PtrDiff(byte *a, byte *b)System.Text.UTF8Encodinginlineprivatestatic
s_defaultSystem.Text.UTF8Encodingpackagestatic
s_InternalSyncObjectSystem.Text.Encodingprivatestatic
s_preambleSystem.Text.UTF8Encodingpackagestatic
SerializeEncoding(global::System.Runtime.Serialization.SerializationInfo info, global::System.Runtime.Serialization.StreamingContext context)System.Text.Encodinginlinepackage
SetDefaultFallbacks()System.Text.UTF8Encodinginlinepackagevirtual
setReadOnly(bool value=true)System.Text.Encodinginlinepackage
ThrowBytesOverflow()System.Text.Encodinginlinepackage
ThrowBytesOverflow(EncoderNLS encoder, bool nothingEncoded)System.Text.Encodinginlinepackage
ThrowCharsOverflow()System.Text.Encodinginlinepackage
ThrowCharsOverflow(DecoderNLS decoder, bool nothingDecoded)System.Text.Encodinginlinepackage
UnicodeSystem.Text.Encodingstatic
unicodeEncodingSystem.Text.Encodingprivatestatic
UTF32System.Text.Encodingstatic
utf32EncodingSystem.Text.Encodingprivatestatic
UTF7System.Text.Encodingstatic
utf7EncodingSystem.Text.Encodingprivatestatic
UTF8System.Text.Encodingstatic
utf8EncodingSystem.Text.Encodingprivatestatic
UTF8Encoding()System.Text.UTF8Encodinginline
UTF8Encoding(bool encoderShouldEmitUTF8Identifier)System.Text.UTF8Encodinginline
UTF8Encoding(bool encoderShouldEmitUTF8Identifier, bool throwOnInvalidBytes)System.Text.UTF8Encodinginline
UTF8Encoding()System.Text.UTF8Encodinginlineprivatestatic
UTF8EncodingSealed(bool encoderShouldEmitUTF8Identifier)System.Text.UTF8Encoding.UTF8EncodingSealedinline
WebNameSystem.Text.Encoding