terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IPProtectionLevel.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Net.Sockets
5
{
6
[global::Cpp2ILInjected.Token(
Token
=
"0x20002F9"
)]
7
public
enum
IPProtectionLevel
8
{
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[global::Cpp2ILInjected.Token(
Token
=
"0x4001026"
)]
10
Unspecified
= -1,
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[global::Cpp2ILInjected.Token(
Token
=
"0x4001027"
)]
12
Unrestricted
= 10,
13
[global::Cpp2ILInjected.Token(
Token
=
"0x4001028"
)]
14
EdgeRestricted
= 20,
15
[global::Cpp2ILInjected.Token(
Token
=
"0x4001029"
)]
16
Restricted
= 30
17
}
18
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Net.Sockets.AddressFamily.Unspecified
@ Unspecified
System.Net.Sockets.IPProtectionLevel
IPProtectionLevel
Definition
IPProtectionLevel.cs:8
System.Net.Sockets.IPProtectionLevel.EdgeRestricted
@ EdgeRestricted
System.Net.Sockets.IPProtectionLevel.Unrestricted
@ Unrestricted
System.Net.Sockets.IPProtectionLevel.Restricted
@ Restricted
System.Net.Sockets
Definition
AddressFamily.cs:5
System.Net.BufferType.Token
@ Token
System
Definition
__Il2CppComDelegate.cs:6
source
System
Net
Sockets
IPProtectionLevel.cs
Generated by
1.10.0