terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ICollection.cs
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1using System;
3
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000629")]
7 public interface ICollection<T> : IEnumerable<T>, IEnumerable
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x170007CB")]
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x600307F")]
13 get;
14 }
15
16 [global::Cpp2ILInjected.Token(Token = "0x170007CC")]
18 {
19 [global::Cpp2ILInjected.Token(Token = "0x6003080")]
20 get;
21 }
22
23 [global::Cpp2ILInjected.Token(Token = "0x6003081")]
24 void Add(T item);
25
26 [global::Cpp2ILInjected.Token(Token = "0x6003082")]
27 void Clear();
28
29 [global::Cpp2ILInjected.Token(Token = "0x6003083")]
30 bool Contains(T item);
31
32 [global::Cpp2ILInjected.Token(Token = "0x6003084")]
33 void CopyTo(T[] array, int arrayIndex);
34
35 [global::Cpp2ILInjected.Token(Token = "0x6003085")]
36 bool Remove(T item);
37 }
38}
void CopyTo(T[] array, int arrayIndex)