terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Random.cs
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1using System;
6
7namespace UnityEngine
8{
9 [NativeHeader("Runtime/Export/Random/Random.bindings.h")]
10 [global::Cpp2ILInjected.Token(Token = "0x2000075")]
11 public static class Random
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x60001D7")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1F75818", Offset = "0x1F75818", Length = "0x44")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundDefinition", Member = "GetRandomClip", ReturnType = "UnityEngine.AudioClip")]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
17 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
18 public static int Range(int minInclusive, int maxExclusive)
19 {
20 throw null;
21 }
22
24 [global::Cpp2ILInjected.Token(Token = "0x60001D8")]
25 [global::Cpp2ILInjected.Address(RVA = "0x1F7585C", Offset = "0x1F7585C", Length = "0x44")]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
27 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
28 [MethodImpl(4096)]
29 private static extern int RandomRangeInt(int minInclusive, int maxExclusive);
30 }
31}
class f__AnonymousType0<< Count > j__TPar
static int RandomRangeInt(int minInclusive, int maxExclusive)
static int Range(int minInclusive, int maxExclusive)
Definition Random.cs:18