terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PrefixID.cs
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1using System;
5
6namespace Terraria.ID
7{
8 [global::Cpp2ILInjected.Token(Token = "0x20005E8")]
9 public class PrefixID
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x6003574")]
12 [global::Cpp2ILInjected.Address(RVA = "0x13C7E24", Offset = "0x13C7E24", Length = "0x8")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 public PrefixID()
16 {
17 throw null;
18 }
19
20 // Note: this type is marked as 'beforefieldinit'.
21 [global::Cpp2ILInjected.Token(Token = "0x6003575")]
22 [global::Cpp2ILInjected.Address(RVA = "0x13C7E2C", Offset = "0x13C7E2C", Length = "0x4C")]
23 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
24 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
25 static PrefixID()
26 {
27 throw null;
28 }
29
30 [global::Cpp2ILInjected.Token(Token = "0x4006901")]
31 public const int Large = 1;
32
33 [global::Cpp2ILInjected.Token(Token = "0x4006902")]
34 public const int Massive = 2;
35
36 [global::Cpp2ILInjected.Token(Token = "0x4006903")]
37 public const int Dangerous = 3;
38
39 [global::Cpp2ILInjected.Token(Token = "0x4006904")]
40 public const int Savage = 4;
41
42 [global::Cpp2ILInjected.Token(Token = "0x4006905")]
43 public const int Sharp = 5;
44
45 [global::Cpp2ILInjected.Token(Token = "0x4006906")]
46 public const int Pointy = 6;
47
48 [global::Cpp2ILInjected.Token(Token = "0x4006907")]
49 public const int Tiny = 7;
50
51 [global::Cpp2ILInjected.Token(Token = "0x4006908")]
52 public const int Terrible = 8;
53
54 [global::Cpp2ILInjected.Token(Token = "0x4006909")]
55 public const int Small = 9;
56
57 [global::Cpp2ILInjected.Token(Token = "0x400690A")]
58 public const int Dull = 10;
59
60 [global::Cpp2ILInjected.Token(Token = "0x400690B")]
61 public const int Unhappy = 11;
62
63 [global::Cpp2ILInjected.Token(Token = "0x400690C")]
64 public const int Bulky = 12;
65
66 [global::Cpp2ILInjected.Token(Token = "0x400690D")]
67 public const int Shameful = 13;
68
69 [global::Cpp2ILInjected.Token(Token = "0x400690E")]
70 public const int Heavy = 14;
71
72 [global::Cpp2ILInjected.Token(Token = "0x400690F")]
73 public const int Light = 15;
74
75 [global::Cpp2ILInjected.Token(Token = "0x4006910")]
76 public const int Sighted = 16;
77
78 [global::Cpp2ILInjected.Token(Token = "0x4006911")]
79 public const int Rapid = 17;
80
81 [global::Cpp2ILInjected.Token(Token = "0x4006912")]
82 public const int Hasty = 18;
83
84 [global::Cpp2ILInjected.Token(Token = "0x4006913")]
85 public const int Intimidating = 19;
86
87 [global::Cpp2ILInjected.Token(Token = "0x4006914")]
88 public const int Deadly = 20;
89
90 [global::Cpp2ILInjected.Token(Token = "0x4006915")]
91 public const int Staunch = 21;
92
93 [global::Cpp2ILInjected.Token(Token = "0x4006916")]
94 public const int Awful = 22;
95
96 [global::Cpp2ILInjected.Token(Token = "0x4006917")]
97 public const int Lethargic = 23;
98
99 [global::Cpp2ILInjected.Token(Token = "0x4006918")]
100 public const int Awkward = 24;
101
102 [global::Cpp2ILInjected.Token(Token = "0x4006919")]
103 public const int Powerful = 25;
104
105 [global::Cpp2ILInjected.Token(Token = "0x400691A")]
106 public const int Mystic = 26;
107
108 [global::Cpp2ILInjected.Token(Token = "0x400691B")]
109 public const int Adept = 27;
110
111 [global::Cpp2ILInjected.Token(Token = "0x400691C")]
112 public const int Masterful = 28;
113
114 [global::Cpp2ILInjected.Token(Token = "0x400691D")]
115 public const int Inept = 29;
116
117 [global::Cpp2ILInjected.Token(Token = "0x400691E")]
118 public const int Ignorant = 30;
119
120 [global::Cpp2ILInjected.Token(Token = "0x400691F")]
121 public const int Deranged = 31;
122
123 [global::Cpp2ILInjected.Token(Token = "0x4006920")]
124 public const int Intense = 32;
125
126 [global::Cpp2ILInjected.Token(Token = "0x4006921")]
127 public const int Taboo = 33;
128
129 [global::Cpp2ILInjected.Token(Token = "0x4006922")]
130 public const int Celestial = 34;
131
132 [global::Cpp2ILInjected.Token(Token = "0x4006923")]
133 public const int Furious = 35;
134
135 [global::Cpp2ILInjected.Token(Token = "0x4006924")]
136 public const int Keen = 36;
137
138 [global::Cpp2ILInjected.Token(Token = "0x4006925")]
139 public const int Superior = 37;
140
141 [global::Cpp2ILInjected.Token(Token = "0x4006926")]
142 public const int Forceful = 38;
143
144 [global::Cpp2ILInjected.Token(Token = "0x4006927")]
145 public const int Broken = 39;
146
147 [global::Cpp2ILInjected.Token(Token = "0x4006928")]
148 public const int Damaged = 40;
149
150 [global::Cpp2ILInjected.Token(Token = "0x4006929")]
151 public const int Shoddy = 41;
152
153 [global::Cpp2ILInjected.Token(Token = "0x400692A")]
154 public const int Quick = 42;
155
156 [global::Cpp2ILInjected.Token(Token = "0x400692B")]
157 public const int Deadly2 = 43;
158
159 [global::Cpp2ILInjected.Token(Token = "0x400692C")]
160 public const int Agile = 44;
161
162 [global::Cpp2ILInjected.Token(Token = "0x400692D")]
163 public const int Nimble = 45;
164
165 [global::Cpp2ILInjected.Token(Token = "0x400692E")]
166 public const int Murderous = 46;
167
168 [global::Cpp2ILInjected.Token(Token = "0x400692F")]
169 public const int Slow = 47;
170
171 [global::Cpp2ILInjected.Token(Token = "0x4006930")]
172 public const int Sluggish = 48;
173
174 [global::Cpp2ILInjected.Token(Token = "0x4006931")]
175 public const int Lazy = 49;
176
177 [global::Cpp2ILInjected.Token(Token = "0x4006932")]
178 public const int Annoying = 50;
179
180 [global::Cpp2ILInjected.Token(Token = "0x4006933")]
181 public const int Nasty = 51;
182
183 [global::Cpp2ILInjected.Token(Token = "0x4006934")]
184 public const int Manic = 52;
185
186 [global::Cpp2ILInjected.Token(Token = "0x4006935")]
187 public const int Hurtful = 53;
188
189 [global::Cpp2ILInjected.Token(Token = "0x4006936")]
190 public const int Strong = 54;
191
192 [global::Cpp2ILInjected.Token(Token = "0x4006937")]
193 public const int Unpleasant = 55;
194
195 [global::Cpp2ILInjected.Token(Token = "0x4006938")]
196 public const int Weak = 56;
197
198 [global::Cpp2ILInjected.Token(Token = "0x4006939")]
199 public const int Ruthless = 57;
200
201 [global::Cpp2ILInjected.Token(Token = "0x400693A")]
202 public const int Frenzying = 58;
203
204 [global::Cpp2ILInjected.Token(Token = "0x400693B")]
205 public const int Godly = 59;
206
207 [global::Cpp2ILInjected.Token(Token = "0x400693C")]
208 public const int Demonic = 60;
209
210 [global::Cpp2ILInjected.Token(Token = "0x400693D")]
211 public const int Zealous = 61;
212
213 [global::Cpp2ILInjected.Token(Token = "0x400693E")]
214 public const int Hard = 62;
215
216 [global::Cpp2ILInjected.Token(Token = "0x400693F")]
217 public const int Guarding = 63;
218
219 [global::Cpp2ILInjected.Token(Token = "0x4006940")]
220 public const int Armored = 64;
221
222 [global::Cpp2ILInjected.Token(Token = "0x4006941")]
223 public const int Warding = 65;
224
225 [global::Cpp2ILInjected.Token(Token = "0x4006942")]
226 public const int Arcane = 66;
227
228 [global::Cpp2ILInjected.Token(Token = "0x4006943")]
229 public const int Precise = 67;
230
231 [global::Cpp2ILInjected.Token(Token = "0x4006944")]
232 public const int Lucky = 68;
233
234 [global::Cpp2ILInjected.Token(Token = "0x4006945")]
235 public const int Jagged = 69;
236
237 [global::Cpp2ILInjected.Token(Token = "0x4006946")]
238 public const int Spiked = 70;
239
240 [global::Cpp2ILInjected.Token(Token = "0x4006947")]
241 public const int Angry = 71;
242
243 [global::Cpp2ILInjected.Token(Token = "0x4006948")]
244 public const int Menacing = 72;
245
246 [global::Cpp2ILInjected.Token(Token = "0x4006949")]
247 public const int Brisk = 73;
248
249 [global::Cpp2ILInjected.Token(Token = "0x400694A")]
250 public const int Fleeting = 74;
251
252 [global::Cpp2ILInjected.Token(Token = "0x400694B")]
253 public const int Hasty2 = 75;
254
255 [global::Cpp2ILInjected.Token(Token = "0x400694C")]
256 public const int Quick2 = 76;
257
258 [global::Cpp2ILInjected.Token(Token = "0x400694D")]
259 public const int Wild = 77;
260
261 [global::Cpp2ILInjected.Token(Token = "0x400694E")]
262 public const int Rash = 78;
263
264 [global::Cpp2ILInjected.Token(Token = "0x400694F")]
265 public const int Intrepid = 79;
266
267 [global::Cpp2ILInjected.Token(Token = "0x4006950")]
268 public const int Violent = 80;
269
270 [global::Cpp2ILInjected.Token(Token = "0x4006951")]
271 public const int Legendary = 81;
272
273 [global::Cpp2ILInjected.Token(Token = "0x4006952")]
274 public const int Unreal = 82;
275
276 [global::Cpp2ILInjected.Token(Token = "0x4006953")]
277 public const int Mythical = 83;
278
279 [global::Cpp2ILInjected.Token(Token = "0x4006954")]
280 public const int Legendary2 = 84;
281
282 [global::Cpp2ILInjected.Token(Token = "0x4006955")]
283 public static readonly int Count;
284
285 [global::Cpp2ILInjected.Token(Token = "0x20005E9")]
286 public static class Sets
287 {
288 // Note: this type is marked as 'beforefieldinit'.
289 [global::Cpp2ILInjected.Token(Token = "0x6003576")]
290 [global::Cpp2ILInjected.Address(RVA = "0x13C7E78", Offset = "0x13C7E78", Length = "0x114")]
291 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
292 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
293 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
294 {
295 typeof(Array),
297 }, ReturnType = typeof(void))]
298 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[]
299 {
300 typeof(bool),
301 typeof(int[])
302 }, ReturnType = typeof(bool[]))]
303 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 8)]
304 static Sets()
305 {
306 throw null;
307 }
308
309 [global::Cpp2ILInjected.Token(Token = "0x4006956")]
310 public static SetFactory Factory;
311
312 [global::Cpp2ILInjected.Token(Token = "0x4006957")]
313 public static bool[] ReducedNaturalChance;
314 }
315 }
316}
class f__AnonymousType0<< Count > j__TPar
static SetFactory Factory
Definition PrefixID.cs:310
static bool[] ReducedNaturalChance
Definition PrefixID.cs:313
const int Unpleasant
Definition PrefixID.cs:193
static readonly int Count
Definition PrefixID.cs:283
const int Unhappy
Definition PrefixID.cs:61
const int Dangerous
Definition PrefixID.cs:37
const int Terrible
Definition PrefixID.cs:52
const int Legendary
Definition PrefixID.cs:271
const int Staunch
Definition PrefixID.cs:91
const int Murderous
Definition PrefixID.cs:166
const int Shameful
Definition PrefixID.cs:67
const int Celestial
Definition PrefixID.cs:130
const int Legendary2
Definition PrefixID.cs:280
const int Lethargic
Definition PrefixID.cs:97
const int Masterful
Definition PrefixID.cs:112
const int Sighted
Definition PrefixID.cs:76
const int Intimidating
Definition PrefixID.cs:85
const int Frenzying
Definition PrefixID.cs:202
const int Massive
Definition PrefixID.cs:34