terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.CanvasUpdateRegistry Member List

This is the complete list of members for UnityEngine.UI.CanvasUpdateRegistry, including all inherited members.

CanvasUpdateRegistry()UnityEngine.UI.CanvasUpdateRegistryinlineprotected
CanvasUpdateRegistry()UnityEngine.UI.CanvasUpdateRegistryinlineprivatestatic
CleanInvalidItems()UnityEngine.UI.CanvasUpdateRegistryinlineprivate
DisableCanvasElementForRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlinestatic
instanceUnityEngine.UI.CanvasUpdateRegistrystatic
InternalDisableCanvasElementForGraphicRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
InternalDisableCanvasElementForLayoutRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
InternalRegisterCanvasElementForGraphicRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
InternalRegisterCanvasElementForLayoutRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
InternalUnRegisterCanvasElementForGraphicRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
InternalUnRegisterCanvasElementForLayoutRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
IsRebuildingGraphics()UnityEngine.UI.CanvasUpdateRegistryinlinestatic
IsRebuildingLayout()UnityEngine.UI.CanvasUpdateRegistryinlinestatic
m_CanvasUpdateProfilerStringsUnityEngine.UI.CanvasUpdateRegistryprivate
m_CullingUpdateProfilerStringUnityEngine.UI.CanvasUpdateRegistryprivatestatic
m_GraphicRebuildQueueUnityEngine.UI.CanvasUpdateRegistryprivate
m_LayoutRebuildQueueUnityEngine.UI.CanvasUpdateRegistryprivate
m_PerformingGraphicUpdateUnityEngine.UI.CanvasUpdateRegistryprivate
m_PerformingLayoutUpdateUnityEngine.UI.CanvasUpdateRegistryprivate
ObjectValidForUpdate(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlineprivate
ParentCount(Transform child)UnityEngine.UI.CanvasUpdateRegistryinlineprivatestatic
PerformUpdate()UnityEngine.UI.CanvasUpdateRegistryinlineprivate
RegisterCanvasElementForGraphicRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlinestatic
RegisterCanvasElementForLayoutRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlinestatic
s_InstanceUnityEngine.UI.CanvasUpdateRegistryprivatestatic
s_SortLayoutFunctionUnityEngine.UI.CanvasUpdateRegistryprivatestatic
SortLayoutList(ICanvasElement x, ICanvasElement y)UnityEngine.UI.CanvasUpdateRegistryinlineprivatestatic
TryRegisterCanvasElementForGraphicRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlinestatic
TryRegisterCanvasElementForLayoutRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlinestatic
UnRegisterCanvasElementForRebuild(ICanvasElement element)UnityEngine.UI.CanvasUpdateRegistryinlinestatic