terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DrKeyboard_PS4.cs
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1using System;
4using UnityEngine;
5
6[global::Cpp2ILInjected.Token(Token = "0x200001D")]
8{
9 [global::Cpp2ILInjected.Token(Token = "0x6000096")]
10 [global::Cpp2ILInjected.Address(RVA = "0x6FE450", Offset = "0x6FE450", Length = "0x20")]
11 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
12 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(DrKeyboard_Touch), Member = ".ctor", MemberParameters = new object[]
13 {
15 typeof(string),
16 typeof(int),
17 typeof(string),
18 typeof(string),
19 typeof(bool),
20 typeof(bool)
21 }, ReturnType = typeof(void))]
22 public DrKeyboard_PS4(TouchScreenKeyboardType type, string initialText, int maxChars, string title, string prompt, bool multiline)
23 {
24 throw null;
25 }
26}
class f__AnonymousType0<< Count > j__TPar
DrKeyboard_PS4(TouchScreenKeyboardType type, string initialText, int maxChars, string title, string prompt, bool multiline)