terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ WaitHandle

WaitHandle System.Threading.ManualResetEventSlim.WaitHandle
getsetinherited

Definition at line 14 of file ManualResetEventSlim.cs.

15 {
16 [global::Cpp2ILInjected.Token(Token = "0x60010E1")]
17 [global::Cpp2ILInjected.Address(RVA = "0x1C94F54", Offset = "0x1C94F54", Length = "0x3C")]
18 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(global::System.Threading.Tasks.Task), Member = "System.IAsyncResult.get_AsyncWaitHandle", ReturnType = typeof(WaitHandle))]
19 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
20 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ManualResetEventSlim), Member = "ThrowIfDisposed", ReturnType = typeof(void))]
21 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ManualResetEventSlim), Member = "LazyInitializeEvent", ReturnType = typeof(bool))]
22 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
23 get
24 {
25 throw null;
26 }
27 }
class f__AnonymousType0<< Count > j__TPar