terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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RenderTextureReadWrite.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x200006E"
)]
7
public
enum
RenderTextureReadWrite
8
{
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[global::Cpp2ILInjected.Token(Token =
"0x40002D2"
)]
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Default
,
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[global::Cpp2ILInjected.Token(Token =
"0x40002D3"
)]
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Linear
,
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[global::Cpp2ILInjected.Token(Token =
"0x40002D4"
)]
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sRGB
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.RenderTextureFormat.Default
@ Default
UnityEngine.RenderTextureReadWrite
RenderTextureReadWrite
Definition
RenderTextureReadWrite.cs:8
UnityEngine.RenderTextureReadWrite.sRGB
@ sRGB
UnityEngine.ColorSpace.Linear
@ Linear
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
RenderTextureReadWrite.cs
Generated by
1.10.0