terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DeadZoneFunc.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
UnityEngine
;
4
5
namespace
InControl
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{
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[global::Cpp2ILInjected.Token(Token =
"0x200001B"
)]
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public
delegate
Vector2
DeadZoneFunc
(
float
x,
float
y,
float
lowerDeadZone,
float
upperDeadZone);
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}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
Cpp2ILInjected
Definition
AddressAttribute.cs:4
InControl.DeadZoneFunc
delegate Vector2 DeadZoneFunc(float x, float y, float lowerDeadZone, float upperDeadZone)
InControl
Definition
BindingListenOptions.cs:6
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine
Definition
_AndroidJNIHelper.cs:8
UnityEngine.Vector2
Definition
Vector2.cs:16
source
InControl
DeadZoneFunc.cs
Generated by
1.10.0