terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ pitch

float UnityEngine.AudioSource.pitch
set

Definition at line 71 of file AudioSource.cs.

72 {
73 [global::Cpp2ILInjected.Token(Token = "0x600001B")]
74 [global::Cpp2ILInjected.Address(RVA = "0x1F69758", Offset = "0x1F69758", Length = "0x4C")]
75 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundInstance", Member = ".ctor", MemberParameters = new object[]
76 {
77 "SoundChannel",
78 "SoundDefinition",
79 typeof(float),
80 typeof(float),
81 typeof(float),
82 typeof(bool)
83 }, ReturnType = typeof(void))]
84 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundInstance", Member = "SetPitch", MemberParameters = new object[] { typeof(float) }, ReturnType = typeof(void))]
85 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
86 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
87 set
88 {
89 throw null;
90 }
91 }
class f__AnonymousType0<< Count > j__TPar