terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ panStereo

float UnityEngine.AudioSource.panStereo
set

Definition at line 215 of file AudioSource.cs.

216 {
217 [global::Cpp2ILInjected.Token(Token = "0x6000023")]
218 [global::Cpp2ILInjected.Address(RVA = "0x1F69978", Offset = "0x1F69978", Length = "0x4C")]
219 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundInstance", Member = ".ctor", MemberParameters = new object[]
220 {
221 "SoundChannel",
222 "SoundDefinition",
223 typeof(float),
224 typeof(float),
225 typeof(float),
226 typeof(bool)
227 }, ReturnType = typeof(void))]
228 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "SoundInstance", Member = "SetPan", MemberParameters = new object[] { typeof(float) }, ReturnType = typeof(void))]
229 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
230 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
231 [MethodImpl(4096)]
232 set;
233 }
class f__AnonymousType0<< Count > j__TPar