terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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TextureWrapMode.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x2000069"
)]
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public
enum
TextureWrapMode
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000259"
)]
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Repeat
,
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[global::Cpp2ILInjected.Token(Token =
"0x400025A"
)]
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Clamp
,
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[global::Cpp2ILInjected.Token(Token =
"0x400025B"
)]
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Mirror
,
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[global::Cpp2ILInjected.Token(Token =
"0x400025C"
)]
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MirrorOnce
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.TextureWrapMode
TextureWrapMode
Definition
TextureWrapMode.cs:8
UnityEngine.TextureWrapMode.Clamp
@ Clamp
UnityEngine.TextureWrapMode.Mirror
@ Mirror
UnityEngine.TextureWrapMode.Repeat
@ Repeat
UnityEngine.TextureWrapMode.MirrorOnce
@ MirrorOnce
UnityEngine
Definition
_AndroidJNIHelper.cs:8
source
UnityEngine.CoreModule
UnityEngine
TextureWrapMode.cs
Generated by
1.10.0