terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AnyCollision()

static Vector2 Terraria.Collision.AnyCollision ( Vector2 Position,
Vector2 Velocity,
int Width,
int Height,
bool evenActuated = false )
inlinestatic

Definition at line 1705 of file Collision.cs.

1706 {
1707 throw null;
1708 }