terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ TileCollision()

static Vector2 Terraria.Collision.TileCollision ( Vector2 oldPosition,
Vector2 oldVelocity,
int Width,
int Height,
bool fallThrough = false,
bool fall2 = false,
int gravDir = 1 )
inlinestatic

Definition at line 1345 of file Collision.cs.

1346 {
1347 throw null;
1348 }