terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ CheckAABBvLineCollision() [2/2]

static bool Terraria.Collision.CheckAABBvLineCollision ( Vector2 objectPosition,
Vector2 objectDimensions,
Vector2 lineStart,
Vector2 lineEnd,
float lineWidth,
ref float collisionPoint )
inlinestatic

Definition at line 281 of file Collision.cs.

282 {
283 throw null;
284 }