terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ DistFromSeg()

static double Terraria.Collision.DistFromSeg ( Vector2 p,
Vector2 q0,
Vector2 q1,
double radius,
ref float u )
inlinestaticprivate

Definition at line 71 of file Collision.cs.

72 {
73 throw null;
74 }