terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsWorldPointSolid()

static bool Terraria.Collision.IsWorldPointSolid ( Vector2 pos,
bool treatPlatformsAsNonSolid = false )
inlinestatic

Definition at line 814 of file Collision.cs.

815 {
816 throw null;
817 }