terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ FindCollisionDirection()

static bool Terraria.Collision.FindCollisionDirection ( out int Direction,
Vector2 position,
int Width,
int Height,
bool fallThrough = false,
bool fall2 = false,
int gravDir = 1 )
inlinestatic

Definition at line 1514 of file Collision.cs.

1515 {
1516 throw null;
1517 }