terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ FindCollisionTile()

static List< Point > Terraria.Collision.FindCollisionTile ( int Direction,
Vector2 position,
float testMagnitude,
int Width,
int Height,
bool fallThrough = false,
bool fall2 = false,
int gravDir = 1,
bool checkCardinals = true,
bool checkSlopes = false )
inlinestatic

Definition at line 1478 of file Collision.cs.

1479 {
1480 throw null;
1481 }