terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ wrapAround

bool UnityEngine.UI.Navigation.wrapAround
getset

Definition at line 31 of file Navigation.cs.

32 {
33 [global::Cpp2ILInjected.Token(Token = "0x6000362")]
34 [global::Cpp2ILInjected.Address(RVA = "0x1FD01B4", Offset = "0x1FD01B4", Length = "0x8")]
35 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
36 get
37 {
38 throw null;
39 }
40 [global::Cpp2ILInjected.Token(Token = "0x6000363")]
41 [global::Cpp2ILInjected.Address(RVA = "0x1FD01BC", Offset = "0x1FD01BC", Length = "0xC")]
42 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
43 set
44 {
45 throw null;
46 }
47 }