terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.IO.Stream.NullStream Member List

This is the complete list of members for System.IO.Stream.NullStream, including all inherited members.

_activeReadWriteTaskSystem.IO.Streamprivate
_asyncActiveSemaphoreSystem.IO.Streamprivate
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Stream.NullStreaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Stream.NullStreaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingEndRead(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
BlockingEndWrite(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
CanReadSystem.IO.Stream.NullStream
CanSeekSystem.IO.Stream.NullStream
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.Stream.NullStream
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination, int bufferSize)System.IO.Stream.NullStreaminlinevirtual
System::IO::Stream.CopyTo(Stream destination)System.IO.Streaminline
Dispose(bool disposing)System.IO.Stream.NullStreaminlineprotectedvirtual
System::IO::Stream.Dispose()System.IO.Streaminline
EndRead(global::System.IAsyncResult asyncResult)System.IO.Stream.NullStreaminlinevirtual
EndWrite(global::System.IAsyncResult asyncResult)System.IO.Stream.NullStreaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlinepackage
FinishTrackingAsyncOperation()System.IO.Streaminlineprivate
FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivate
Flush()System.IO.Stream.NullStreaminline
FlushAsync(global::System.Threading.CancellationToken cancellationToken)System.IO.Stream.NullStreaminlinevirtual
GetCopyBufferSize()System.IO.Streaminlineprivate
HasOverriddenBeginEndRead()System.IO.Streaminlineprivate
HasOverriddenBeginEndWrite()System.IO.Streaminlineprivate
LengthSystem.IO.Stream.NullStream
Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)System.IO.Streaminlinepackagestatic
NullSystem.IO.Streamstatic
NullStream()System.IO.Stream.NullStreaminlinepackage
NullStream()System.IO.Stream.NullStreaminlineprivatestatic
PositionSystem.IO.Stream.NullStream
Read(byte[] buffer, int offset, int count)System.IO.Stream.NullStreaminline
Read(global::System.Span< byte > buffer)System.IO.Stream.NullStreaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.Stream.NullStreaminlinevirtual
ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Stream.NullStreaminlinevirtual
System::IO::Stream.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadByte()System.IO.Stream.NullStreaminlinevirtual
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
s_zeroTaskSystem.IO.Stream.NullStreamprivatestatic
Seek(long offset, SeekOrigin origin)System.IO.Stream.NullStreaminline
SetLength(long length)System.IO.Stream.NullStreaminline
Stream()System.IO.Streaminlineprotected
Stream()System.IO.Streaminlineprivatestatic
Write(byte[] buffer, int offset, int count)System.IO.Stream.NullStreaminline
Write(global::System.ReadOnlySpan< byte > buffer)System.IO.Stream.NullStreaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.Stream.NullStreaminlinevirtual
WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Stream.NullStreaminlinevirtual
System::IO::Stream.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteByte(byte value)System.IO.Stream.NullStreaminlinevirtual
WriteTimeoutSystem.IO.Stream