terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CallType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
System.Runtime.Remoting.Messaging
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x20003B8"
)]
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internal
enum
CallType
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4000F59"
)]
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Sync
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000F5A"
)]
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BeginInvoke
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000F5B"
)]
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EndInvoke
,
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[global::Cpp2ILInjected.Token(Token =
"0x4000F5C"
)]
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OneWay
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System.Runtime.Remoting.Messaging.CallType
CallType
Definition
CallType.cs:8
System.Runtime.Remoting.Messaging.CallType.BeginInvoke
@ BeginInvoke
System.Runtime.Remoting.Messaging.CallType.OneWay
@ OneWay
System.Runtime.Remoting.Messaging.CallType.EndInvoke
@ EndInvoke
System.Runtime.Remoting.Messaging.CallType.Sync
@ Sync
System.Runtime.Remoting.Messaging
Definition
ArgInfo.cs:7
System
Definition
__Il2CppComDelegate.cs:6
source
mscorlib
System
Runtime
Remoting
Messaging
CallType.cs
Generated by
1.10.0