terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ localPosition

Vector3 UnityEngine.Transform.localPosition
getset

Definition at line 116 of file Transform.cs.

117 {
118 [global::Cpp2ILInjected.Token(Token = "0x6000499")]
119 [global::Cpp2ILInjected.Address(RVA = "0x1F84E8C", Offset = "0x1F84E8C", Length = "0x5C")]
120 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
121 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Dropdown", Member = "Show", ReturnType = typeof(void))]
122 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.InputField", Member = "AssignPositioningIfNeeded", ReturnType = typeof(void))]
123 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
124 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
125 get
126 {
127 throw null;
128 }
129 [global::Cpp2ILInjected.Token(Token = "0x600049A")]
130 [global::Cpp2ILInjected.Address(RVA = "0x1F84F2C", Offset = "0x1F84F2C", Length = "0x54")]
131 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
132 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "GameObjectExtensions", Member = "InstantiatePrefabAsChild", MemberParameters = new object[]
133 {
134 typeof(GameObject),
135 typeof(GameObject)
136 }, ReturnType = typeof(GameObject))]
137 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Microsoft.Xna.Framework.Graphics.GeometryBufferInstance", Member = "SetPosition", MemberParameters = new object[] { "Microsoft.Xna.Framework.Vector3", "Microsoft.Xna.Framework.Vector3" }, ReturnType = typeof(void))]
138 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Microsoft.Xna.Framework.Graphics.GeometryBufferInstance", Member = "SetTransformFromMatrix", MemberParameters = new object[]
139 {
141 "Microsoft.Xna.Framework.Matrix&"
142 }, ReturnType = typeof(void))]
143 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.TouchSprite", Member = "CreateSpriteGameObject", MemberParameters = new object[]
144 {
145 typeof(string),
147 }, ReturnType = typeof(GameObject))]
148 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.InputField", Member = "AssignPositioningIfNeeded", ReturnType = typeof(void))]
149 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
150 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
151 set
152 {
153 throw null;
154 }
155 }
class f__AnonymousType0<< Count > j__TPar