117        {
  118            [global::Cpp2ILInjected.Token(Token = "0x6000499")]
  119            [global::Cpp2ILInjected.Address(RVA = "0x1F84E8C", Offset = "0x1F84E8C", Length = "0x5C")]
  120            [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
  121            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"UnityEngine.UI.Dropdown", Member = 
"Show", ReturnType = 
typeof(
void))]
 
  122            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"UnityEngine.UI.InputField", Member = 
"AssignPositioningIfNeeded", ReturnType = 
typeof(
void))]
 
  123            [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
  124            [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
  125            get
  126            {
  127                throw null;
  128            }
  129            [global::Cpp2ILInjected.Token(Token = "0x600049A")]
  130            [global::Cpp2ILInjected.Address(RVA = "0x1F84F2C", Offset = "0x1F84F2C", Length = "0x54")]
  131            [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
  132            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"GameObjectExtensions", Member = 
"InstantiatePrefabAsChild", MemberParameters = 
new object[]
 
  133            {
  136            }, ReturnType = 
typeof(GameObject))]
 
  137            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"Microsoft.Xna.Framework.Graphics.GeometryBufferInstance", Member = 
"SetPosition", MemberParameters = 
new object[] { 
"Microsoft.Xna.Framework.Vector3", 
"Microsoft.Xna.Framework.Vector3" }, ReturnType = 
typeof(
void))]
 
  138            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"Microsoft.Xna.Framework.Graphics.GeometryBufferInstance", Member = 
"SetTransformFromMatrix", MemberParameters = 
new object[]
 
  139            {
  141                "Microsoft.Xna.Framework.Matrix&"
  142            }, ReturnType = 
typeof(
void))]
 
  143            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"InControl.TouchSprite", Member = 
"CreateSpriteGameObject", MemberParameters = 
new object[]
 
  144            {
  147            }, ReturnType = 
typeof(GameObject))]
 
  148            [global::Cpp2ILInjected.CallAnalysis.CalledBy(
Type = 
"UnityEngine.UI.InputField", Member = 
"AssignPositioningIfNeeded", ReturnType = 
typeof(
void))]
 
  149            [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
  150            [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
  151            set
  152            {
  153                throw null;
  154            }
  155        }
class f__AnonymousType0<< Count > j__TPar