terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Rotate()

void UnityEngine.Transform.Rotate ( Vector3 axis,
float angle,
[DefaultValue("Space.Self")] Space relativeTo )
inline

Definition at line 551 of file Transform.cs.

552 {
553 throw null;
554 }