terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ MemoryBuffer

Memory<byte> System.Net.Sockets.SocketAsyncEventArgs.MemoryBuffer
getsetinherited

Definition at line 327 of file SocketAsyncEventArgs.cs.

328 {
329 [global::Cpp2ILInjected.Token(Token = "0x600145F")]
330 [global::Cpp2ILInjected.Address(RVA = "0x1E35BF0", Offset = "0x1E35BF0", Length = "0xC")]
331 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
332 get
333 {
334 throw null;
335 }
336 }