terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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DisableIfAttribute.cs
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1using System;
4
5namespace NaughtyAttributes
6{
7 [AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
8 [global::Cpp2ILInjected.Token(Token = "0x2000007")]
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x600000F")]
12 [global::Cpp2ILInjected.Address(RVA = "0x1CB5464", Offset = "0x1CB5464", Length = "0x1C")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(EnableIfAttribute), Member = ".ctor", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
15 public DisableIfAttribute(string condition)
16 {
17 throw null;
18 }
19
20 [global::Cpp2ILInjected.Token(Token = "0x6000010")]
21 [global::Cpp2ILInjected.Address(RVA = "0x1CB5518", Offset = "0x1CB5518", Length = "0x38")]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
23 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Attribute), Member = ".ctor", ReturnType = typeof(void))]
25 {
26 throw null;
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar
DisableIfAttribute(ConditionOperator conditionOperator, params string[] conditions)