terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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RuntimeFeature.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200047C")]
8 public static class RuntimeFeature
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x1700046E")]
11 public static bool IsDynamicCodeSupported
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x6002222")]
14 [global::Cpp2ILInjected.Address(RVA = "0x1B735F4", Offset = "0x1B735F4", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(global::System.RuntimeType), Member = "MakeGenericType", MemberParameters = new object[] { typeof(global::System.Type[]) }, ReturnType = typeof(global::System.Type))]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
17 get
18 {
19 throw null;
20 }
21 }
22 }
23}
class f__AnonymousType0<< Count > j__TPar