terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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InternalParseTypeE.cs
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1using System;
3
5{
6 [global::Cpp2ILInjected.Token(Token = "0x20003F7")]
7 internal enum InternalParseTypeE
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x400101C")]
10 Empty,
11 [global::Cpp2ILInjected.Token(Token = "0x400101D")]
13 [global::Cpp2ILInjected.Token(Token = "0x400101E")]
14 Object,
15 [global::Cpp2ILInjected.Token(Token = "0x400101F")]
16 Member,
17 [global::Cpp2ILInjected.Token(Token = "0x4001020")]
19 [global::Cpp2ILInjected.Token(Token = "0x4001021")]
21 [global::Cpp2ILInjected.Token(Token = "0x4001022")]
22 Headers,
23 [global::Cpp2ILInjected.Token(Token = "0x4001023")]
25 [global::Cpp2ILInjected.Token(Token = "0x4001024")]
27 [global::Cpp2ILInjected.Token(Token = "0x4001025")]
29 [global::Cpp2ILInjected.Token(Token = "0x4001026")]
31 [global::Cpp2ILInjected.Token(Token = "0x4001027")]
32 Body,
33 [global::Cpp2ILInjected.Token(Token = "0x4001028")]
35 }
36}