terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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JobsUtility.cs
Go to the documentation of this file.
1using System;
6
8{
9 [NativeHeader("Runtime/Jobs/JobSystem.h")]
10 [NativeType(Header = "Runtime/Jobs/ScriptBindings/JobsBindings.h")]
11 [global::Cpp2ILInjected.Token(Token = "0x2000009")]
12 public static class JobsUtility
13 {
15 [global::Cpp2ILInjected.Token(Token = "0x6000009")]
16 [global::Cpp2ILInjected.Address(RVA = "0x1F69ECC", Offset = "0x1F69ECC", Length = "0x64")]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
18 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
19 private static void InvokePanicFunction()
20 {
21 throw null;
22 }
23
24 [global::Cpp2ILInjected.Token(Token = "0x400000C")]
26
27 [global::Cpp2ILInjected.Token(Token = "0x200000A")]
28 internal delegate void PanicFunction_();
29 }
30}
class f__AnonymousType0<< Count > j__TPar
static JobsUtility.PanicFunction_ PanicFunction