terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ normal

Vector2 UnityEngine.RaycastHit2D.normal
getset

Definition at line 29 of file RaycastHit2D.cs.

30 {
31 [global::Cpp2ILInjected.Token(Token = "0x6000003")]
32 [global::Cpp2ILInjected.Address(RVA = "0x1FA37D4", Offset = "0x1FA37D4", Length = "0x8")]
33 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.Physics2DRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
34 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
35 get
36 {
37 throw null;
38 }
39 }
class f__AnonymousType0<< Count > j__TPar