terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ collider

Collider2D UnityEngine.RaycastHit2D.collider
getset

Definition at line 55 of file RaycastHit2D.cs.

56 {
57 [global::Cpp2ILInjected.Token(Token = "0x6000005")]
58 [global::Cpp2ILInjected.Address(RVA = "0x1FA37E4", Offset = "0x1FA37E4", Length = "0xAC")]
59 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
60 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.Physics2DRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
61 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
62 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Object), Member = "FindObjectFromInstanceID", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(Object))]
63 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
64 get
65 {
66 throw null;
67 }
68 }
class f__AnonymousType0<< Count > j__TPar