terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ point

Vector2 UnityEngine.RaycastHit2D.point
getset

Definition at line 16 of file RaycastHit2D.cs.

17 {
18 [global::Cpp2ILInjected.Token(Token = "0x6000002")]
19 [global::Cpp2ILInjected.Address(RVA = "0x1FA37CC", Offset = "0x1FA37CC", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.EventSystems.Physics2DRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
21 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 2)]
22 get
23 {
24 throw null;
25 }
26 }
class f__AnonymousType0<< Count > j__TPar