| anchor | Terraria.GameContent.UI.EmoteBubble | |
| AssignNewID() | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| byID | Terraria.GameContent.UI.EmoteBubble | static |
| CheckForNPCsToReactToEmoteBubble(int emoteID, Player player) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| CountNPCs | Terraria.GameContent.UI.EmoteBubble | privatestatic |
| DeserializeNetAnchor(int type, int meta) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| Draw(SpriteBatch sb) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| DrawAll(SpriteBatch sb) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| emote | Terraria.GameContent.UI.EmoteBubble | |
| EMOTE_SHEET_EMOTES_PER_ROW | Terraria.GameContent.UI.EmoteBubble | static |
| EMOTE_SHEET_HORIZONTAL_FRAMES | Terraria.GameContent.UI.EmoteBubble | static |
| EMOTE_SHEET_VERTICAL_FRAMES | Terraria.GameContent.UI.EmoteBubble | static |
| EmoteBubble(int emotion, WorldUIAnchor bubbleAnchor, int time=180) | Terraria.GameContent.UI.EmoteBubble | inline |
| EmoteBubble() | Terraria.GameContent.UI.EmoteBubble | inlineprivatestatic |
| frame | Terraria.GameContent.UI.EmoteBubble | |
| frameCounter | Terraria.GameContent.UI.EmoteBubble | |
| frameSpeed | Terraria.GameContent.UI.EmoteBubble | privatestatic |
| GetPosition(out SpriteEffects effect) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ID | Terraria.GameContent.UI.EmoteBubble | |
| lifeTime | Terraria.GameContent.UI.EmoteBubble | |
| lifeTimeStart | Terraria.GameContent.UI.EmoteBubble | |
| MakeLocalPlayerEmote(int emoteId) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| metadata | Terraria.GameContent.UI.EmoteBubble | |
| NewBubble(int emoticon, WorldUIAnchor bubbleAnchor, int time) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| NewBubbleNPC(WorldUIAnchor bubbleAnchor, int time, WorldUIAnchor other=null) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| NextID | Terraria.GameContent.UI.EmoteBubble | static |
| OnBubbleChange(int bubbleID) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| PickNPCEmote(WorldUIAnchor other=null) | Terraria.GameContent.UI.EmoteBubble | inline |
| ProbeBiomes(List< int > list, Player plr) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeBosses(List< int > list) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeCombat(List< int > list) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeCritters(List< int > list) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeDebuffs(List< int > list, Player plr) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeEmotions(List< int > list) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeEvents(List< int > list) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeExceptions(List< int > list, Player plr, WorldUIAnchor other) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeItems(List< int > list, Player plr) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeTownNPCs(List< int > list) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| ProbeWeather(List< int > list, Player plr) | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| SerializeNetAnchor(WorldUIAnchor anch) | Terraria.GameContent.UI.EmoteBubble | inlinestatic |
| toClean | Terraria.GameContent.UI.EmoteBubble | privatestatic |
| Update() | Terraria.GameContent.UI.EmoteBubble | inlineprivate |
| UpdateAll() | Terraria.GameContent.UI.EmoteBubble | inlinestatic |